5mUX

5 Minute UX

5mUX is practitioner-grade UX training in five-minute lessons, structured around how adults actually learn. Every lesson teaches one concept or skill you can apply immediately, available as text, audio, or video. Pick the modality that fits your moment; the rigor stays the same.

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Author

5mUX

Category

Education

Podcast website

castopod.gogomito.com

Latest episode

Oct 19, 2026

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Episodes

When To Schedule Each Round of Research 13.09.2026

Determine when to schedule discovery research in the Define phase versus validation research before development. Select appropriate techniques like interviews or usability testing based on whether the product is task-based or a content source. Build a case for multiple rounds by addressing organizational resistance and defining clear scope inputs. Learning Objective: By the end of this lesson, lea...

Structuring Usability Test Reports for Different Audiences 12.09.2026

Craft a single-page executive summary that drives business decisions for high-level stakeholders. Structure a full report or presentation with overview, findings, verified quotes, and next steps to ensure the project team can act on the data. Avoid common pitfalls like drowning in raw video by relying on note takers and spot-checking.

Designing Effective Surveys for Quantitative and Qualitative Data 12.09.2026

Master the construction of closed-ended surveys to capture factual and attitudinal data efficiently. Learn to structure multiple-choice and rating-scale questions that yield quantifiable results while avoiding speculative traps that compromise data integrity. Learning Objective: By the end of this lesson, learners will be able to design a short-run survey using closed-ended questions to gather fac...

How To Design Your First Wireframe 11.09.2026

Translate site maps and business requirements into low-fidelity wireframes that define navigational hierarchy and page structure. Validate these structural drafts with stakeholders to secure approval for the visual design phase. Learning Objective: By the end of this lesson, learners will be able to construct a low-fidelity wireframe using a site map and requirements to define page structure and n...

How To Identify Project Stakeholders 10.09.2026

Map project dependencies to seven specific organizational groups to uncover hidden stakeholders. Convert fuzzy initial requests into prioritized requirements by validating insights through Design Studios. Handle ambiguous project starts by leveraging sponsor familiarity to select the right individuals. Learning Objective: By the end of this lesson, learners will be able to identify key project sta...

Content Source Products: What It Is and Why It Matters 10.09.2026

Identify content source products by recognizing their emphasis on content structure and volume. Distinguish these products from task-based applications and information architecture roles. Apply the four core design goals to evaluate whether a project requires a dedicated content strategy. Learning Objective: By the end of this lesson, learners will be able to define content source products and dis...

Ranking User Attributes to Define User Groups 09.09.2026

Learners will prioritize user attributes by their influence on goals and behavior to segment accurate user groups. This capability allows practitioners to move beyond generic demographics and define specific personas that align with business objectives and strategic product adoption. Learning Objective: By the end of this lesson, learners will be able to prioritize user attributes by influence to...

Surfacing Conflicts Between Business and User Needs 09.09.2026

Identify tensions between business requirements and user friction during the Define phase. Generate dual-side solutions that satisfy both stakeholders and users. Facilitate balanced discussions to prioritize features without compromising user experience. Learning Objective: By the end of this lesson, learners will be able to resolve conflicts between business goals and user needs by generating dua...

Running a Dot Voting Session 08.09.2026

Master the five-step dot voting protocol to surface stakeholder priorities without debate. You will learn to structure the session from individual writing to final review, ensuring clear outcomes. This technique helps you manage group dynamics and validate requirements efficiently in workshop settings. Learning Objective: By the end of this lesson, learners will be able to facilitate a dot voting...

How To Uncover Detailed User Requirements 08.09.2026

Separate stakeholder solution ideas from underlying user needs by applying specific discovery questions. Prevent scope creep and redesign costs by anchoring requirements to core problems rather than surface-level suggestions.

How To Create User Profiles With Stakeholders 07.09.2026

Collaborate with stakeholders to define user attributes such as demographics, experience, and organizational context. Prioritize these attributes by their impact on user behavior to segment distinct user groups for research and design.

How To Write Wireframes QA Can Test Against 07.09.2026

Master the creation of stable, annotated wireframes that enable early QA involvement. Learn to eliminate ambiguity in instructions and define interactive elements so testers can validate acceptance criteria against your designs.

