denofdice
Den of Dice
Den of Dice TTRPG PodcastShort episodes. Big story. Zero filler. The stars remember war. In the aftermath of a cosmic conflict that shattered worlds and birthed fragile alliances, secrets are waking in the dark. House of Glass is a cinematic, story-first actual play podcast set in the Aetheris Expanse—a high-fantasy sci-fi universe of arcane megacorps, astral empires, and necromantic conspiracies. Follow a misfit team of underpaid field agents working for Cosmo Corp, a ruthless magical conglomerate that sends them into the shadows to recover dangerous artifacts... or die trying. Three weekly e...
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Autor
denofdice
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Web del podcast
Último episodio
27 de oct. de 2026
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Episodios
C1 E35: No Sanctuary | House of Glass 27.10.2026 2:41:08
Even the comforts of home are no longer safe. An unwelcome intrusion shatters what little peace the party has managed to find, forcing them to confront just how far their enemies are willing to go. With little time to waste, they turn to old allies, questionable resources, and a plan that leaves precious little room for subtlety. But desperation makes for dangerous decisions, and not every helping...
C1 E34: The Weight We Carry | House of Glass 13.10.2026 2:51:16
Some burdens are heavier when carried alone. In the aftermath of a night that changed everything, the party struggles to find its footing. Old friendships are tested, difficult choices leave wounds that refuse to heal, and the weight of unspoken truths threatens to pull them further apart. Meanwhile, somewhere in the streets of Aeridin, Reeko finds himself pursued by dangerous enemies. An unexpect...
C1 E33: A House of Lies | House of Glass 01.10.2026 2:46:56
Dug has decided it's time for Ryan to meet the Night Warden. Their journey takes them to the Blackthorn estate, where everything appears exactly as it should. The grounds are quiet. The manor stands undisturbed. Nothing seems out of place. As appearances begin to unravel, Ryan and Dug find themselves confronting something neither expected to find. Old magical protections are tested, dangerous secr...
C1 E32: The Best Laid Plans | House of Glass 16.09.2026 2:08:23
Rested, recovered, and perhaps a little too confident, the party decides it's time to stop waiting for answers and start looking for them. Their attention turns toward a familiar institution and the secrets that may lie beneath it. What begins as a careful stakeout soon becomes considerably more complicated when the party realizes they may not be the only ones keeping watch. Plans change. Distract...
C1 E31: Then Comes the Night | House of Glass 02.09.2026 2:37:36
The night has found new ways to grow darker. With the party pushed to the brink, old fears emerge from the shadows as something far more dangerous takes control of the streets. Then, just when the situation seems beyond salvation, one legend steps from the darkness to challenge another. Survival brings little comfort. Questions that have lingered for far too long demand answers, and before the nig...
C1 E30: This City Has Eyes | House of Glass 19.08.2026 2:18:13
They have a tiger by the tail, and letting go is not an option. With a dangerous prisoner in their custody and a warning of what is coming, the party makes a desperate plan to cross the streets of Aeridin in search of sanctuary. Somewhere beyond the darkened city lies a place where even powerful magic may struggle to reach them. Getting there is another matter. Their enemies are already moving. Ev...
C1 E29: Remember Me? | House of Glass 04.08.2026 2:52:04
The city offers no sanctuary. As the party spreads across the streets of Aeridin to pursue their own agendas, it quickly becomes apparent that someone else has plans for them. Hidden enemies stalk them from crowded streets to quiet alleyways, turning familiar places into dangerous ground. While some realize they're being hunted, others never see the danger until it's already upon them. Some wounds...
C1 E28: Beneath a Broken Moon | House of Glass 24.07.2026 2:51:24
Following their daring heist at the Red Reserve, the party finally finds a chance to catch its collective breath. While some seek comfort in familiar distractions through shopping, settling old debts, and testing their luck once again, Tessa accepts an invitation from Brom Kelnir to witness a remarkable relic from a forgotten age. High above the city, an ancient machine turns its gaze toward the h...
C1 E27: After the Darkness | House of Glass 19.07.2026 2:11:28
Home has never felt so unfamiliar. In the aftermath of their harrowing journey, the party returns to Aeridin by way of an ancient marvel thought lost to history. Safe at last, they attempt to make sense of everything they’ve learned, the choices they’ve made, and the unexpected companion they’ve brought home. But some journeys leave more than scars. As impossible truths settle in and the weight of...
C1 E42: Part 2 | The Books are Cooked | Den of Dice 28.04.2026 1:26:46
The plan to hit the Red Reserve goes sideways fast, because the “courier run” isn’t just guarded, it’s bait. In the chaos of a moving carriage, the crew is forced to improvise, protect the prize, and survive a threat wearing a smile that feels too sharp to be human. One mistake nearly costs them everything, one choice forces them to fight dirty, and the only way out is to commit fully, even if it...
C1 E42: Part 1 | The Books are Cooked | Den of Dice 23.04.2026 1:14:24
A warm bakery and a familiar table should feel like relief, but the last thing the crew brought home was peace. A stack of “harmless paperwork” starts whispering a different story, the kind written in fine print and meant to be signed before you realize what it costs. As Deanie digs deeper into what happened to Dug’s family, the room shifts from nostalgia to strategy, and a simple question turns i...
C1 E41: Part 2 | Does the House Always Win? | Den of Dice 17.04.2026 48:26
The Red Reserve gives Smole exactly what he wants, and proves why that’s terrifying. A lucky streak turns into a spotlight, celebration turns into scrutiny, and the “easy fix” starts looking a lot like the kind of hook that never lets go. Outside the glamour, old faces reappear at the worst possible time, secrets start moving through the building faster than the crew can follow, and the team learn...
