Space Tomato

Launch Sequence with Space Tomato

Leisure EN ↓ 277 episodes

Space Tomato is joined by a new guest every week to discuss Star Citizen development in regard to their expertise or perspective. Hear from industry professionals, game developers, Youtube content creators, and more as we explore the ins and outs of what makes Star Citizen work, how it got to where it is, and what people love (or hate) about it so much. Learn the latest about the latest features and developments in Star Citizen and other space games once a week every week, full of info, humor, wisdom, and a couple of rants.

Author

Space Tomato

Category

Leisure

Podcast website

thespacetomatogaming.com

Latest episode

Jul 6, 2026

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Episodes

Ep 51 | Why Are Big Youtubers Playing Star Citizen? (Ft. Olli43) 16.05.2022

With more attention coming to Star Citizen recently, I thought it would be a good time to talk with somebody who is new to the game, and also creates content for a living. Olli43 has recently begun publishing daily adventures in the verse to the joy of many of his ~1.5 Million viewers. We sat down to discuss what made him jump in, why he hasn’t left, and what the future might look like with Star C...

Ep 50 | What’s Good & Bad in Star Citizen 3.17 (Ft. XeroState & Moist_Noodle) 09.05.2022

Star Citizen is always changing, and any given quarter can be tons of fun or a slow slough to the next update. In this episode I am joined by streamers Moist_Noodle and XeroState, 2 daily Star Citizen players, to talk about what is right and wrong with Star Citizen and what is actually fun to do in-game if there is anything. Today’s Guests: Moist_Noodle Twitch   Youtube Twitter XeroState Twit...

Ep 49 | Starfield Will Be Good For Star Citizen | Everything We Know (Ft. TheAstroPub) 02.05.2022

A new juggernaut space game is on the horizon looking to prop the genre up with a big budget. No, I don’t mean Star Citizen, Starfield is being developed by Bethesda as a single-player space-based RPG, and while it’s no MMO space sim like Star Citizen it could offer many of the same interests: base building, zero-G travel, planet exploration, ship customization and more. Today TheAstroPub and I an...

Ep 48 | Star Citizen’s Most Monumental Features (Ft. TheEradicator) 25.04.2022

While not exclusive to Star Citizen, there are some big features that make the game a truly unique experience. In this week’s episode, I’m joined by Youtuber & bounty hunter The Eradicator to talk about some of the major features that set this game apart over the years, as well as some of the others that are coming up sooner than you might think. Today’s Guests: TheEradicator Youtube - https:/...

Ep 47 | Should Star Citizen Sacrifice Current Fun For The Future of The Game? (Ft. SaltEMike) 17.04.2022

There are plenty of reasons to be unhappy with the current state of Star Citizen, but the excuse is always what lies ahead, a truly next-gen space experience. But many players just want to enjoy the game now. What is more important to you, and can the game focus on both? SaltEMike joins me for another show where we analyze the game being made versus the game being played. SaltEMike: Twitch - Twitc...

Ep 46 | What Are The Newcomers Saying About Star Citizen? (Ft. acGibby) 11.04.2022

Star Citizen’s popularity continues to grow as we finish Q1 and receive the first update of the year. Development is moving fast, the year’s rewards are up in the air, and new players are jumping in every day. Today I’m bringing in a guest I tracked down on Reddit after seeing their testimonial. Not only did this player just start playing, they only found out about the game weeks ago. So let’s pic...

Ep 45 | What’s All The Fuss About Star Citizen 3.17? (Ft. TheAstroPub & Execute) 04.04.2022

From a relatively ignored and sometimes mocked patch to one of the best in a long time. Star Citizen Alpha 3.17 is currently in open testing before being pushed out to the live Star Citizen servers, and there is A LOT in this update that was not previously known about. So I brought in 2 Star Citizen veterans to talk about what’s in this update, why the additions are so important, and why the updat...

