The Incomparable Dungeon Masters
Total Party Kill
Adventuring since 2013, Total Party Kill is an actual-play podcast in which a bunch of friends play D&D on the Internet for your amusement.
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Autor
The Incomparable Dungeon Masters
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Strona podcastu
Ostatni odcinek
13 paź 2026
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Odcinki
74: Unguarded Crack 10.03.2016 55:57
A fierce Mul gladiator (not Carlos) protects the interior of the ziggurat as our separated heroes struggle to reunite and defeat their enemies.
73: Two Muls, a Defiler, and a Beetle Place 25.02.2016 53:01
Eglath’s Angels conclude their encounter at the city gates and then journey deep into the city to explore a threatening ziggurat.
72: Magical Selfie Stick 11.02.2016 58:11
Our adventurers approach the gates and statues that mark the entry point to the long-dead city of Kaldinay. But a funny thing happened on the way to the Ziggurat…
71: Strumming His Piccolo 27.01.2016 1:11:06
Freshly out of their pit, our heroes regroup and journey back out into the desert to find the source of the shaquat beetles at Fort Melidor. Also, we learn what a group of cacti is called, and discover some strange things about elven musical instruments. (This episode was initially released with the last 30 minutes of audio translated into Thri’Kreen. We’ve re-released it with the last 30 minutes...
70: Ways to Not Be a Beetle 13.01.2016 57:58
The elemental magic-users seem to have what they want—Regdar’s crown—so you’d think the fight would be over. But our adventurers don’t know how to take “no” for an answer! There’s a dramatic transformation and an epic run that will go down in legend and song.
69: Epic Hat Destiny 31.12.2015 57:46
The underground battle for Regdar’s crown has begun! And before it’s over, things are going to get tough for our adventurers.
68: Carlos, Have You Learned Nothing? 16.12.2015 1:03:20
The battle with Carlos’s nemesis Morningstar is just the beginning of this adventure. There are accountants to terrorize and templars to badger! Will TPK turn into a courtroom drama? Anything’s possible with this group…
67: Is This Your Card? 03.12.2015 59:30
Combat combat combat! The battle with the spooky, speedy psionicist continues, and Carlos meets an old colleague and isn’t remotely happy to see him. Plus Regdar runs out of spells and Omlol hears the Good News about Carlos.
66: Descriptions & Doors 19.11.2015 57:20
Our adventurers return after a long absence (for them, not you) and after remembering where they are, they spend a whole lot of time listening at silent doors and sneaking down hallways, while preparing for the ultimate battle in the basement of the pottery emporium.
65: In That Trunk Is Some Funk 05.11.2015 35:52
We return to the world of Eglath’s Angels, as our adventurers continue to clear out rooms full of sleepy guards before attempting an assault on the source of the mind-control beetles.
64: Have You Seen Billy? 28.10.2015 59:54
Our Shocktober special concludes with more battles with plants, a speed run through the mansion as time is about to expire, some books, a chest, a Legend of Zelda reference, and more spoooooky ghosts.
63: Root of the Problem 21.10.2015 58:13
Our Shocktober special continues with two of the most terrifying things you’ll ever find in a haunted mansion: books and plants.
62: Jam Cabinet 14.10.2015 57:52
In part two of our special four-part SHOCKTOBER SPECIAL, our adventurers attempt to get out of the cellar and into the mansion proper. What spooky spectres await them?
61: Knee Deep in Bat Guano 07.10.2015 53:29
In part one of our special four-part SHOCKTOBER SPECIAL, DM’s Dan and Tony take a new crew of five adventurers on a trip to a spoooooky mansion. (They may not make it past the front door.)
60: Bedroom Farce 23.09.2015 45:48
Bedrooms, sleepy guards in loincloths, and a whole lot of confusion. Just another day at the office for our adventurers? Not hardly! Today’s the day they meet Chad.
59: The Murder Chute 10.09.2015 47:07
Our adventurers are still in the midst of their midnight raid into the unaffiliated pottery outpost that they suspect to be the center of the operation that’s distributing mind-control beetles far and wide. In this episode, they battle some guards near the fiery pottery kilns, toss a coin a time or two, make a descent through a hidden shaft, and open up some sacks of flour. Plus, Carlos shows off...
58: Unaffiliated Pottery Outpost 26.08.2015 1:11:57
The adventurers return under cover of night to infiltrate the pottery outpost and uncover, at last, the source of the horrible beetle infestation! But do they want to try to kill guards who are just doing their jobs? Sometimes, when you’re fighting near a kiln, you start to wonder about killin’.
57: Full House 13.08.2015 1:11:35
The adventurers return to Tyr and go to a pub, which is exactly what you’d expect. But this pub has a Mul with some very important info that he’d like to provide—if something terrible doesn’t happen to him first! Also, Regdar and some accomplices visit a notable pottery emporium.
56: Professional Monkey Paw Operator 29.07.2015 50:34
In the aftermath of a horrible loss, our party struggles to stay alive against an onslaught of webbed and unwebbed Tembo. Is there any hope? Perhaps the slightest ruby glint…
55: Too Many Tembo 16.07.2015 1:03:48
With the caravan and the village of Red Obelisk behind them, and Scale back out of her protective bubble, our adventurers set off back to Tyr. Surely they wouldn’t have the bad luck to run into some dangerous, legendary bogeyman out in the desert, right? Right???
54: Beetles in Jars 02.07.2015 48:47
Our adventurers continue their near-naked escape from beetles and cages and defilers and other nasty things in the desert. Also, a certain bedroom containing someone’s purple pants might make a return.
53: 1d8 Beetles 18.06.2015 49:29
Trapped in a cage, assaulted by horrendous mind-control beetles, what can our adventurers do to save themselves?
52: Dwarven Bards! 03.06.2015 51:20
Our adventurers try to remember where they left their characters only to find themselves in the clutches of Bezrak and his terrible conspirators from House Shom!
51: That's So Catapult 21.05.2015 1:22:32
Our adventurers and their caravan continue their battle with the massive horde of giths. This episode contains: Fighting! Dead guards! Outriders! More fighting! More dead guards! Also: A catapult (not pictured).
50: Swan Song 07.05.2015 1:13:11
Omlol flees from his bar brawl! Will the party arrive in time to save him? Plus taunting from a caravan, bardic inspiration, Presta has bad luck, the catapult gets used (but not used well), and oh yeah, there’s this horde of Giths…
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