Cane and Rinse
The Cane and Rinse videogame podcast
The videogame discussion podcast
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Dome Keeper – Cane and Rinse No.735 13.10.2026 1:55:49
Chris O'Regan is joined by Brian Edwards and Chris Worthington to examine how Dome Keeper balances the tension between deep underground exploration and frantic surface defence. The panel discusses Dome Keeper's distinct pixel art style, atmospheric audio design, and mechanical pacing, evaluating how well its subterranean risk-reward decisions hold up across repeated runs and various loadout combin...
Metroid Dread – Cane and Rinse No.734 06.10.2026 1:59:50
It's taken five years but we've finally caught up with the game that was released around the time we began our Metroid series of podcasts. Leon, Darren, Jon and Sean - along with contributions from the Cane and Rinse listeners - face their fears and the familiar yet different environments of planet ZDR in Metroid Dread. Was this follow-up to Fusion worth the 19-year hiatus? Listen in and find out...
Kingdom Hearts 358/2 Days – Cane and Rinse No.733 29.09.2026 1:59:06
Keyblades, nobodies, heartless, and drama. The Four Pillars of Kingdom Hearts. Join Brian, Chris, Leah, and Ryan as they navigate one of the handheld games in the series, Kingdom Hearts 358/2 Days, a game with a story as convoluted as the title. Listen in to see if they can untangle the knot known as Kingdom Hearts to find the fun within.
Titanfall 2 – Cane and Rinse No.732 22.09.2026 1:59:42
The alluring combo of super-powered, hyper-skilled parkouring pilot and giant machine of heavily-armed destruction. Following the heavily multiplayer and Xbox-centric original, Respawn kicked on with a sequel that offered a focused single-player campaign - and an appearance on PlayStation. Leon, Chris O'Regan and Tom - along with contributions from the listenership - reacquaint themselves with Jac...
Under A Killing Moon – Cane and Rinse No.731 15.09.2026 1:59:26
Remember a time when the most lavishly produced videogames were full motion video comedy adventure games? Chris Worthington, Brian, Chris O’Regan and James do! In this issue they have a long look at Access Software's cult hit, Under A Killing Moon, to find out whether all that investment would guarantee a game that still shines 30 years later.
Life Is Strange: True Colors – Cane and Rinse No.730 08.09.2026 1:59:20
This week, Ryan, Leah and Tony take a road trip to the town of Haven Springs, Colorado for a look at 2021's Life Is Strange: True Colors. From foosball matches to mineshaft crashes, the crew digs into the emotional depths of this supernatural adventure.
IMMORTALITY – Cane and Rinse No.729 01.09.2026 1:59:19
Sam Barlow's interactive cinematic puzzle IMMORTALITY gets dissected in this issue of the Cane and Rinse podcast. Leon, Ryan, Tom and community contributors scrub through the celluloid of three unreleased movies to trace Marissa Marcel's fate and the mysteries beneath.
Dragon Quest – Cane and Rinse No.728 25.08.2026 1:59:41
The descendant of Erdrick has arrived. Brian, Chris Worthington, Jon and Leah examine the first entry in the legendary Dragon Quest series. Join them as they discuss the history and impact of the JRPG that birthed an entire genre.
Interview Extra: Andrew Elmore 25.08.2026 1:32:22
Leon chats with Andrew Elmore about his video deep dive into Namco's long-running Museum series of retro re-releases, from mid-90s PlayStation origins through the generations to more recent standalone plug 'n' play devices and beyond. From Gee Bee to Tank Force via every Pac-Man and Galaxian inbetween, it's a lot of fun. Enjoy!
Unicorn Overlord – Cane and Rinse No.727 18.08.2026 1:56:32
Vanillaware's mission to make a game in each genre continues with tactical RPG Unicorn Overlord. Leon, Chris O'Regan, Leah and Michiel (whose pick this was for the podcast), embroil themselves in the quest to liberate another Europesque land from the tyranny of a possessed expansionist despot. As usual - along with input from the listeners - we get into the audio-visual presentation, the nitty gri...
No Man’s Sky – Cane and Rinse No.726 11.08.2026
It's rare for us to review a 10 year-old game that's still in active development, but here we are. Much has already been said about the majestic comeback story that is No Man's Sky - and we do touch upon that here - but we mainly wanted to discuss what we did and didn't enjoy about playing the game in its 2026 form. Leon, James, Rich and Patreon posters do just that, telling tales of adventure in...
Frogger – Cane and Rinse No.725 04.08.2026
As the industry (and us) gets older, the anniversaries get larger. Konami's famous Frogger celebrates its 45th birthday, so we celebrate with the hydrophobic hopper. Leon, Brian, Jesse and Sean - along with some arcade memories from the community - discuss the apocryphal legend of this simple single-screen action game, try to understand why it endures, and even the mating habits of amphibians - in...
LocoRoco series – Cane and Rinse No.724 28.07.2026 1:58:38
They see me rollin'. Ryan, Leah, and more Chrises than you may expect venture back to the PSP oddity LocoRoco and the pastel paradises it inspired. The crew discusses the music, soft-body physics, and tilt controls as the LocoRoco series is taken for a spin.