Ep 44 | Talking to The Friendliest NPC in Star Citizen (Ft. Anna Demetriou) 28.03.2022

As of Star Citizen Alpha 3.17 there are not many characters in the verse. 2 of the existing characters, The Voice of New Babbage and Agent Rowena Dulli (of the Xenothreat Event), are portrayed by the same person. In today’s show I’m joined by the most recognizable voice in Star Citizen (besides ATC) to discuss what it’s like to be in Star Citizen and work with CIG, as well as her own background in...

Ep 43.5 | Piracy vs Griefing in Star Citizen - The Full Breakdown (Ft. Farrister & Avenger__One) 21.03.2022

Star Citizen is an open game, it provides tools and dishes out consequences, which is true even in PvP gameplay. While there is a difference between piracy and griefing, the fact of the matter is both will occur. But where will they occur, why will they occur, and what can you do to avoid them? I discuss with Farrister and Avenger__One after their own discussion garnered a lot of attention.  ...

Ep 43 | The Rise & Fall of SC Leaks (Ft. H8R115) 21.03.2022

Open development allows Star Citizen to share more about its development than almost any other game on the market, but that doesn’t mean everything is shared at all times. For years SC Leaks(now PIPELINE) has been a go-to destination for backers to learn just a little more about what’s going on in CIG, but just recently a massive shift has taken it in a different direction. Today I talk with the o...

Ep 42 | The Shaky Future of Elite Dangerous (Ft. Down To Earth Astronomy) 14.03.2022

Star Citizen exists in a small genre. Space Sims are popular, but they are few and far between. Elite Dangerous has announced that future console development is ending for the game. This could be good and bad for the PC side of game development going forward. While things could accelerate, this could be a sign of slowed development. Down To Earth Astronomy is a prominent name in the community who...

Ep 41 | Does Star Citizen Focus Too Much on Details? (Ft. Farrister) 07.03.2022

A big part of what makes Star Citizen so great is the depth in gameplay options, the insane detail of ship interiors, and the diverse lore and atmosphere surrounding various locations. These details also slow the game down in development, and your ability to play. There is a spectrum of beliefs on this matter, generally correlating with when backers joined the project, but the question will always...

Ep 40 | Tell Me How You Really Feel [About Star Citizen in 2022] (Ft. Morphologis) 28.02.2022

Whether good or bad, there’s no denying a lot is happening in Star Citizen’s development and across CIG as a whole. This has made for some interesting discourse over the past few weeks. I decided to call in Morphologis to talk a bit about his own recent video and why he had more to say than just those 6 minutes. We also discuss the features we are excited about, the Youtube space in Star Citizen,...

Ep 39 | Will Star Citizen Run on Your PC? (Ft. TenPoundFortyTwo) 21.02.2022

Star Citizen is known for not playing the best, and while it doesn’t all come down to hardware it can make a difference. Today I’m joined by the main voice on the topic as we consider the different reasons for poor performance in-game, how you can fix them, and what CIG is doing to improve this aspect of the game. This is especially important given the major engine changes coming to the game over...

Ep 38 | Is Star Citizen Creating The Best Space-Combat Experience? (Ft. Avenger__One) 14.02.2022

PvP is a very common occurrence in Star Citizen if you want it to be. But what if you don't want to it to? And what about those NPC pirates, mercenaries, and hired kilometers that come looking for you? You'll need to fight back, and today I'd like to talk about whether Star Citizen is doing a good job of making that fight fun. Join me and Avenger One as we talk about ship combat, PvP, and whether...

Ep 37 | Star Citizen Has a Communication Problem (Ft. DigThat32) 07.02.2022

Oh boy. We’ve had another major public move from CIG regarding Star Citizen, and as we’ve seen, the communication has been a failure. DigThat32 joins me this week for an episode looking at some of the drama caused by the recent roadmap changes in the game, the problems that have led to this change, and how it could have been done better. There’s more to communication than simply talking, methods a...