How To Build Pages That Match Long-Tail Searches 07.09.2026

Separate granular topics into distinct, indexed pages to win specific long-tail queries. Distribute link popularity deliberately from high-value hubs like the home page to critical selling points. Prevent ranking dilution by shielding duplicate content and managing footer link equity.

How To Validate Design Direction With One Page 06.09.2026

Design a single-page artifact to validate business objectives with clients before full-scale production. Use this early alignment technique to identify scope gaps and reduce costly rework in UX projects. Learning Objective: By the end of this lesson, learners will be able to design a one-page validation artifact to align on business objectives and reduce rework. Transcript The Cost of Misaligned S...

Deciding What Parts of a System to Prototype 06.09.2026

Learners will apply the principle of representative sampling to isolate specific hypotheses and concepts for testing, avoiding the trap of simulating entire systems. They will identify cost viability thresholds and select appropriate fidelity tools—from paper to HTML—based on the specific interaction needs of the prototype. Learning Objective: By the end of this lesson, learners will be able to ap...

How To Ideate Features Early in a Project 06.09.2026

Bridge the gap between requirements and design by generating innovative features before prioritization begins. You will learn to visualize concepts using site maps and wireframes to align stakeholders and secure effort estimates from development teams. Learning Objective: By the end of this lesson, learners will be able to execute the feature ideation and visualization process to integrate new con...

How To Review a Design Against Usability Heuristics 05.09.2026

Master the process of selecting 8 to 12 usability heuristics to evaluate an existing design or prototype. Learn to document specific findings and general observations to produce actionable recommendations for improving user experience. Learning Objective: By the end of this lesson, learners will be able to apply a heuristic evaluation process to identify usability issues in a design. Transcript Ga...

The Consultant's Mind-Set in UX Work 05.09.2026

Learners will prioritize empathy and collaboration over academic credentials to integrate effectively into cross-functional teams. They will learn to phrase design requirements in business language and align individual contributions with organizational goals to drive real user impact. Learning Objective: By the end of this lesson, learners will be able to apply the consultant mind-set by balancing...

Turning Analytics into Postlaunch Test Questions 04.09.2026

Aggregate quantitative web analytics with qualitative support insights to identify specific user confusion points. Draft targeted questions for re-testing previous users to detect opinion shifts after launch. Determine actionable next steps for full launches or dot releases based on these findings. Learning Objective: By the end of this lesson, learners will be able to synthesize analytics and sup...

Using Card Sorting to Discover Information Patterns 04.09.2026

Design information architectures that transcend departmental silos by facilitating card sorting sessions. You will learn to select 40-60 jargon-free items, choose between open and closed sort variations, and analyze emergent mental models to build intuitive site maps.

Prequalifying Research Participants Before You Schedule 03.09.2026

Master the selection of recruiting channels like short surveys, live web tools, or third-party firms to match your participant needs. Construct rigorous 20–30 question screeners that filter for user fit and exclude bias, ensuring you schedule only qualified candidates. Learning Objective: By the end of this lesson, learners will be able to design and execute a participant prequalification strategy...

The Value of Multiple Estimates for Project Work 03.09.2026

Structure estimate documents with distinct options like static HTML versus CMS to address immediate and future client needs. Protect your cash flow and scope by explicitly stating content assumptions and avoiding premature ballpark figures. Learning Objective: By the end of this lesson, learners will be able to structure a multi-option estimate document that defines scope assumptions and protects...

Running Focus Groups to Surface User Stories 02.09.2026

Leverage group energy and open discussion to elicit detailed user stories that participants might not recall in one-on-one interviews. Identify process gaps and experience differences by allowing participants to build off each other’s ideas and compare tools or workarounds. Learning Objective: By the end of this lesson, learners will be able to facilitate a focus group session that leverages group...

Setting Prototype Fidelity for a Stakeholder Demo 02.09.2026

Determine the precise balance between functional interactivity and visual simulation to secure executive buy-in. Apply a three-question framework to scope prototype requirements against available resources and tool constraints. Learning Objective: By the end of this lesson, learners will be able to determine the appropriate prototype fidelity by distinguishing between functional and visual require...

How to Determine Design Responsibilities 01.09.2026

Apply decision logic to determine whether to correct a mismatched job title based on project duration and organizational acceptance. Handle ambiguity by distinguishing between short-term acceptance and long-term role complexity to prevent confusion. Learning Objective: By the end of this lesson, learners will be able to apply decision criteria to determine whether to correct a mismatched design jo...

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