Space Tomato
Launch Sequence with Space Tomato
Space Tomato is joined by a new guest every week to discuss Star Citizen development in regard to their expertise or perspective. Hear from industry professionals, game developers, Youtube content creators, and more as we explore the ins and outs of what makes Star Citizen work, how it got to where it is, and what people love (or hate) about it so much. Learn the latest about the latest features and developments in Star Citizen and other space games once a week every week, full of info, humor, wisdom, and a couple of rants.
Koniecznie odwiedź stronę podcastu i wesprzyj twórcę: thespacetomatogaming.com
Autor
Space Tomato
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Strona podcastu
Ostatni odcinek
19 paź 2026
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Star Citizen's Biggest Month Ever is Here But It Might Not Be ALL Good (FT. Tenpoundfortytwo) 04.05.2026 2:09:07
Star Citizen Alpha 4.8 releases in May, along with the Drake Ironclad, Drake Pitbull, Origin M80, Hammerhead variant, transport refactor, refueling gameplay, component crafting, and on and on. This actually may be a bigger patch than 4.0, 3.0, or 2.0 before them, and I’m joined by editor on the channel, TenPoundFortyTwo to discuss the biggest highlights of what’s coming in 4.8, and what’s planned...
Star Citizen Alpha 4.8 | Progression is Getting Very Real Very Fast 27.04.2026 1:33:42
Star Citizen Alpha 4.8 will provide players the opportunity to unlock blueprints permanently. Progression in Star Citizen is becoming clearer, and customization is picking up, but still several key systems are lacking. Today, I’m joined by streamer XeroState to discuss the growing reality of Star Citizen and how player choice is becoming real very quickly. Today’s Guests: Xerostate YouTube: https:...
Alpha 4.8, Squadron 42 Release Prep, & More Crafting | Star Citizen Latest News (FT. The Astro Historian)) 20.04.2026 1:40:22
Squadron 42’s upcoming release becomes more obvious with marketing and store decisions in April, crafting continues it’s takeover of the game with more additions in 4.8, and there’s simply a lot to talk about around Tactical Strike Groups, Refueling, and new additions coming to Star Citizen soon. Today I’m joined by show regular The Astro Historian to discuss the immediate and long-term future of...
Star Citizen Has Some Interesting Ships Releasing Right now 13.04.2026 1:47:25
The next couple of months of Star Citizen will be filled with new ships and new content drops. Witha n update every two weeks between now and June, a lot is planned. I’m joined by Tree0311 to discuss the most exciting upcoming ships like the Ironclad and the new Origin ship, and some more confusing additions like the upcoming PvE fleet battles. Today’s Guests: Tree0311YouTube: https://www.youtube....
Star Citizen 4.8: Crafting, Item Recovery, and Other Major Game Systems 06.04.2026 1:15:16
Star Citizen 4.18 is coming, and with it the transport system, refueling missions, new ships, and an expansion in Nyx. Star Citizen is gaining momentum, and feature additions are finally back on the menu every 2 months. I’m joined by networking expert and YouTuber Grolo to discuss the realities of these big systems. Server meshing, item recovery, crafting, Starchitect, and more. This is the state...
EP 255 - From Armor Stats to Weapon Crafting, Star Citizen is Changing A Lot 30.03.2026 1:23:43
As Star Citizen continues to grow in features and content, a distinct change is starting to take shape. The game is becoming less a collection of features, and more a game to progress through with or without friends. Even so, some major key features are still missing and in question for the next update, Alpha 4.8. Today I’m joined by youtuber Hav0k to discuss the changing focus of Star Citizen, an...
EP 254 | What Alpha 4.7 Says About Star Citizen’s Future 23.03.2026 1:43:56
A lot is changing in Star Citizen at the moment, and it offers a good chance to take a look at the big picture. What Star Citizen currently is, and where it’s headed. Cause crafting, instances, base building, and the player economy are all becoming a bigger focus every quarter. So I’m joined by TenPoundFortyTwo to discuss the question, what kind of game is Star Citizen trying to be? Today’s Guests...
EP 253 | Star Citizen Alpha 4.7 is Kickstarting The Age of Industry & It Looks Good 16.03.2026 1:20:10
Star Citizen Alpha 4.7 is one of the bigger changes to mining we’ve seen, even though it’s supposed to be the crafting patch. Today I’m joined by YouTuber & Org Leader Loud Guns to discuss the surprisingly big shift in mining playing out in Star Citizen, and how crafting plays into the overall game progression and daily gameplay. Today’s Guests:LoudGuns YouTube: https://www.youtube.com/c/LoudG...