Ep 36 | Is Star Citizen Ready For New Players To Join? (Ft. GriffinGamingRPG) 31.01.2022

Star Citizen is adding new interesting features left and right, and 2022 expects the first new star system ever, but it’s still struggling to take care of its own. From starter ship issues to a lack of any in-game tutorials, the new player experience in Star Citizen can be rough, even with the incredible community at your back. Griffin Gaming joins me to discuss this new player experience, talk ab...

Ep 35 | Fleet Viewers & The Future of Star Citizen Tools (Ft. STARJUMP GRIM) 24.01.2022

Star Citizen has a lot of amazingly detailed space ships, but they aren’t always easy to get a good look at unless you want to spend hours in-game coordinating your vessel. STARJUMP GRIM joins me to discuss the new fleet viewer coming from StarJump, the differences from other offerings on the market, and how Fleet Viewer apps could evolve in the future to support full organization operations. Also...

Ep 34 | Will Star Citizen Go Mainstream in 2022? (Ft. SaltEMike) 17.01.2022

Star Citizen is set to have a big year in 2022, but it's not THE year. Salt E Mike joins me in this episode of the Launch Sequence to discuss the trajectory of the game, and at which point it will be ready for its big blowup. There are a lot of variables that can go into that, and given the state of the game, it’s likely to happen to some degree. Today we will explore what needs to happen for that...

Ep 33 | Could Star Citizen Take Emergent eSports Mainstream? (Ft. Cor5air) 10.01.2022

The Daymar Rally is days away, and the leader and founder Corsair has joined the Launch Sequence to discuss the massive event. In this episode we talk about how Star Citizen is a home for racing and other eSports, how CIG is assisting players in making these events happen, and what the future could hold when Star Citizen races have their own tusken raiders! Note: Apologies about the slight echo to...

Ep 32 | What’s Going On With Star Citizen in 2022? (Ft. Bored Gamer) 03.01.2022

Another year passes and Star Citizen grows up just a little bit more. Bored Gamer and I discuss how that process went, and what the new year may have in store. In this episode of The Launch Sequence podcast, I join one of the most notable voices in SC news to answer the question: What’s going on with Star Citizen? Today’s Guests: Bored Gamer: Website: https://www.boredgamer.co.uk/ YouTube: https:/...

Ep 31 | The Future of my Star Citizen Content (Ft. Mrs. Tomato) 27.12.2021

This one’s going to be pretty casual. As I come up on 20 months doing this full-time, I prepare for the biggest change to Space Tomato Gaming yet I think it’s a good change that will result in everybody being just a little bit happier. But I want to do justice to anybody that will listen, and fully explain my decision. Thanks for listening to this holiday special episode, I’ll see you in January f...

Ep 30 | Star Citizen First Year Impressions (Ft. Citizen Kate & Sxy Biscuit) 20.12.2021

Citizen Kate & Sxy Biscuit have both joined Star Citizen in 2021 with much to share about their opinions. With the closing of the year we take an hour to discuss that first year. Topics range from role playing, to content creation, to the future of Star Citizen’s content scene. We discuss burnout, and what makes Star Citizen difficult to enjoy, as well as the strengths and why the game is unmatche...

Ep 29 | Are Elite Dangerous Refugees Still Enjoying Star Citizen? (Ft. Black Maze) 13.12.2021

Many players from space-based MMO Elite Dangerous have taken their first step in Star Citizen in 2021 for one reason or another. But how has the game treated them in the months since? Racing enthusiast Black Maze joins me this week to discuss the strengths of Star Citizen, what brought him over from Elite Dangerous, and what’s keeping him. We’ll also talk about the racing side of Star Citizen and...

Ep 28 | Cargo Hauling & The Logistics of Star Citizen (Ft. Jack Axton) 06.12.2021

The economy is the backbone of an MMO. Star Citizen’s is already dynamic, but it is definitely not the backbone right now. I’m joined by Jack Axton, a primary source of information on cargo hauling, trade lanes, and market prices in Star Citizen. Join this hour-long discussion about the past, present, and future of cargo hauling, and how it will shape the game to come. Today’s Guest: Jack Axton Tw...

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