Dirk Knemeyer & David V. Heron
The Game Design Round Table
Covering the full breadth of digital, tabletop, and role playing games, The Game Design Round Table inspires and educates aspiring and experienced game designers.
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Autor
Dirk Knemeyer & David V. Heron
Kategoria
Strona podcastu
Ostatni odcinek
9 paź 2026
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Odcinki
The Horizon of AI in Video Game Development: What Can Current Frontier Models Actually Do? 09.10.2026 52:30
Hosts Dirk Knemeyer and David Heron answer a Discord listener question from Langal about the realistic scale and capabilities of AI in modern video game development. They explore what solo developers and small teams can achieve right now using current frontier AI models—covering prototyping, playtesting, asset generation, custom tool building, and industry disruptions.
The Economics and Design of Sustainable Live Services 23.09.2026 52:09
In this episode of Design Talks, hosts Dirk Knemeyer and David Heron engage in a deep-dive conversation about what actually makes live service games sustainable. Moving past moral arguments, the hosts examine the core economic realities and design mechanics behind live service models. They unpack why copying blockbuster titles like Fortnite often leads to fatal financial missteps for smaller studi...
Hands-On with AI: From Tabletop Redesigns to the Compiler Paradigm 09.09.2026 58:49
In this episode, host Dirk Knemeyer and co-host David Heron dive deep into their hands-on workflows with artificial intelligence in game design and software development. Moving past high-level theories, both hosts describe how they are actively getting their "hands filthy" with these tools. David shares his progress in setting up an automated dev environment using Claude to run headless unit tests...
The Economics and Ethics of Live Service Game Design 25.08.2026 56:28
In this episode, hosts Dirk Knemeyer and David Heron dive into a complex listener question regarding the incentives and ethics of Games as a Service (GaaS). They explore the fundamental difference between designing a "boxed" product intended to be finished and a service designed to retain players indefinitely. The discussion challenges the common narrative around "dark patterns," suggesting that w...
The Great Contraction: Navigating the Video Game Job Market 12.08.2026 1:09:05
In this episode, host Dirk Knemeyer is joined by co-host David Heron, a veteran game executive known for his six-year tenure at Warner Brothers, to discuss the "great contraction" currently hitting the industry. They explore why thousands of jobs are being lost at major publishers like Microsoft, Sony, and Bungie even as total consumer spending on games remains high. David provides an insider's lo...
The No-Hit Wonder Strategy: Survival and Success with Jake Birkett 29.07.2026 1:00:05
In this episode, hosts Dirk Knemeyer and David Heron sit down with Jake Birkett, the veteran indie developer behind Grey Alien Games. Jake is perhaps most famously known in the industry for his "No-Hit Wonder" philosophy—a survival strategy that has allowed him to thrive as a full-time indie developer for over 20 years without relying on a single "mega-hit". The conversation explores the fascinati...
Bizarro World: Indie Devs Feel the Fury Over AI in Games 14.07.2026 58:41
The show is hosted by Dirk Knemeyer and David Heron. In this episode, they dive deep into the current cultural and technical landscape of AI in game development. The discussion explores the "bizarro world" where indie developers face intense backlash for AI use while major corporations continue to use it unscathed. Dirk shares his transition into a "Total Claude" workflow, explaining how he uses h...
Revisiting Civ 7 30.06.2026 57:55
In this episode, host Dirk Knemeyer, a long-time game designer and industry veteran, sits down with co-host David Heron, known for his deep technical and design experience in digital games. They dive into the "crisis" surrounding Civilization 7, exploring how a legendary franchise took a "big swing that missed hard". The discussion centers on the "Test of Time" update, which attempted to address p...
Season: RPG - Exploring the Success Behind Neon Odyssey with Mikey Gilder 16.06.2026 1:00:56
In this episode, hosts Dirk Knemeyer and David Heron sit down with Mikey Gilder, the Chief Creative Officer of Avantress Entertainment, known for their hit actual play show Legends of Avantress and the massively successful $9 million+ Kickstarter campaign for Neon Odyssey. The discussion explores the intersection of actual play performance and "crunchy" game design, examining how the rise of shows...
Listener Questions, AI and the Future of Game Design 03.06.2026 56:11
Host Dirk Knemeyer, a veteran in user experience (UX) design, is joined by co-host David Heron, a long-time game industry professional known for his work across major console evolutions and mobile free-to-play titles. In this episode, they dive deep into the rapidly evolving landscape of AI in game development, sparked by listener questions from their Discord community. The discussion explores the...
Listener Questions May 2026 19.05.2026 1:04:54
In this episode, host Dirk Knemeyer is joined by co-host David Heron to answer a series of deep dives from their community. The discussion explores the technical and philosophical underpinnings of game creation, ranging from the "Wild West" of QA processes to the evolving landscape of global publishing. The duo discusses why mimicking video games might actually be making your tabletop combat feel...
Design Talk - Exploring Claude with Dirk & David 05.05.2026 56:45
Join host Dirk Knemeyer and Co-Host David Heron as they discuss Dirk's transformative first month using Claude. Dirk, who previously avoided technical tools like the terminal, shares how he was "pill-popped" into AI-assisted programming to build a massively multiplayer online turn-based game from scratch. The conversation explores the sheer speed of AI development—achieving nine months of human wo...
