Yuri Sokolov & Amit Netanel

Tech Debt Club

Tech Debt Club is a game development podcast hosted by Yuri Sokolov and Amit Netanel - two game developers who've spent over a decade each making games and accumulating opinions about them. Every episode is an honest, unfiltered conversation about games we love, games we don't, and what it's actually like to make them. We talk about everything from game design and industry trends to the messy realities of shipping games, studio culture, war stories from production, and whatever else is on our minds. We also bring on guests from across the game industry - developers, designers, artists, produce...

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Autor

Yuri Sokolov & Amit Netanel

Kategoria

Technology

Strona podcastu

tech-debt.club

Ostatni odcinek

30 maj 2026

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Odcinki

TDC #06: From Indie Game Dev to Top Unity MCP with Ivan Murzak 30.05.2026

Ivan Murzak spent the early 2010s shipping Evil Cogs, a Limbo-style mobile platformer that hit 5 million downloads on Android by squeezing performance out of phones that had no business running it. A decade later, he's a Microsoft MVP maintaining what's become the most-downloaded open-source Unity MCP server - the one anyone trying to get Claude, Cursor, or Copilot to actually do useful work insid...

TDC #05: From Brackeys to PanGui with Andreas Gielov 17.05.2026

Andreas Gielov spent three years helping run Brackeys, one of the most influential Unity YouTube channels of all time. After Brackeys stopped producing Unity content, he went on to manage a string of game development YouTubers before joining Sirenix — the team behind Odin Inspector and the upcoming UI library Pangui — as VP of Marketing. We talk about what actually makes a game dev YouTube channel...

TDC #04: From Shark Tank to Steam with Lior Hadashian 08.04.2026

Lior Hadashian, co-founder and CTO of Gavra Games, joins Yuri and Amit to talk about building and shipping Warriors Rise to Glory — a turn-based gladiator fighting game inspired by a goofy Flash game from the internet's ugly years. What followed was five years of bootstrap chaos: a Bilibili influencer blowing up the game overnight, a Chinese localization done in one week, a main font that turned o...

TDC #03: 40 Years of Shipping Games with Karlo Kilayko 24.03.2026

Karlo Kilayko has been making games since before most of us knew what a game engine was - literally. From programming a CD-ROM murder mystery in C with one reference book and no internet, to shipping 30 mobile games a year across 382 devices at THQ, to becoming one of Unity's earliest professional users, Karlo has lived through just about every era of this industry. We talk about what it was actua...

TDC #02: Has AI Killed Game Dev or Are You Just Lazy? 11.03.2026

In this episode, Yuri Sokolov and Amit Netanel talk about what AI is actually changing in software and game development - and what it is not. They dig into the difference between productive and destructive AI workflows, why experience still matters when using LLMs, and why most developers and companies still struggle with architecture, tooling, and learning the right lessons at the right time. The...

TDC #01: Making Games in the Shadow of Other Games 23.02.2026

The conversation begins with an introduction to podcasting and transitions into a discussion on gacha game development challenges. It then explores the influence of existing games on new game development, highlighting the impact of popular games on the development of new titles. The conversation delves into the world of game development, exploring topics such as linear storytelling, user experienc...

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