Space Tomato

Launch Sequence with Space Tomato

Leisure EN ↓ 293 episodes

Space Tomato is joined by a new guest every week to discuss Star Citizen development in regard to their expertise or perspective. Hear from industry professionals, game developers, Youtube content creators, and more as we explore the ins and outs of what makes Star Citizen work, how it got to where it is, and what people love (or hate) about it so much. Learn the latest about the latest features and developments in Star Citizen and other space games once a week every week, full of info, humor, wisdom, and a couple of rants.

Be sure to visit the podcast's website and support the creator: thespacetomatogaming.com

Author

Space Tomato

Category

Leisure

Podcast website

thespacetomatogaming.com

Latest episode

Oct 19, 2026

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Episodes

Ep 89 | Star Citizen is Doubling Down on Missions & Gameplay In 2023 (Ft. TheAstroPub) 06.02.2023

Recent Monthly Reports point to Star Citizen focusing heavily on standardizing missions for several different professions and features to support those missions. In today’s episode, I’m joined by The Astro Pub to discuss these updates in detail, and look at Star Citizen’s new focus on missions and gameplay. Today's Guests: TheAstroPub Twitch - https://www.twitch.tv/TheAstroPub Youtube - https://ww...

Ep 88 | The Group Aiming To Become Star Citizen’s Medical 'Fuel Rats’ (Ft. MEDRUNNER) 30.01.2023

There are dozens of medical assistance groups in Star Citizen among other orgs dedicated to servicing players in the verse. As a game in alpha, it’s not a particularly easy thing to commit to, but these orgs are making it work. Join me in this interview with the CEO (Tr1stan) and COO (Regnion) of MEDRUNNER as we discuss their journey creating their medical organization and associated content, how...

Ep 87 | Things Are Looking Good For Star Citizen Gameplay In 2023 (Ft. SaltEMike) 23.01.2023

2023 began with a monthly report on Star Citizen development in November and December. Some of the topics of progress ended up being a bit of a surprise to the community, and it sounds like some significant game systems are already making good progress for the year. In this episode of the Launch Sequence, Youtuber SaltEMike has joined me to look at what we hope we might see, and what this monthly...

Ep 86 | The Biggest Event in Star Citizen | A Future in eSports? (Ft. Crucian Gaming) 16.01.2023

As with every year, The Daymar Rally has arrived to drag players hundreds of kilometers through the scorched deserts of Daymar. This endurance race based on the real-life Dakar Rally draws in the biggest crowds in Star Citizen events, with 2023 pulling over 1000 players into the event. I’m joined by ATMO Esports Caster & partnership Manager Crucian Gaming to talk about their event, how the cha...

Ep 85 | Star Citizen 2023 Most Anticipated Features, Is Server Meshing Included? (Ft. TheAstroPub) 09.01.2023

While it may not seem like it at first glance, 2023 has a lot of potentials to change the experience in Star Citizen, even excluding server meshing, we are looking at several key problems getting fixed this year. Join Lore Youtuber TheAstroPub & me to discuss the most anticipated additions to Star Citizen possibly coming in 2023. Today's Guests: TheAstroPub Twitch - https://www.twitch.tv/TheAs...

Ep 84 | Server Meshing, Squadron 42, Theaters of War, Star Citizen 2023 Big Questions (Ft. Montoya) 02.01.2023

Server Meshing, Theaters of War, The Quantum Economy, Squadron 42, everywhere you look in Star Citizen there are lofty goals and ideas, and it can be hard to keep up with the major pillars of the project. In this episode, I speak with Star Citizen Youtuber Montoya about the biggest proposed concepts and systems surrounding Star Citizen, and how they’re going. Today's Guests: Montoya YouTube: https...

Ep 83 | 2022 Review, The Verdict on Star Citizen 3.18 PTU + 2023 Predictions Pt 3 (Ft. SaltEMike & Berks) 26.12.2022

If nothing else 2022 was a crazy year for Star Citizen. A record-breaking funding year, huge influx of new players, focus on key tech, roadmap shakeup, and more. Today I'm joined by SaltEMike and Berks to discuss the good and bad of the year, how 3.18 may have swooped in to save it, and what may be coming next year, part 3. Today's Guests: SaltEMike   Twitch - Twitch.tv/SaltEMike  YouTub...