C1 E41: Part 1 | Does the House Always Win? | Den of Dice 16.04.2026 40:30
Home lasts about five minutes before real life starts collecting its debts. With the team scattered on “errands” and a payday hanging just out of reach, Smole gets pulled toward a familiar red-and-gold door that remembers him a little too well. Inside, the Red Reserve feels less like a bank and more like a trap dressed as luxury, where compliments come easy, temptation comes faster, and luck start...
C1 E40: Part 2 | After the Darkness | Den of Dice 10.04.2026 21:32
They survive the node, make it home, and immediately do the most dangerous thing possible: try to act normal. With the orphanage still smelling like last night’s fear, the crew starts talking breakfast, money, and “just forty-eight hours” like the universe didn’t almost swallow them whole. But under the jokes and muffins, new tensions are brewing, alliances are being tested, and everyone is quietl...
C1 E40: Part 1 | After the Darkness | Den of Dice 09.04.2026 41:10
They finally make it back to Aeridin, but the “safe” place they land is an abandoned orphanage at night, and nobody in the room can quite relax enough to believe it’s over. New answers from the node hang in the air like smoke, old names suddenly carry weight, and the crew starts realizing the next threat might not be a monster at all, it might be what they now know. As plans form in whispered conv...
C1 E39: Part 2 | A Seat Bought with Silence | Den of Dice 03.04.2026 51:53
The node offers the party something more dangerous than a fight: answers. In a chamber built to pierce time itself, one memory becomes a doorway, and the moment they step through, the machine starts asking for a clearer picture, a truer version, the kind that hurts. What begins as a search turns into a confrontation with a presence that notices them noticing it, and the crew learns fast that curio...
C1 E39: Part 1 | A Seat Bought with Silence | Den of Dice 01.04.2026 56:13
Echoes of the fallen give way to something older. After driving back the remnants of those consumed by the Umber Plague, the party steps into the archive, and into memory itself. What unfolds is not history as it was told, but as it was lived: a rise, a silence, and a moment that reshaped everything that followed. Truth settles differently on each of them. Some find answers. Others find questions...
C1 E38: Part 2 | Black Glass and the Price of Seeing | Den of Dice 27.03.2026 38:46
The black-glass halls stop reflecting fears and start demanding a price, and the crew realizes the node isn’t just a place, it’s a test that learns. A new presence enters like judgment, old magic gets twisted into something unfamiliar, and the team is forced into the kind of split-second choices that reveal who they really are when the light goes out. The deeper they push, the more the glass “answ...
C1 E38: Part 1 | Black Glass and the Price of Seeing | Den of Dice 25.03.2026 54:18
The node doesn’t just trap the crew in black-glass corridors, it turns their own eyes against them. Every cracked surface flickers with faces that should not be here, every reflection drags the shadow shepherd closer, and the moment Tessa opens a channel to the Chorus the warning hits like a knife: it remembers what it ate. Then the hallway widens, the air darkens, and a fifteen-foot void-made gia...
C1 E37: Part 2 | A Monument to Those Who Came Before | Den of Dice 20.03.2026 30:09
The forest breaks open into a crater-wide scar, and the party finally sees it: the node, a glass-and-metal monument big enough to feel like a promise and wrong enough to feel like a trap. But something is hunting them, a void-born shadow shepherd that sniffs out magic like blood in water, and every second they hesitate is an invitation for it to call the swarm. So they gamble hard, hurling the bla...
C1 E37: Part 1 | A Monument to Those Who Came Before | Den of Dice 19.03.2026 51:32
The wasteland watches, and now it answers. As the party presses forward across Hrodan’s broken expanse, the curse that clings to this world begins to take notice. Shadows gather. Hunger sharpens. The path ahead narrows beneath an unseen will that seeks to consume them before they can reach the only structure that might offer escape. In the distance, something old waits. Behind them, something reme...
C1 E36: Part 2 | We’re One Freaky Family | Den of Dice 13.03.2026 56:07
The “family” vote barely cools off before the crew starts weaponizing it. Ryan and Aeress quietly turn Tessa into a walking distraction, hoping a little charm can pry secrets out of Brom that brute force never will. Rico takes it personally, then makes it worse, summoning purple glamor like a stage magician and giving Tessa a full Swan Princess makeover in the middle of a dead gray wasteland. It i...
C1 E36: Part 1 | We’re One Freaky Family | Den of Dice 12.03.2026 50:47
After everything they survived, the party finally gets what they have not had in ages: a breath, a long rest, and a brutally honest morning that turns coworkers into something messier and far more dangerous to lose. Rico wakes up to find Esperanza muted and unresponsive, and Brom delivers the kind of diagnosis that feels like heartbreak, not gear trouble. Then the real tension hits, not from monst...
C1 E35: Part 2 | Born in the Dark | Den of Dice 27.02.2026 44:52
The “baby” in the sarcophagus is not confused, it is calibrating. With a cloak stolen from Rico’s style and a voice that speaks directly into their minds, Rocco Smooth lays out a cosmic origin story, then drops the kind of truth that makes the room go cold: a piece of Rico’s soul is inside of him, and his kind was never meant to play nice with the planes as they are. As Brom finally admits why Cos...
C1 E35: Part 1 | Born in the Dark | Den of Dice 26.02.2026 36:06
A sarcophagus hisses open and the room goes reverent, not because the fight is over, but because something smarter just arrived. Newly born, impossibly calm, and speaking straight into their minds, a six-armed “brother” steps out of the dark and starts rewriting the power dynamic with a snap of its fingers. While Tessa and Ryan try to turn fear into diplomacy, Rico does what Rico does and declares...
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