Sam Dunnewold

Dice Exploder

Arts EN ↓ Odcinki: 118

A show about tabletop RPG design. Each episode we bring you a single mechanic and break it down as deep as we possibly can. Co-hosted by Sam Dunnewold and a rotating roster of designers. diceexploder.com

Koniecznie odwiedź stronę podcastu i wesprzyj twórcę: redcircle.com

Autor

Sam Dunnewold

Kategoria

Arts

Strona podcastu

redcircle.com

Ostatni odcinek

27 paź 2026

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Odcinki

Inventory Tetris (Mausritter) with Quinns 18.11.2025

Transcripts available at diceexploder.com Mausritter is an old school dungeon crawling game where instead of playing as elves fighting dragons, you play as mice fleeing from owls. It’s not unlike any number of other old school games like Cairn or Into the Odd, but its inventory system is the only inventory system I’ve ever actually liked. Does it work differently than other games? At a raw numbers...

The Brainer VS The Brain-Picker (Apocalypse World 2e/3e) with the Bakers 11.11.2025

Transcripts available at diceexploder.com Apocalypse World 3rd edition is on Kickstarter right now. In many ways, it hasn’t changed much. In many ways, it's a whole new apocalypse. So I thought it'd be fun to have on the Bakers and go through a playbook - the Brainer in 2e vs its equivalent the Brain-Picker in 3e - and ask them about every single change on the sheet, from updating the basi...

Actual Play: Void 1680 AM Community Broadcasts with Ken Lowery 04.11.2025

Transcripts available at diceexploder.com To close out this miniseries on actual play, I wanted to feature a game that I think uses actual play as a game mechanic. Hear me out. Void 1680 AM is a solo playlist-building game in which you create a fictional radio broadcast. Except when you're done, you can send it to the game's creator (this week's cohost Ken Lowery), and he'll broadc...

Actual Play: 4AM at a Diner (Last Train to Brooklyn) with Linnie Schell 28.10.2025

Transcripts available at diceexploder.com Last Train to Brooklyn is an actual play from Twice Rolled Tales where they play Last Train to Bremen on a New York City subway car. It's also probably my favorite actual play full stop. Why? I think because it leans into what I'm most excited about this medium: treating capturing the act of play more like a documentary than a means towards fiction...

Actual Play: An Uncomfortable Offer (Maia's Game Room: The Electric State) with Maia Wilson 21.10.2025

Transcripts available at diceexploder.com One of my favorite parts about these episodes where I'm highlighting a single moment from an actual play is how many practical lessons I can bring back to my own table by going beat by beat through a significant moment in play. And today, Maia Wilson has brought a particularly significant moment from her show Maia's Game Room in which one character...

Actual Play: A Tree Shanty (My First Dungeon: The Wildsea) with Brian Flaherty and Elliot Davis 14.10.2025

Transcripts available at diceexploder.com In The Wildsea, you play as sailors on a sea of trees in a climate post-apocalypse where the climate won. And in the My First Dungeon mini series of this game, today's co-cohost Brian Flaherty took it on himself - along with co-player J Strautman - to write an original song, a “tree shanty,” that played on each episode. Today Brian and I, along with hi...

Actual Play: The First 30 Minutes (My First Dungeon: Orbital Blues) with Rowan Zeoli 07.10.2025

Transcripts available at diceexploder.com It's a new series on Dice Exploder all about actual play. For five episodes, instead of breaking down one mechanic, we're going to break down one moment from one actual play show. And to kick things off, I'm joined by actual play critic and all-around-writer Rowan Zeoli of Rascal and Polygon. We cover an overview of actual play as a medium and...

You Will Die In This Place with Merrilee Bufkin and Jay Dragon 30.09.2025

Transcripts available at diceexploder.com Last summer a hot new game hit the indie rpg scene: You Will Die In This Place, a surreal and experimental... dungeon crawler? Technically? ...that seems to have more in common with House of Leaves than it does many roleplaying games. And for a couple weeks I saw so many discussions about this game that I eventually broke down and was like, do I need to do...

Love, Sex, and Romance: The War (Will That Be All?) with Kim Lam 09.09.2025

Transcripts available at diceexploder.com Today we’re wrapping up the Dice Exploder series on love, sex, and romance with Will That Be All? by Graham Walmsley, a game about the social relationships between the downstairs staff at Melton Hall, a fictional British estate, over the course of about a decade between the first and second world wars. It’s a lovely game about finding solace and community...

Love, Sex, and Romance: Big Chunky Prompts with Tasha Robinson 02.09.2025

Transcripts available at diceexploder.com I’m back! Alex and Sharang have done an amazing job talking love, sex, and romance over the past month but I have plenty to say on the subject myself. In particular, I wanted to approach the conversation Alex and Sharang started about the quantification of romance from the perspective of how I feel when I’m actually at the table playing these games. Becaus...

Love, Sex, and Romance: Physical Touch with Alex & Sharang 26.08.2025

Transcripts available at diceexploder.com In this final episode hosted by Sharang and Alex, perhaps their climactic episode, they are turning up the heat on sex mechanics all the way to physical contact, both as a way to simulate sex acts through other kinds of physical touch... and through actual sex acts being used as game mechanics. This stuff is fascinating, I think much more broadly applicabl...

Love, Sex, and Romance: The Phallus with Alex & Sharang 19.08.2025

Transcripts available at diceexploder.com Our series on game mechanics centered around sex and romance continues with returning champions Alex Roberts and Sharang Biswas, and today they are talking about dicks. “The phallus.” Or more generally, physical objects. I did some episodes on physicality earlier this year and how the physicality of a game undeniably affects how it feels to play it. But Al...

