Space Tomato
Launch Sequence with Space Tomato
Space Tomato is joined by a new guest every week to discuss Star Citizen development in regard to their expertise or perspective. Hear from industry professionals, game developers, Youtube content creators, and more as we explore the ins and outs of what makes Star Citizen work, how it got to where it is, and what people love (or hate) about it so much. Learn the latest about the latest features and developments in Star Citizen and other space games once a week every week, full of info, humor, wisdom, and a couple of rants.
Be sure to visit the podcast's website and support the creator: thespacetomatogaming.com
Author
Space Tomato
Category
Podcast website
Latest episode
Oct 19, 2026
Where to listen?
Podcasts in the app Replaio Radio Coming soonPodcasts are coming to the app soon. Install now and be the first to see a whole new take on podcasts
Episodes
EP 111 | Star Citizen 3.20 Is A Major Update...For Certain Players + CitizenCon News (ft. Croncy) 25.07.2023 1:42:22
While news is slow, Star Citizen is due for a new update soon. Alpha 3.20 is right around the corner, but still in a pretty unpredictable position in terms of the full feature set and exact timing of the new patch. With features like master modes and a ship like the Hull C coming in, though, there’s a lot to discuss. This week I’m joined by Croncy to look at expected features in 3.20 as well as ex...
EP 110 | Is Starfield Overhyped? (ft. Morphologis) 17.07.2023 1:24:45
One of the biggest launches of the year in 2023 is actually a space game. I couldn’t be happier! But it’s also a video game in 2023, game launches are a tricky lot, now. Is it possible that our excitement for Starfield is leading to overhype? Absolutely! But today I want to talk about WHY that is happening, and of course, acknowledge our biases. Join Morphologis and myself as we discuss the pros a...
EP 109 | The New Ships & Features We Could Still See In 2023 (ft. CasaBlack) 10.07.2023 1:19:16
Halfway through the year, I’m afraid the outlook for Star Citizen’s bigger features is not shaping up to be as good as I’d hoped. A lot of work that looked set for Q3 of 2023 is now looking like Q4 (shocked). That doesn’t mean we aren’t still getting a lot of new content throughout the remainder of 2023. This week on the Launch Sequence I’m joined by CasaBlack who keeps a close eye on Star Citizen...
EP 108 | How Piracy Works In Star Citizen & Why You're Always At Risk (ft. Avenger__One) 03.07.2023 1:11:31
Star Citizen is a game built around risk, choice, and consequence. Your preparation and knowledge will help you avoid gameplay you don’t want, and for many that’s PvP. Today I’ll be discussing with Youtuber and streamer Avenger__One the inherent risks of Star Citizen, how you can avoid being attacked by pirates, and how the game will allow you to limit the gameplay you want to avoid. Today’s Guest...
EP 107 | The Real Reason Star Citizen Will Continue To Thrive (ft.Loud Guns) 26.06.2023 1:10:10
With the recent Starfield showcase, there have been many questions about how it might impact Star Citizen. There’s no denying Star Citizen has struggled with development speed, and many are ready for a more polished experience. But there is a reason people continue to play the game and many more reasons players might stick with it in addition to Starfield. In this episode, Youtuber Loud Guns joins...
EP 106 | What Does It Take To Run Star Citizen & When Will It Get Better? (ft.TenPoundFortyTwo) 19.06.2023 1:27:54
Since 2017 Star Citizen has jumped back and forth between barely playable and passable. Throughout all this time a combination of server and client-side optimizations needed to be made to improve the game. Some of these optimizations have occurred, but many more are needed. So what does it take for your PC to run the game at 60 FPS, how long until we can all enjoy that stability, and is 2023 the w...
EP 105 | Is Starfield The Sci-Fi RPG We’ve Been Waiting For? (ft.TheAstroHistorian) 12.06.2023 1:13:34
As a gamer who comes from the likes up KOTOR, Mass Effect, and Deus Ex for my sci-fi fix in gaming, RPGs have a special place in my heart. So a new space RPG has all of my attention. The sci-fi game genre has been struggling for quite some time, creating the chance for something new to tentpole the genre. Will Starfield be that mainstream, quality space game the industry has been waiting for? Toda...
