Affogata
Let's Talk Player Feedback
Player feedback is key to success in today's fast-pacing and competitive ecosystem. Player-obsessed studios understand that gathering player feedback from every channel and analyzing it enables them to make more data-driven decisions for their games. In this podcast, we'll answer some of the following questions by inviting industry leaders:1. How do you integrate player voice into the product cycle?2. How do you identify insights that can move the needle?3. How do you share the player voice within the studio teams for a quicker turnaround in new releases and fixes?
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Sunsetting a Video Game | with Alysia Sanders from Kongregate 24.10.2023 29:31
Let's Talk Player Feedback 🎮🎙️ Season 4 | Episode 37 🎙️🎮 Join us for a another great episode of Let's Talk Player Feedback, as we delve into the intricate process of sunsetting games. In this episode, we are thrilled to have Alysia Sanders, an industry expert from Kongregate, sharing her insights on: 🌅 From Dusk till Dawn: Sunsetting a Video Game and the Impact in its Community 🌅 We...
Navigating Turbulence in Video Game Communities | With Alysia Sanders from Kongregate 13.08.2023 38:02
Let's Talk Player Feedback 🎮🎙️ Season 4 | Episode 36 🎙️🎮 Join us in this insightful episode of Let's Talk Player Feedback as we delve deep into the world of video game communities with special guest Alysia Sanders from Kongregate! 🎧🕹️ 🔥 Navigating Turbulence in Video Game Communities 🔥 From common crises to effective crisis management strategies, we explore it all: 🌐 Identifying cris...
Player Obsessed! How to build exceptional player experiences 06.03.2023 39:26
Join Itamar Rogel, CPO of Affogata and Greg Posner, Director Solution Engineering at Helpshift while they walk us through the importance of a 360 degrees view of player feedback to create exceptional player experiences. About Affogata Affogata is an AI-Driven Player Feedback Analytics Platform, that allows world-class video game studios to understand their player community feedback and harness it...
How to leverage user feedback to develop the ultimate experience 15.02.2023 24:17
In this episode we had the pleasure of hosting Agatha Bejan, Director of CRM & Subscription Optimization at Phiture to talk about the role of a CRM professional in a games company and how they leverage player feedback for retention and monetization. What will you listen to in this episode? 1. Minute 05:37 - Agatha introduces herself and talks about her current role at Phiture, and her previous...
Staying on top of the competitive games market 29.01.2023 23:02
We had the pleasure of hosting Joshua Johnson, Director Solutions Architecture at EdgeNext. Josh began his technology career in his mid-20s. His work experience includes 10+ years in broadcasting and live event industries as an audio/video engineer, stage and production manager producing news segments as well as live broadcasts. He moved to working in the networking and computer industry dur...
The mix between quantitative and qualitative player feedback 25.01.2023 22:29
In this episode, we had the pleasure of hosting Ayush Gupta, Analyst Team Lead at Sciplay Games. Ayush has a decade of experience in data analytics, about 6 years of that time has been in gaming. He started his career in an analytics consultancy, working for various clients across industries and leading projects ranging from descriptive & prescriptive analytics to building machine learning mod...
How player feedback influences a Studio Director at a gaming company 18.01.2023 29:06
We had the pleasure of hosting Mafalda Duarte in this episode. Mafalda is the Studio director and producer at Nerd Monkeys. Mafalda helped launch titles like Out of Line and Short Games Collection into the world. In addition to being an ambassador for Women in Games, she works for the organisation as Ambassador Coordinator and teaches project management classes at Lusófona and ETIC´s video game co...
How player feedback influences a producer at a gaming company 11.01.2023 27:24
In this episode, we had the pleasure of hosting Jinesha Gandhi. Jinesha has been in the gaming industry for over 9 years. She currently works as a producer at Redhill games in Helsinki and she has worked on several AAA games. Making games is her passion and profession. What you'll listen to in this episode: 1. Minute 08:18 - "player feedback is very important for any gaming company to surviv...
Roundup 2022: 10 PX experts tell us about their dream insight from their players 28.12.2022 16:38
We’ve had an amazing year and 3 great seasons in the Let’s Talk Customer Feedback Podcast by Affogata. During season 3, we had awesome interviewees from companies such as Activision Blizzard, Playstudios, Wargaming, Mytona, and many more. We’ve talked about the importance of inclusivity in the games industry, how to balance player needs with the company’s strategy and vision, the influence of the...
Making the world a better place through video games 21.12.2022 23:40
Caro Solari, the Head of Marketing at Affogata was the host in this episode and she had the pleasure of interviewing Mickael Dell'ova. Micka is a Senior Player Experience Designer, currently working on Alan Wake 2 at Remedy. Micka has a strong belief in what video games should be: a safe place for all, a refuge where everyone must be represented, be themselves, and enjoy the same quality of experi...
How to balance the player requests and needs with your product strategy 14.12.2022 32:45
In this episode, Itamar Rogel, Affogata's CPO & co-founder interviewed Rizwana Rahman, Technical lead product manager at Intel, Board member on the Advisory Council of California State University, Chico and Journal Peer-Reviewer at IEEE. What is this podcast about? 1. Minute 11:26 - Rizwana shared with us how can companies build product roadmaps and gives a super interesting example from Sales...
How to leverage player feedback for the ultimate player experience 07.12.2022 22:49
In this episode, we had the pleasure of hosting Diana Choi, CRM Manager at Playstudios Asia. Diana has been in the space of Digital Marketing since the beginning of her career. Started her first job as a Digital Marketing Executive at HYPEBEAST, which is a global digital platform that delivers news related to fashion, arts, designs, technology, and more. Her primary role was working closely w...