EP 82 | So...Was 2022 The Year For Star Citizen? + 2023 Predictions Pt 2 (Ft. Morphologis & GriffinGamingRPG) 22.12.2022

2022 was quite the year for Star Citizen, from unexpected additions to somewhat expected delays. There were a lot of things that happened you may have forgotten. Today I’m joined by Morphologis and GriffinGamingRPG to take a look back at the year, what were the successes and the failures, and what may be coming in 2023. Today's Guests: Morphologis YouTube: https://youtube.com/c/Morphologis Twitch:...

EP 81 | The New Features of Star Citizen 3.18 + 2023 Predictions Pt 1 (Ft. TheAstropub & Execute) 12.12.2022

The final and biggest update to Star Citizen is just around the corner with plenty of changes. In today’s episode I invite The Astro Pub and Execute from the Inforunners to look at some of our favorite inclusions in the update. We also begin my 3-episode series of guest expectations going into 2023, and what Star Citizen may hold for us. APOLOGIES FOR THE SOUND INCONSISTENCY Today’s Guests: TheAst...

EP 80 | Is Star Citizen A Game For The Solo Player? (ft. DTOX_TV) 05.12.2022

From giant 100 player events to small bunker raiding parties, Star Citizen caters very well to group play. But there are many space enthusiasts and many players that want to go about their days solo. I’ve invited friend and creator DTOX_TV to discuss how the game can continue to work for the solo player, and what feasibility it holds right now. DTOX has recently released a video depicting his own...

EP 79 | New Ship Releases of IAE | The Corsair, Cutter, & Galaxy (Ft. LokenPlays) 28.11.2022

The new ships are coming, the new ships are coming! In this pre-recorded episode I discuss the latest ship released with Loken Plays. What do these ships bring to the game? How do they set the bar for new ships coming in the future, and was it a mistake to introduce a new concept ship right now? All that and more with new guest Loken Plays. Today’s Guests: LokenPlays Twitch   Youtube   T...

EP 78 | Does Star Citizen Really Need More Ships? (Ft. TheAstroPub) 21.11.2022

Star Citizen is having its Intergalactic Aerospace Expo, which means new ships, old ships, and unannounced ships are making big appearances. With this event some players have to wonder, “do we really need more ships”. There are reasons for and against the idea, so I have invited The Astro Pub to discuss what the point of new ships are, and when CIG may stop introducing more. Today’s Guests: TheAst...

NEW SPACE TOMATO PODCAST! Citizen Central | Ep 1 | What's Going On With Star Citizen? (Ft. Morphologis, LevelCapGaming, Avenger__One, & TheAstroPub?) 14.11.2022

Space Tomato has a new monthly podcast, Citizen Central! Last week of every month, Space Tomato comes together with 4 other Star Citizen creators and chats with them about the current state of the game, live on his stream platforms! You can catch this content in video format on YouTube as well as catch the live show at the end of the month! Find Citizen Central on most audio podcast platforms by t...

Ep 77 | The Cargo Refactor Introduces a New Age of Piracy, Prepare Yourself (Ft. Mongrel Squad) 14.11.2022

While the cargo refactor does not necessarily push trading gameplay forward, it adds new incentive to try different forms of gameplay. Piracy has always been an option, but it is now being made more accessible, and possibly more profitable for players. I’ve invited Agensleti from the Mongrel Squad to discuss how pirates might use this gameplay mechanic, and what players can do to be ready for it....

Ep 76 | The Star Citizen Combat Basics Every Player Should Know (Ft. Jonathan Winters) 07.11.2022

In Star Citizen, no matter who you are or what you’re doing, as you move away from security areas, you will be at more risk. It’s important that players know how to defend themselves or successfully evade pirates, so I took the opportunity to bring in combat Youtuber Jonathan Winters to talk about the basics of what players might expect. We also discuss the reality of security versus non-security...

75 | Bonus Q&A with Enderprize 31.10.2022

Space Tomato and Enderprize hosted a Q&A after the live stream of the 75th episode of Launch Sequence. You can find this content in video form on Space Tomato Too YouTube channel.

