Gabe Barrett

Business Archives - Board Game Design Lab

Leisure EN ↓ 114 episodes

The Board Game Design Lab was created for one purpose: to help you design great games people love. To accomplish that goal, this podcast interviews designers, publishers, and board game insiders on specific topics related to game design. I don't waste time talking about recently played games or pop culture. Instead, the show does a deep dive into subjects that I hope you’ll find extremely valuable as you progress through your game design journey.

Author

Gabe Barrett

Category

Leisure

Podcast website

boardgamedesignlab.com

Latest episode

Mar 20, 2025

Where to listen?

Podcasts in the app Replaio Radio Coming soon

Podcasts are coming to the app soon. Install now and be the first to see a whole new take on podcasts

Get it on Google Play Install for free Android almost 10M downloads · 4.8 rating iOS soon

Episodes

[BONUS] Jackson Pope on the Ups and Downs of Publishing 23.11.2018

The post [BONUS] Jackson Pope on the Ups and Downs of Publishing appeared first on Board Game Design Lab .

[BONUS] Nick Kopp on Bar Codes and SKUs 19.10.2018

The post [BONUS] Nick Kopp on Bar Codes and SKUs appeared first on Board Game Design Lab .

[BONUS] Sami Laakso on How to Price a Game 07.09.2018

The post [BONUS] Sami Laakso on How to Price a Game appeared first on Board Game Design Lab .

[BONUS] Dan Peterson on How to Present at a Publisher Speed Dating Event 31.08.2018

The post [BONUS] Dan Peterson on How to Present at a Publisher Speed Dating Event appeared first on Board Game Design Lab .

[BONUS] Bez Shahriari on Standing out at Conventions 03.08.2018

The post [BONUS] Bez Shahriari on Standing out at Conventions appeared first on Board Game Design Lab .

[BONUS] Kirk Dennison on Pledge Managers 13.07.2018

The post [BONUS] Kirk Dennison on Pledge Managers appeared first on Board Game Design Lab .

[BONUS] Cody Stevens on Volunteering at a Convention for a Publisher 08.06.2018

The post [BONUS] Cody Stevens on Volunteering at a Convention for a Publisher appeared first on Board Game Design Lab .

[BONUS] Joseph Z Chen on How to Build an Email List 01.06.2018

The post [BONUS] Joseph Z Chen on How to Build an Email List appeared first on Board Game Design Lab .

[BONUS] Brad Talton on How to Build a Game Company 11.05.2018

The post [BONUS] Brad Talton on How to Build a Game Company appeared first on Board Game Design Lab .

[BONUS] Justin Jacobson on Managing Hype and Expectations 13.04.2018

The post [BONUS] Justin Jacobson on Managing Hype and Expectations appeared first on Board Game Design Lab .

[BONUS] Jerry Hawthorne on How to Demo a Game at a Convention 23.03.2018

The post [BONUS] Jerry Hawthorne on How to Demo a Game at a Convention appeared first on Board Game Design Lab .

Boxes and Packaging that Sell with Adam Rehberg 14.03.2018

Adam Rehberg, owner of Adam’s Apple Games, discusses the finer details on what makes a box functional, fashionable, and provocative. For his day job, Adam is a packaging engineer for Target, so he definitely knows what he’s talking about. If you have box questions for Adam, you can find him on Twitter HERE. And be... The post Boxes and Packaging that Sell with Adam Rehberg appeared fir...

[BONUS] Vincent Vergonjeanne on Licensing an IP for a Game 09.03.2018

The post [BONUS] Vincent Vergonjeanne on Licensing an IP for a Game appeared first on Board Game Design Lab .

[BONUS] Dustin Schwartz on How to Go Pro in the Board Game Industry 05.01.2018

The post [BONUS] Dustin Schwartz on How to Go Pro in the Board Game Industry appeared first on Board Game Design Lab .

[BONUS] Jamey Stegmaier on the Pros and Cons of Leaving Kickstarter 29.12.2017

The post [BONUS] Jamey Stegmaier on the Pros and Cons of Leaving Kickstarter appeared first on Board Game Design Lab .

[BONUS] Seth Grier on Where He Thinks the Industry Is Headed 15.12.2017

The post [BONUS] Seth Grier on Where He Thinks the Industry Is Headed appeared first on Board Game Design Lab .

Shipping, Fulfillment, and Fulfillment Services with Seth Grier 13.12.2017

Seth Grier, vice president of Quartermaster Logistics, discusses the ins and outs of shipping, fulfillment, and fulfillment services. Whether you’re looking to ship games out of your garage or hire a service to do it for you, this episode is for you as Seth goes into the nuts and bolts of things to be aware of when shipping board... The post Shipping, Fulfillment, and Fulfillment Services wi...

[BONUS] Andrew Harmon on How to Reach out to People about Your Kickstarter 01.12.2017

The post [BONUS] Andrew Harmon on How to Reach out to People about Your Kickstarter appeared first on Board Game Design Lab .

How a First Time Publisher Gets Funded on Kickstarter with Andrew Birkett 01.11.2017

Andrew Birkett, founder of Atheris Games, discusses how he started a publishing company and got his first game 200% funded on Kickstarter. We talk about tips for pre-campaign preparation, overcoming the mid-campaign slump, finishing strong, and more. The post How a First Time Publisher Gets Funded on Kickstarter with Andrew Birkett appeared first on Board Game Design Lab .

[BONUS] Timo Multamaki on Advice for Non-Native English Speakers who Want to Run a Kickstarter 27.10.2017

The post [BONUS] Timo Multamaki on Advice for Non-Native English Speakers who Want to Run a Kickstarter appeared first on Board Game Design Lab .

Project Management and Working with Virtual Teams with Timo Multamaki 25.10.2017

Timo Multamaki, founder of Dragon Dawn Productions, discusses the many things he’s learned about project management and getting games across the finish line. Timo has a team of 40+ people from all over the world working on various games​​, so he’s had to become the glue that holds people together and keeps them on the same page... The post Project Management and Working with Virtual Te...

Going from Game to Sellable Product with Randy Hoyt 13.09.2017

Randy Hoyt, owner of Foxtrot Games, discusses how to turn a game into a product. We go into marketability, sellability, usability and more. Randy has been designing and publishing games for a number of years and has a ton of insight on making games that sell. The post Going from Game to Sellable Product with Randy Hoyt appeared first on Board Game Design Lab .

[BONUS] Daniel Aronson on How to Go from 0 to 600+ Facebook Likes in 60 Days 01.09.2017

The post [BONUS] Daniel Aronson on How to Go from 0 to 600+ Facebook Likes in 60 Days appeared first on Board Game Design Lab .

[BONUS] Lance the Undead Viking on Where He Thinks the Board Game Industry is Headed 25.08.2017

The post [BONUS] Lance the Undead Viking on Where He Thinks the Board Game Industry is Headed appeared first on Board Game Design Lab .

Let’s Talk Game Reviews with Lance Myxter the Undead Viking 23.08.2017

Lance Myxter, the Undead Viking, talks about game reviews from a lot of different angles. Lance has done over 1000 reviews and offers a lot of insight on the different ins and outs of the review world. He does a ton of videos for Kickstarter games and gives some great advice for anyone wanting to... The post Let’s Talk Game Reviews with Lance Myxter the Undead Viking appeared first on Board...

Listen to the Business Archives - Board Game Design Lab podcast in Replaio

Radio and podcasts in one app - free, with no sign-up. Install today and do not miss the launch

Get it on Google Play

Replaio is not a podcast publisher; show names, artwork and audio belong to their authors and are distributed through public RSS feeds.