EP 104 | The Problem With Star Citizen (ft.TheYamiks) 05.06.2023 1:34:59
Star Citizen has a lot of things going for it, in my opinion, but it’d be pure denial to say there aren’t some crucial ways the game could improve for its players. Today’s Guests: The Yamiks Youtube: https://www.youtube.com/channel/UCo6p2NdDfoUvH2Iw3O3ipPg Twitter: https://twitter.com/TheYamiks Video Podcast: https://www.youtube.com/playlist?list=PLvpiPXCO7OVJOlBIclW9tbpb2g29gur3I Support This...
EP 103 | Star Citizen Gameplay Is Currently Better Than Ever Before | Here's Why (Ft. Farrister) 29.05.2023 1:15:48
2023 is shaping up to be the best year for Star Citizen “gameloops” the core careers like mining, cargo hauling, piracy, salvage, engineering, and racing all seem to be getting major upgrades. Along with this, there’s just plenty of development going on. I invited Youtuber Farrister on the show for a mid-year check-in on what Star Citizen even is in 2023, and whether you should be trying it. Today...
EP 102 | Invictus Week Reveals | New Ships & The Future of Star Citizen (Ft. TheAstroHistorian & Execute) 22.05.2023 59:19
As is tradition, the final weeks of May have revealed new ships and possible new plans for Star Citizen as a whole. But the new ships this year tell a slightly different story than before. This week I’m joined by Launch Sequence regulars The Astro Historian and execute from the Inforunners to discuss the new Mirai Fury, Tumbril Storm, RSI Lynx, and what their arrivals may mean for the immediate fu...
EP 101 | The Most Exciting Ships In Star Citizen We Still Don’t Have (Ft. STLYoungblood) 15.05.2023 1:17:57
The Banu Merchantman, the MISC Expanse, the Hull C, these large ships have been sold with big promises of exciting and unique gameplay, but most still haven’t arrived. Today I’m joined by one of the biggest voices in star citizen ship content on Youtube STLYoungblood. We’ll be talking about the most exciting ship concepts, and what they could do for the game when they are built. Recorded: May 12,...
EP 100 Special | Is Star Citizen Headed In The Right Direction? 8 Star Citizen Creators Discuss 08.05.2023 1:12:50
Welcome to the Launch Sequence episode 100, it’s a long time coming, but I couldn’t be more proud of it. I hope you enjoy it! 8 different interviews were conducted over the last few weeks to understand the thought process of people covering Star Citizen after the most turbulent update in the game’s history. With so many questions about the priorities of the game, who the game is currently being ma...
EP 99.75 Why Are Elite Dangerous Players Moving To Star Citizen? | (Ft. Yamiks & DownToEarthAstronomy) 01.05.2023 1:52:50
Over the last couple of years, there has been a noticeable shift of players from Elite Dangerous to Star Citizen. Being a very similar genre of game, this sort of switch makes sense, but I wanted to get a first-hand account of why exactly it was happening. This week, Elite Dangerous Youtubers Yamiks & Down To Earth Astronomy join me to discuss the case of the Elite Dangerous refugees. Today...
EP 99.5 | Lore is now Driving Star Citizen Forward, And We're Excited! (Ft. TheAstroPub) 24.04.2023 1:20:21
From the founding of Hurston Dynamics, to the current state of politics, Star Citizen is a pretty dark game when you consider all the lore involved. But why don’t we get to learn that through the game? In this pre-100 special, I’m joined by TheAstroPub to discuss how lore in Star Citizen is making a bigger impact with new features and factions coming, and how such a dark and dystopian game will co...
EP 99 | How Is Star Citizen 3.19 Looking? Is It Possibly Delayed? (Ft. TheSpaceCoder) 17.04.2023 1:21:41
With the unorthodox launch of 3.18 mostly behind, things are still left pretty “off”. With players essentially having played 3.18 for 3 months already, CIG is looking to launch a follow-up patch shortly after, in May. Today I discuss this upcoming patch with TheSpaceCoder, another Star Citizne Youtuber. We’ll look at included features, potential problems, and whether there will be a delay. Today&...
EP 98 | What Happened To Star Citizen 3.18? (Ft. GriffinGamingRPG) 10.04.2023 1:28:58
Star Citizen is having trouble with the long-awaited 3.18 update. And while each update has its origins, 3.18 may be suffering more than usual. Today Griffin Gaming, the leader of Sol Citizens, joins me to discuss the problems that confront players right now, how we might move past them, and of this was a big opportunity missed. Today's Guests: GriffinGamingRPG Support This Podcast: Patreon...