Leveraging player feedback from the community to optimize games 29.11.2022 28:57
In this episode, we had the pleasure of interviewing Kristian Kanne, Senior Community Manager at Wargaming. Kristian is a passionate gamer pursuing the dream of working in the gaming industry - once a player, now taking care of the player base. What will you listen to in this episode? 1. Minute 09:46 - Kristian shares with us how he was a hardcore gamer himself and how moving into being the Senior...
The impact of player sentiment on a game’s experience 23.11.2022 13:20
In this episode, we had the pleasure of hosting, Muriel Goldstein, Community and CRM lead at Playstudios. Muriel is a digital marketing leader with a proven track record of acquiring, retaining, and reactivating customers through cutting-edge tactics, innovative tools, and in-depth data analysis. With over a decade of experience in online gaming creating strategies that drive growth, enhance the c...
How to utilize the voice of your players to optimize your game & player experience 16.11.2022 58:48
In this special episode, Itamar Rogel, Affogata's CPO & Co-founder was the host and he interviewed Rob Gallerani, Senior Principal Game Designer at Activision Blizzard. Rob is an industry veteran of over 20 years. He has shipped a wide range of franchises including Tony Hawk, Guitar Hero, and Skylanders. He was the design lead on the Warmind expansion of Destiny 2 and led the puzzle team...
The influence of player feedback in Indie games 09.11.2022 20:29
For this episode, we had the pleasure of hosting Ian Cofino, Co-founder at Afterburner Studios. What you'll listen to in this episode: 1. A short intro about Ian, how he got into the industry and what are his favorite games of all times. 2. Ian shared with us what was the feedback process they had for their latest game "Dreamscaper" and how they had a nine-month open development process with feedb...
Designing great gaming experiences through player feedback 25.10.2022 41:16
For this episode, we had the pleasure of hosting Latoya Peterson. Latoya lives at the intersection of emerging technology and culture. Named one of Forbes Magazine's 30 Under 30 rising stars in media, she is best known for the award-winning blog Racialicious.com - the intersection of race and pop culture. She is currently co-founder and CXO at Glow Up Games, a game studio working on their first ti...
How to utilize the voice of your players to optimize your game & player experience 19.10.2022 16:58
Hello, and welcome to a new episode of Let's Talk Customer Feedback. We had the pleasure of hosting Olga Koryakinajoined who joined MYTONA 4 years ago, and became a Head of Marketing Creative from junior Creative manager. What's this episode all about? 1. How Mytona attracts gamers' attention and their empathetic approach. 2. A description of how Mytona keeps their players engaged and creates a gr...
How to leverage player feedback to develop the ultimate user experience in games. 11.10.2022 34:29
For this episode, we had the pleasure of hosting Michael Rubinelli, Chief Gaming Officer at WAX Studio - Worldwide Asset Exchange, now Tyranno Studios. Michael is a 25-year gaming industry veteran having started his career in the early 90s with Electronic Arts. While at EA as a producer of various sports titles, Mr. Rubinelli's main focus was overseeing the production of John Madden Football. In 1...
Highlights from Season 1 & 2 02.10.2022 11:13
We are very excited to start with Season 3. We will have incredible industry professionals as guests from companies such as Playstudios, Afterburner Studios, WAX, Plarium, GlowUp Games and much more. As the first episode of this season, we wanted to share with you some highlights from Season 1 and 2 and also, share with you our new format of the podcast, we hope you love it as much as we do...
Affogata & Dots.eco go green at Gamescom. 03.08.2022 14:39
Gamescom goes green and so does Affogata and Dots.eco. Environmental protection and climate protection play an important role in the games industry. So how can you also join? Hello everyone and welcome to Affogata’s podcast: Let’s talk customer feedback. We had the pleasure to be doing a special episode with three very special guests. We had Daniel Madrid and Nadav Gros, founders of Dots.eco and C...
The ultimate battle royale player feedback analysis. 24.07.2022 21:48
Battle Royale is one of the most popular gaming genres, as it attracts millions of players all over the world. But what are some of the trends and attractions in this genre? What are the challenges four of the leading games in this genre face? Hello everyone and welcome to Affogata’s podcast: Let’s talk customer feedback. We had the pleasure to be doing a special episode with two very special gues...
How does player feedback impact product decisions? 17.07.2022 22:45
How does player feedback impact product decisions and how yo choose what feedback to implement? Hello and welcome to Affogata’s podcast: Let’s talk customer feedback. We had the pleasure of hosting Rizwana Rahman, Technical lead product manager at Intel. Her career started as an engineer. Her interest to leverage her engineering, analytical and creative skills led her to opportunities where...
How much can players influence games? 12.07.2022 17:10
Hello and welcome to Affogata’s podcast: Let’s talk customer feedback. We had the pleasure of hosting Philip Hubner, Chief Business Development Officer at Challengermode We usually have the pleasure of hosting game developers, designers, or product and marketing managers at gaming companies who talk about how they leverage player feedback in their day-to-day job and the importance of listening to...
How putting the voice player in the center of the organization helps optimize your player experience 05.07.2022 12:25
Hello and welcome to Affogata’s podcast: Let’s talk customer feedback. We had the pleasure of hosting Fernando Ferri, Communications Manager, Team Lead at Wildlife. Fernando has been working in the video game industry for nine years now. He started as a Player Support Analyst, and quickly found his passion in helping players and giving them the best experience possible. Riot Games was his fi...
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