Love, Sex, and Romance: Roll to Seduce with Alex & Sharang 12.08.2025

Transcripts available at diceexploder.com Alex Roberts and Sharang Biswas are back for round two, this time with “roll to seduce,” that classic action so many people try and even succeed at taking across any number of games. If I roll high enough on my persuasion check, surely the dragon will fuck me instead of killing us, right? In some games, yes! Right indeed! This is such a weird dynamic, but...

Love, Sex, and Romance: Sex Moves (Apocalypse World) with Alex & Sharang 05.08.2025

Transcripts available at diceexploder.com Love, sex, and romance: huge human topics, wildly under-discussed in roleplaying games. At least in my opinion. So today on Dice Exploder we’re kicking off a new miniseries on the subject hosted by NOT ME. Instead, for the next four episodes, Alex Roberts (Star Crossed, For the Queen) and Sharang Biswas (editor of Honey and Hot Wax) are taking over the sho...

Rolling the Dice... On Camera! (The Die Guys) with Moira Joy Smith 01.07.2025

Transcripts available at diceexploder.com Moira Joy "MJ" Smith is the Dungeon Master for the Try Guys D&D actual play show "The Die Guys". She created the show in 2024 along with the Try Guys, and I was her right-hand dude during production and the show's video editor. Today, ahead of a whole series I have planned later this fall on actual play, MJ and I sit down to talk ab...

Afterimage: City of Winter 24.06.2025

Dice Exploder: Afterimage is a new show format I'm trying, a mashup of This American Life with a play report. I have a box full of memories that lives in my closet, a pair of drumsticks, a half smoked cigar, a thimble full of sand from a beach I've never been to. If I passed away and you were cleaning out my closet, you would look at this box and you would know it was important, but you wo...

Afterimage: Yazeba's Bed & Breakfast 17.06.2025

Dice Exploder: Afterimage is a new show format I'm trying, a mashup of This American Life with a play report. When I was in the third grade, there was this cartoon that aired while I was coming home from school, so I could only ever watch the second half of episodes. The name of that show was Yazeba's Bed & Breakfast... or was that the name of a tabletop roleplaying game? Written, edit...

Party by the Apocalypse preview: an Apocalypse World sex scene 03.06.2025

Hello and welcome to Party by the Apocalypse, an actual play miniseries where we play Apocalypse World while breaking down how it works and the choices we're making as players so you can learn how to better play it. Party by the Apocalypse is Dice Exploder’s first foray into actual play, and the whole thing is out right now wherever you get your podcasts. In the full show, we over any number o...

Announcement: Dice Exploder joins the Many Sided Network 02.06.2025

Today the folks over at Many Sided Media, the production house behind My First Dungeon and Talk of the Table, are launching a new podcast network... and Dice Exploder is a part of it! Nothing on the show should change much, but today I wanted to sit down with Brian Flaherty, a co-founder of Many Sided Media, to talk about what this network is going to look like.

Clarity (Changeling: the Lost 1e) with MintRabbit 20.05.2025

Transcripts available at diceexploder.com In the unreliable urban fantasy world of Changeling, Clarity is a mechanic that measures... well, for now let’s go with a character's ability to trust their own reality. But finishing that sentence is kind of what this episode is all about, because Clarity has deep ties to various sanity mechanics from any number of Call of Cthulhu inspired games, even...

Question Oracle (Stoneburner) and rolling the dice again with Ray Chou 13.05.2025

Transcripts available at diceexploder.com For the two year anniversary of Dice Exploder, my first ever cohost Ray Chou returns for what starts off as a brand new episode about Stoneburner by Fari RPGs and that game’s oracle mechanic: a way to use dice, random tables, and the careful framing of stakes to adapt the game for solo play. But at some point the conversation morphs into a deserving sequel...

10 Candles (10 Candles) with Jay Dragon 06.05.2025

Transcripts available at diceexploder.com This is, at long last, the end of this Dice Exploder miniseries on larp. And I wanted to send it off by returning to the question I kicked it off with: what can tabletop designers learn from larp? To get into that, there’s few people I’d rather have on than Jay Dragon ( Wanderhome , Yazeba’s Bed & Breakfast ). When I pitched Jay this topic, Jay wanted...

Experience Design with Caro Murphy 29.04.2025

Transcripts available at diceexploder.com Here near the end of Dice Exploder's larp series, I wanted to have on Caro Murphy ( Galactic Starcruiser ) to talk about experience design, and specifically how to think about curating all those parts of an experience bigger and larger than most of us at home will ever have access to. How do you design the set a game is played on? How do you design som...

Safety Tools, and Players Are More Important Than The Game, with Sarah Lynne Bowman 21.04.2025

Transcripts available at diceexploder.com Safety in RPGs and larp is a huge topic, one I’ve wanted to cover on Dice Exploder for a long time, but one I’ve avoided it because it feels hard to approach inside the “pick one mechanic” format of this show. Even more than most mechanics I cover on Dice Exploder, I feel like most safety mechanics are in conversation with each other in both logistical way...

Beats (Heart: the City Beneath) with Aaron Voigt 15.04.2025

Transcripts available at diceexploder.com Last week, indie rpg YouTube essayist Aaron Voigt and I delved into Heart: the City Beneath, a surreal and maximalist dungeon crawler with lots to love. But when I ran the game, I had some trouble with it from a mechanic that by all accounts I should love: beats, little nuggets of story, little goals your character takes on that they advance by achieving....

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