Design Talk - Buried Giant with Cole Werhle 21.04.2026 51:42
Join hosts Dirk Knemeyer and David Heron as they welcome back Cole Werhle, the designer of hits like Root and Oath. In this episode, Cole details his major career move from Leder Games to founding Buried Giant Studios. He explains his unique business philosophy of making "fewer games more slowly" to focus on dense games and sustainable creative infrastructure. The conversation explores how digital...
Design Talk - Exploring Nevaros with Raven Zachary 07.04.2026 58:51
Hosts Dirk Knemeyer and David Heron are joined by Raven Zachary, a veteran tech executive and product leader known for his work in spatial computing, AI, and the internet industry. This episode explores the intersection of traditional game design and modern technology, focusing on Raven's new project, Navaros, a persistent browser-based game (PBBG). Raven shares how he utilized AI-assisted "vibe c...
Design Talk - NYT Games with Rohit Crasta 24.03.2026 1:08:34
Join hosts Dirk Knemeyer and David Heron as they welcome Rohit Crasta, a longtime game designer and former lead designer of Wordscapes who now serves as a lead designer for the New York Times. This episode dives into the design philosophy behind the New York Times' latest social word game, Crossplay, and how it seeks to fill a gap in the market by offering a "pure," high-quality experience free fr...
Civ Series 13 - Rogue Hex with Reed Erlandson 24.02.2026 56:17
In this episode of the Civ Series, hosts Dirk Knemeyer and David Heron sit down with Reed Erlandson, designer of Rogue Hex. Reed shares the inspiration behind the game and how its hex-based system creates strategic depth and emergent gameplay. The discussion explores balancing complexity with accessibility, building meaningful player choices, and designing within the civ-style framework while stil...
Design Talk - Designing large group games with Rikki Tahta 10.02.2026 49:39
In this Design Talk episode, hosts Dirk Knemeyer and David Heron are joined by Rikki Tahta, designer of the hit bluffing game Coup. Rikki shares the origins of Coup, how competition and hidden information shape its tension, and the technical challenges behind making the game work smoothly. The conversation expands into the unique design problems of large-group games—from pacing and engagement to p...
Season: RPG - Interlude: The Final Round Table 28.01.2026 53:59
Today, hosts Dirk Knemeyer and David Heron sit down today to have a discussion about RPGs stemming from a comment left by a user from the Discord channel. They dive into the importance of cards in combat mechanics, as well as David's connection to DnD.
Season: RPG - Exploring RPGs with Rob Daviau 20.01.2026 56:40
Today, Rob Daviau joins us again after a year to contribute to a conversation about RPGs. Dirk, David, and Rob talk about some of the practicalities of RPG's and GMing, as well as some of the problems that have arisen through both the tariffs and the lack of face to face gaming. A meaningful conversation that opens up some deeper ideas in the RPG and GM world.
BtC with Ellie Dix and Dirk Knemeyer - Series Wrap-Up 06.01.2026 45:35
Today, in an unusual turn of events, Ellie Dix, host of the series Behind the Cardboard, and Dirk Knemeyer, co-host of TGDRT, have a powerful conversation reflecting on the recent series that Ellie has worked so hard to produce. Touching on some of the key focal points and theming of series, as well as Ellie's production management and how that also can apply to her game design and everyday life....
Season: RPG - D&D with Mike Mearls 09.12.2025 1:26:35
In this episode of the RPG series, host David Heron speaks with Mike Mearls , a key figure behind Dungeons & Dragons 5th Edition. They dive into what makes both D&D and Magic: The Gathering compelling at their core, how designers can take their first steps into TTRPG creation, and the role online discussion plays—both positive and problematic—in shaping the hobby. Mike also shares his current desi...
BtC- Brett Gilbert on Abandonment and Rejection 02.12.2025 45:06
In this episode of Behind the Cardboard, host Ellie Dix sits down with designer Brett Gilbert for a candid conversation about one of the most challenging parts of game design: abandonment and rejection. They explore why certain game concepts are more prone to being set aside, what leads designers or publishers to walk away from a project, and how creators can better navigate the emotional and prof...
Season: RPG - Constructing Eberron with Keith Baker 25.11.2025 56:15
In this RPG episode, hosts Dirk Knemeyer and David Heron welcome legendary designer Keith Baker, writer and designer for Eberron, to explore the world-building and design philosophies behind one of D&D's most iconic settings. Keith discusses the origins of Eberron, how each edition carries its core essence forward, and the influence of his work on projects like Phoenix. They dive into player auton...
BtC- Marcus Ross on conventions 18.11.2025 44:52
In this episode of Behind the Cardboard, host Ellie Dix sits down with designer Marcus Ross for a deep dive into the world of conventions and trade shows in the tabletop industry. They explore what makes different conventions unique, how to define a "successful" con experience, and practical strategies for getting the most out of each trip. Marcus shares tips on avoiding overbooking, thoughts on t...
Round Table - The season RPG reflection 11.11.2025 54:07
In this Round Table episode, hosts Dirk Knemeyer and David Heron reflect on the most recent season — revisiting major takeaways, surprises, and what realistic success actually looks like in the RPG space today. They dive into the logistics behind creating RPG content, David's experience exploring different RPG systems like Daggerheart and Mothership, and the rising popularity of solitary RPG play...
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