EP 97 | This 3.18.1 Small Change Could Be Huge For Data Running, Exploration, & Trading (Ft. Meepowski) 03.04.2023 59:26
Item finders are an every-day tool of many Star CItizen players, but with update 3.18.1 their long-relied upon methods may need to change. With a change in the way items are stored in the game code, players may need to actually track down an item to know where it might be. This simple change could have huge ramifications for trade, cargo hauling, exploration, and data running in the near and dista...
EP 96 | Engineering, Physical Components, & Tractor Beams in 2023 (& Some Starfield) (Ft. TheAstroPub) 27.03.2023 1:24:13
Engineering, Physical Components, Tractor Beams, New Cities, and Underground facilities are all feature additions with a high chance of addition in the next year. Some are already confirmed for the next update. Today TheAstroPub and I discuss these new features in-depth, and how they change the game. We also dive into ‘Beam Citizen’, why it’s necessary, and if it will continue. Today's Guests:...
EP 95 | Could Star Citizen Work With No Player Interaction? (Ft. VoidyVids) 20.03.2023 1:10:25
Many believe PvP is crucial to Star Citizen, many disagree vehemently. But PvP is not the only form of player interaction, and limiting these interactions can be a slippery slope. Where is the line drawn in regards to players affecting other players, and could Star Citizen thrive in a mixed system? Today i talk with Youtuber VoidyVids about why the game is the way it is, and if it could work stric...
EP 94 | Salvage Gameplay: A New Way To Play Star Citizen (Ft. DEDLEADER) 13.03.2023 1:37:42
After almost 5 years of waiting, Star Citizen has finally introduced the 2nd step in industrial gameplay, salvage. And while mining is still getting updated even in 3.19, salvage is not far behind it in development. Hull Munching, the next step in recycling dead ships for money, is possibly coming this year, along with new missions and a mission-giver opportunity surrounding the profession. So in...
EP 93 | How New Locations in Star Citizen Can Incorporate New Gameplay (Ft. Starrstreams) 06.03.2023 1:19:42
New cities, new underground facilities, and new outposts. These 3 major archetypal locations could be the defining areas for gameplay in the future, and all are seeing major updates over the next few updates. Star Citizen has vastly improved location development over the last year, but the gameplay is still the same. In this episode of the Launch Sequence, I’m joined by YouTuber Starrstreams to di...
EP 92 | The Long Road To Server Meshing, & What Comes After (Ft. Unobtainium) 27.02.2023 1:06:08
Many will agree, the most important feature in Star Citizen is server meshing. But server meshing is not just one feature, and it’s not just now being developed. Today, I’ll be joined by Unobtainium, the creator of ‘The Unoffical Road To Server Meshing’ (and a rock in Avatar), to look at the 9 year history of server meshing development, how the idea changed over time, and what it might look like i...
Special | What Can Players Do Against Cheating in Star Citizen? (Ft. 11’s Hangar) 25.02.2023 40:54
With the recent in-depth revelation of a large organized cheating/hacking ring in Star Citizen, many players are wondering why it matters or what they can do about it. Today, I’m speaking with 11’s Hangar about a cheating ring he has discovered along with others. With the ability to transport players anywhere, make any weapon rapid fire, and turn players invisible, this cheat could be mistaken for...
Ep 91 | How Bigger Cities Could Change Star Citizen Gameplay? (Ft. DigThat32) 20.02.2023 1:10:33
I have always wondered how Star Citizen would go about accommodating all its players with cities. They need a reason to exist, enough gameplay to take a considerable amount of time, and a convincing way to tie into a space sim. With the recent first look at the building interiors expansion planned for Star Citizen, I had to sit down with Youtuber DigThat32 to talk Star Citizen, the year ahead, and...
Ep 90 | E-War Scorpius Announced & 3.19 New Features Preview (Ft. Execute) 13.02.2023 1:35:48
Star Citizen 3.19 has finally started to reveal details of features to come later in the year. In addition, a new variant of RSI Scorpius has been introduced as a new ship for 3.18 coming soon. Execute from the Inforunners joins me to discuss these new features and ships, and what it could all mean for the rest of the year. Today's Guests: Inforunners: Twitter - https://twitter.com/TheInforunners...
Similar podcasts
Replaio is not a podcast publisher; show names, artwork and audio belong to their authors and are distributed through public RSS feeds.