EP 252 - The Newcomer Star Citizen Experience in 2026 09.03.2026 1:20:38
Your first couple weeks in any game are the most exciting time, but Star Citizen can be a trip. Today I’m joined by Acuze, to discuss his first month in the game, and his summary of those adventures on Youtube. Today’s Guests:YouTube: https://www.youtube.com/@UCQCcvcqJhBukBAegA9D68NA Twitch: twitch.tv/acuzetmToC:ToC:00:00 Introduction05:00 The Star Citizen Community11:30 The Reputation21:40 First...
EP 251 - Crafting, Funding, Pyro, & More | Star Citizen 2026 Early Wins & Losses 02.03.2026 1:51:13
As we approach 4.7 PTU, headline features, new locations, and new ships are exciting. Q1 has been an exciting time, but today I’m joined by TheAstroHistorian to put this first quarter, Star Citizen’s current successful run, and the next couple quarters into perspective. Today’s Guests: @TheAstroHistorian YouTube: https://www.youtube.com/c/theastrohistorianTwitch: https://www.twitch.tv/theastropu...
EP 250 - Star Citizen's New Inventory Is Good | Is It Good Enough For a Loot Goblin? 23.02.2026 1:06:23
Star Citizen’s inventory can be a bit much, but with the new update it looks like it might meet many folks’ needs. Along with crafting in the tech preview, it’s looking more and more possible that we might see the major feature in 4.7. Today I’m joined by TheCoreGameplay to discuss inventory, looting, crafting, and the growing logistics gameplay of Star Citizen. Today’s Guests: Thecoregameplay You...
EP 249 - Why Star Citizen is an MMO For Non MMO Players 16.02.2026 1:24:44
From Eve Online to Halo to Jedi Starfighter, Star Citizen attracts players from a wide variety of games. Today I'm joined by Active to discuss what drew him to the game, what keeps him entertained, and what could eventually make this an MMO for the masses. Today’s Guests: Active YouTube: @ActiveInTheVerse Twitch: https://www.twitch.tv/activee ToC:00:00 Introductions 05:20 What Brought You to...
EP 248 - Star Citizen’s CTO Details Alpha 4.7, Inventory, & The Future of Star Citizen 09.02.2026 1:37:26
After a long year of “stabilization”. Star Citizen is back to feature development. This week, the CTO of CIG delivered details about what that will look like over the next few months. From crafting to persistence, I’m joined by Grolo to discuss the near-term future of Star Citizen. We’ll also be looking at the recent collapse of Ashes of Creation and what Star Citizen players might see in it. Toda...
EP 247 - Is 2026 Star Citizen’s Best Start Ever to a New Year? 02.02.2026 1:30:10
Every year, Star Citizen kicks off with a slow January of planning and prep for the year ahead, not this year. CIG has released a new update in January with new features, ships, and narrative content. With an early test of crafting and the roadmap of 4.7 also revealed, I’m joined by Farrister to discuss potentially the best start to a new year for Star Citizen so far! Today’s Guests:Farrister:YouT...
EP 246 - Star Citizen Tier 0 Crafting First Impressions | The Good, the Bad, and the Ugly 26.01.2026 1:28:15
Crafting has finally hit player hands in closed testing, and we’ve got the details. There are wins, losses, confusions, and potential long term problems, but for now, I’m joined by TenPoundFortyTwo to just chat about what we experienced and what it could mean for the game going forward. Today’s Guests: Today’s Guests: @tenpoundfortytwo Youtube: https://www.youtube.com/@tenpoundfortytwoTwitch: ht...
EP 245 - The Biggest Event in Star Citizen is Getting Better | MMO Esports? 19.01.2026 1:13:54
Star Citizen allows for events unlike most other games can. The Daymar Rally hosts 500+ people across 500+ km all in a dynamic open world endurance race with pirates, security, and the danger of the elements. Today I’m joined by the creators of the event to talk about their 8 years of running it, and what new challenges Star Citizen poses for players in 2026.Today’s Guests:COR5AIRhttps://www.youtu...