Day of the Tentacle – Cane and Rinse No.723 21.07.2026 1:59:17
Though Ron Gilbert had moved on, LucasArts' Grossman, Schaefer and co were in full point and click flow by 1993. In this podcast we return to the Maniac Mansion for beloved follow-up, Day of the Tentacle. Leon, Brian, Jesse, Ryan and Patreon posters get lost in lavatorial time-loops, untangling the puzzles that worked for them and those that didn't, as well as appraising the Looney Tunes-inspired...
Aliens: Fireteam Elite – Cane and Rinse No.722 14.07.2026 1:59:42
When Developing Alien: Fireteam Elite, Coldiron Studios were tasked with rehabilitating Aliens after the poorly received Aliens: Colonial Marines in 2013. Could a studio known for MMOs replicate the success of 2014’s Alien Isolation by creating a Destiny inspired horde shooter? Join host Rich and panel Brian, Jon and Leah as they work through the scattered reception of Alien and Aliens games, and...
Onimusha: Warlords – Cane and Rinse No.721 07.07.2026 1:59:48
As Capcom gears up to soft reboot dormant franchise Onimusha, we look back a quarter of a century to its origins, 2001's Onimusha: Warlords. Leon, Chris Worthington, James and Michiel suck Genma souls like it's Luigi's haunted hotel in this tricky, Spenceresque Sengoku Mansion. We also talk about the game's interface, systems, challenge and - with contributions from the listeners - some of the cha...
Sin & Punishment: Star Successor – Cane and Rinse No.720 30.06.2026 1:46:45
Sin & Punishment skipped the GameCube generation, but came bouncing back after almost a decade on Wii. Leon, Chris O'Regan and Sean grapple with Isa and Kachi across eight intense stages of on-rails, danmaku-style shmup madness from the crazy geniuses at Treasure. With input from the listenership, we talk technical and artistic achievements, as well as taking aim at the game's demanding yet satisf...
Castlevania: Circle of the Moon – Cane and Rinse No.719 23.06.2026 1:59:54
“Don’t make me embarrass myself further.” Dracula was dead and not loving it so, as per usual, the evil powers that be attempt to resurrect […] The post Castlevania: Circle of the Moon – Cane and Rinse No.719 appeared first on Cane and Rinse .
Sonic Adventure 2 – Cane and Rinse No.718 16.06.2026 1:57:17
With the Dreamcast on its last legs, a cohort from Sonic Team once again decamped to the USA to create the SEGA mascot's magnum opus, Sonic Adventure 2. Leon, Dan, Darren and Tony - as well as a pile of correspondence from the listening community - grind up against Sonic and pals' second full 3D outing. A triumphant swansong for the company's final console, or... not?
Yakuza: Dead Souls – Cane and Rinse No.717 09.06.2026 1:59:44
The streets of Kamurocho are no stranger to violence but things have gotten a bit out of hand. Brian, Leah, Michiel and Sean explore the eerily familiar zombie filled landscape in Yakuza: Dead Souls. Does this Kiryu helmed spinoff have any bite, or does it leave them infected with misery? Listen in to find out.
Super Puzzle Fighter II Turbo – Cane and Rinse No.716 02.06.2026 1:59:23
Capcom mashed up two of its hit fighting franchises with chibi cuteness and block-slotting arcade action in 1996 with the release of Super Puzzle Fighter II Turbo (or X). Leon, Leah and returning guest Ben Cartlidge of One Credit Classics - along with input from the Cane and Rinse listeners - discover the joy of interlocking coloured gems and the resulting cacophony of crashing that ensues.
Metal Slug – Cane and Rinse No.715 26.05.2026 1:59:59
Another celebrated mid-90s arcade classic celebrates its 30th anniversary, and this time it's run 'n gun fun with SNK's original Metal Slug (SUPER VEHICLE 001). Leon, Chris Worthington, Michiel and returning guest Ben 'One Credit Classics' Cartlidge go over the top with Nazca's sensational 3D sprite-work and - along with contributions from the community and listenership - dig into the usual minuti...
Shadows of Doubt – Cane and Rinse No.714 19.05.2026 1:58:42
There's been a murder in the neo-city of Rinsetropolis, and it's up to Ryan, Jesse, and Rich to learn the systems that underpin the highly-emergent detective sim Shadows of Doubt before it's too late. Will our gumshoes crack the case of the proc-gen killer, or will they get swept away into the shadows?
Panzer Dragoon II Zwei – Cane and Rinse No.713 12.05.2026 1:57:26
A year on from our original Panzer Dragoon show, the same panel returns for the sequel (or rather, prequel). Leon, Chris O'Regan, Chris Worthington and Michiel - along with input from the listeners via our Patreon page - swoop into the back story, gameplay revisions and spectacular technical enhancement of this second entry into the Panzer Dragoon saga, 30 years on from its release, in our Panzer...
Citizen Sleeper – Cane and Rinse No. 712 05.05.2026 2:00:00
Wake up, Sleeper. Four years and thousands of dice rolls ago, Jump Over the Age trapped James, Jon, Leah and guest Sean Bell on the derelict space station Erlin’s Eye. With mere hours left until their stabiliser and food run out, the crew reminisce on paths not taken and friends made and lost along the way in Citizen Sleeper.
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