Ep 75 | Have Star Citizen Dynamic Events Grown A Bit Stale? (Ft. Enderprize) 31.10.2022

Star Citizen has relied on dynamic events for some of the best activities in the game over the last few years, due to a lack of other large-scale gameplay opportunities. But they have been hit or miss in execution, and have yet to really shake things up in terms of gameplay. Today I’m joined by Enderprize to discuss these events, how they rank compared to each other, and other Star Citizen news li...

Ep 74 | Star Citizen Players Are Burning While Waiting For 3.18 (Ft. Starrstreams) 24.10.2022

Star Citizen has been dominated by the 3.17 patch cycle for the majority of 2022, with fewer significant updates coming out on time, a progress wipe coming with 3.18, and the usual Star Citizen fatigue setting in, many players choose to play less or take a break. Today I talk with  StarrStreams about how he feels as a new player in this cycle for the first time, and what he does to miss the b...

Ep 73 | Has Star Citizen Solved Ship Combat? At What Cost? (Ft. Avenger__One & Blackmaze) 17.10.2022

An entire overhaul to the ship movement and travel system has been announced, Master Modes. And the first changes included will be pulled straight from Squadron 42. It promises to make gameplay more fun, but are we hurting the overhaul experience? I invite Avenger__One and Blackmaze to discuss the changes from their perspectives, combat, and racing. Today's Guests: Avenger__One Youtube: https://ww...

Ep 72 | CitizenCon 2022 Most Interesting News & Updates [Part 2] (Ft. Morphologis) 10.10.2022

With a fully digital CitizenCon focused on sharing information, there was a lot to digest in this year’s major Star Citizen event. I’m joined by Morphologis in this 2-part special reviewing all that was shared, how it may impact the game, and what our own personal thoughts were. In this episode we discuss resource management, newly announced ships, and a BUNCH of Squadron 42 feature updates. Check...

Ep 72 | CitizenCon 2022 Most Interesting News & Updates [Part 1] (Ft. Morphologis) 10.10.2022

With a fully digital CitizenCon focused on sharing information, there was a lot to digest in this year’s major Star Citizen event. I’m joined by Morphologis in this 2-part special reviewing all that was shared, how it may impact the game, and what our own personal thoughts were. In this episode we discuss the new Lorville, ship flight changes, new underground facilities, Pyro planets, and a new mi...

Ep 71 | What's Coming Next For Star Citizen (Ft. Farrister) 03.10.2022

Quarter 4 is a big time of the year for Star Citizen with many new features coming online and multiple events, ship sales, and free fly events. This week I speak with Farrister about the possibilities of CitizenCon and the next update to Star Citizen, Alpha 3.18. What might change and how could it affect players? Farrister: Youtube Twitter Support This Podcast: Patreon Paypal Ko-Fi Follow Space To...

Ep 70 | How Global Persistence & the Cargo Refactor Will Change Hauling Gameplay (Ft. Jack Axton) 26.09.2022

Cargo Hauling has always been a viable profession in Star Citizen, but it hasn’t necessarily been easy or enjoyable. Many have expressed excitement at the prospects of the upcoming cargo refactor in Star Citizen 3.18, but the limited nature of the rework may not meet the moment, and it’s very possible there are other more impactful changes that are needed to fix the career option. In today’s episo...

Ep 69 | What Kind of MMO is Star Citizen Trying to Be? (ft. Draaz3n) 19.09.2022

The MMO genre is a large one. Despite Star Citizen being unfinished, it's easy to see some similarities and differences to the rest of the genre. Today, Draaz3n and I discuss what makes different MMOs unique, and how Star Citizen compares. Today’s Guests : Draaz3n

EP 68 | How Star Citizen Has Changed For The Better And The Worse (Ft. Bored Gamer) 12.09.2022

In this episode, I discuss the history of Star Citizen & Squadron 42, and which was the real focus early on. We also look at how Star Citizen has changed over the years, and how the progress of development compares to earlier more difficult years. This was a very informative talk with one of the OG Star Citizen creators, I hope you enjoy it! Today’s Guests: Bored Gamer: Website: https://www.bo...

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