EP 244 - What is Star Citizen’s Best Case Scenario in 2026? 12.01.2026 1:33:42
Star Citizen in 2026 is in a precarious situation, coming off a year focused on “playability” the hope is for a better performing game, but Star Citizen 1.0 needs to be built, and features need to be added. Today I’m joined by Sulyce of the Beyond the Verse podcast to discuss the best and worst case scenarios of 2026, and what the immediate future may look like. Today’s Guests: SulyceYoutube: http...
EP 243 - With Crafting, Star Citizen Could Have an AMAZING 2026, But Will It? 05.01.2026 1:45:09
2026 will focus heavily on crafting, in Star Citizen. From the inventory to item recovery, it will change the way the game works. There’s a lot riding on the feature and the mechanis surrounding it. While it’s not the whole year, it does carry a lot of expectation. Today I’m joined by TheSpaceCoder to discuss crafting, what it requires, includes, and does to the game, and when we might see it. Tod...
EP 242 - Every Ship We Expect to Release in 2026 & The Best (and Worst) Ships of 2025 29.12.2025 1:37:32
As 2025 wraps up, we are already aware of even more ships releasing in 2026, and the new ships are likely to start in the first month of the new year. So to get straight into things, I’m joined by Execute to discuss the best and worst ships of 2025, and what we expect to see in the new year. Today’s Guests: Execute Twitch - https://www.twitch.tv/inforunners/videos YouTube - https://www.youtube.com...
EP 241 - The “Year of Playability” Was Star Citizen’s Best Year Ever | What Happened? 22.12.2025 1:47:53
2025 started out a bit unsure for Star Citizen, but as the year continued on, it became clear the goal was to deliver fast pieces of content on the back of more stability. This succeeded to varying levels, but ultimately the year was a huge positive change for the game. I’m joined by The Astro Historian to discuss 2025 in review. Today’s Guests: TheAstroPub Twitch - https://www.twitch.tv/TheAstroP...
EP 240 - Could Star Citizen Be A Game For Everyone? | The Potential “WoW Moment” 15.12.2025 1:27:10
Star Citizen is a seemingly very complex game at the moment without supporting systems. Still, there’s a chance the real goal is to pack as many casual opportunities into this game as possible. Today I’m joined by Grolo to discuss a theory he has that Star Citizen could, much like Wow, attract players from all corners of the industry to play a game unlike any other. But will it really happen? Toda...
EP 239 | All About Star Citizen’s Engineering Gameplay & Alpha 4.5 Additions 08.12.2025 1:45:08
Star Citizen Alpha 4.5 is bringing a surprisingly big close to a surprisingly successful year. Engineering and the Vulkan API are 2 long-term projects finally reaching some level of implementation in this next update. Today I’m joined by TenPoundFortyTwo to discuss how much these additions may shift the game forward, and how much pain they may also bring players in 4.5. Today’s Guests: TenPoundFor...
EP 238 |Every New & Upcoming Ship in Star Citizen We Currently Know Of (2025 & 2026) 01.12.2025 1:42:49
After a long 2025, 27 total vehicles will have been released to players in Star Citizen. Of those, the newest are the most exciting. The Clipper, Perseus, and even the L-22 Alpha Wolf have sparked a lot of conversation in the community, and today I’m joined by ship modeler, tristPWN, to discuss the latest additions and what’s coming next in ships for Star Citizen. Today’s Guests: tristPWN Youtube...
EP 237 - Amazing New Ships & A Record-Breaking Year, Are Things Heating Up for Star Citizen? 24.11.2025 1:23:20
With the year coming to a close it’s obvious 2025 was a success for Star Citizen monetarily. But looking back on content, bug fixes, and maintenance throughout the year not everything feels the same. Today I’m joined by Morphologis to look at the past year of progress in various areas, and where Star Citizen may be going from here. Today’s Guests: Morphologis Youtube: https://www.youtube.com/c/Far...
EP 236 - Is Engineering Going to Ruin Star Citizen For Solo Players? Hands-On Impressions 17.11.2025 1:23:26
We finally got to try engineering! After years of talk, Star Citizen is finally making engineering gameplay available to players. It has a long way to go, but it seems to be a genuinely transformative addition to Star Citizen, making ships more than transportation vehicles. I’m joined by Farrister to discuss the complications and most asked questions surrounding engineering gameplay, and whether s...
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