Brett Douville and Tim Longo

Dev Game Club

Join hosts and industry veterans Brett Douville and Tim Longo as they discuss older titles and the impact they had on the games industry, as well as any lessons that could be taken away even today. Play along!

Koniecznie odwiedź stronę podcastu i wesprzyj twórcę: devgameclub.libsyn.com

Autor

Brett Douville and Tim Longo

Kategoria

Leisure

Strona podcastu

devgameclub.libsyn.com

Ostatni odcinek

14 paź 2026

Gdzie słuchać?

Podcasty w aplikacji Replaio Radio Już wkrótce

Podcasty trafią do aplikacji już wkrótce. Zainstaluj teraz i jako pierwszy zobacz nowe podejście do podcastów

Pobierz z Google Play Zainstaluj za darmo Android prawie 10 mln pobrań · ocena 4,8 iOS niedługo

Odcinki

DGC Ep 110: Mark Crowe Interview 25.04.2018

Welcome to Dev Game Club, where we are lucky this week to be able to interview Mark Crowe, one of the original "Guys from Andromeda" who were the creative force behind Space Quest , as well as working on many other Sierra titles. We talk about those old days, the flexibility of working with a parser, and all the constraints on game development in the early days. Dev Game Club looks at classic vide...

DGC Ep 109: God of War (part one) 18.04.2018

Welcome to Dev Game Club, where we are beginning our series on 2005's God of War . We set the game in its time, an interesting time at the end of a console lifecycle as new machines loomed on the horizon, and then turn to the game itself before hitting feedback. Dev Game Club looks at classic video games and plays through them over several episodes, providing commentary. Sections played : Up to th...

DGC Ep 108: Space Quest (part two) 11.04.2018

Welcome to Dev Game Club, where we complete our discussion of a pair of very early Sierra adventure games with Space Quest 1: The Sarien Encounter . We finally hear Tim's story about getting stuck on a game so long it drove him to drink and also get to our takeaways before hitting feedback. Dev Game Club looks at classic video games and plays through them over several episodes, providing commentar...

DGC Ep 107: Space Quest (part one) 04.04.2018

Welcome to Dev Game Club, where we continue to discuss a pair of very early Sierra adventure games, now turning to Space Quest 1: The Sarien Encounter . We talk a little bit more about adventure games and general and talk about some specific ways this game differs from King's Quest , including its use of space. Dev Game Club looks at classic video games and plays through them over several episodes...

DGC Ep 106: King's Quest (part two) 28.03.2018

Welcome to Dev Game Club, where we continue to discuss a pair of very early Sierra adventure games, beginning with 1984's King's Quest: Quest for the Crown . Having finished the game, we discuss the ways in which different puzzles work and what aspects are frustrating and how it might all have gotten that way. Dev Game Club looks at classic video games and plays through them over several episodes,...

DGC Ep 105: King's Quest (part one) 21.03.2018

Welcome to Dev Game Club, where we are discussing a pair of very early Sierra adventure games, beginning with 1984's King's Quest: Quest for the Crown . We talk a bit about Sierra and its early contributions to games as a whole and the specific form of the adventure game, setting it in context and discussing taste. Dev Game Club looks at classic video games and plays through them over several epis...

DGC Ep 104: Ultima Underworld (part four) 14.03.2018

Welcome to Dev Game Club, where we are discussing 1992's immersive sim classic Ultima Underworld . We talk about how the game comes together at the end and the interconnectedness of it all before we turn to our pillars and takeaways. Dev Game Club looks at classic video games and plays through them over several episodes, providing commentary. Sections played : Finished the game! Podcast breakdown:...

DGC Ep 103: Ultima Underworld (part three) 07.03.2018

Welcome to Dev Game Club, where we are discussing 1992's immersive sim classic Ultima Underworld . We take a deeper dive into the leveling system and the magic system and talk about the intersection of RPGs and immersive sims and the various analog elements of this game in particular. Dev Game Club looks at classic video games and plays through them over several episodes, providing commentary. Sec...

DGC Ep 102: Ultima Underworld (part two) 28.02.2018

Welcome to Dev Game Club, where we are discussing 1992's immersive sim classic Ultima Underworld . We discuss the specifics of levels two and three a bit, but also tackle inventory, encumbrance, taking notes on paper, and the delightful map and how those have changed over the years. Dev Game Club looks at classic video games and plays through them over several episodes, providing commentary. Secti...

DGC Ep 101: Ultima Underworld (part one) 21.02.2018

Welcome to Dev Game Club, where we are beginning a new series on 1992's immersive sim classic Ultima Underworld . As usual, we situate the game in time a bit and in the Ultima series as a whole, before delving into the first few hours of the game. Dev Game Club looks at classic video games and plays through them over several episodes, providing commentary. Sections played : Level 1 Podcast breakdo...

DGC Ep 100: Metal Gear Solid (part four) 14.02.2018

Welcome to Dev Game Club, where we are are just finishing our series on 1998's Japanese stealth classic Metal Gear Solid . We talk about the end of the game and some narrative choices there that we like and then discuss our pillars for the game. Dev Game Club looks at classic video games and plays through them over several episodes, providing commentary. Sections played : To the end! Podcast break...

DGC Ep 099: Metal Gear Solid (part three) 07.02.2018

Welcome to Dev Game Club, where we are in our third episode of our series on 1998's Japanese stealth classic Metal Gear Solid . We talk about a big choice in the game and the things you're not taught, particularly considering how fourth wall breaking it can be, as well as topics like UI choices. Dev Game Club looks at classic video games and plays through them over several episodes, providing comm...

DGC Ep 098: Metal Gear Solid (part two) 31.01.2018

Welcome to Dev Game Club, where we are midway through our series on 1998's Japanese stealth classic Metal Gear Solid . We talk about frustration, the various bosses, and a bit about one-offs. Dev Game Club looks at classic video games and plays through them over several episodes, providing commentary. Sections played : Up through the torture scene Podcast breakdown: 0:40      MGS 1:03:10 Break 1:0...

DGC Ep 097: Metal Gear Solid (part one) 24.01.2018

Welcome to Dev Game Club, where we are beginning our new series on 1998's Japanese stealth classic Metal Gear Solid . We first situate the game in its time, including some personal reminiscences of how we first came to the title, before turning to the stealth gameplay, the cutscenes, and other topics. Dev Game Club looks at classic video games and plays through them over several episodes, providin...

DGC Ep 096: Tom Hall Interview 17.01.2018

Welcome to Dev Game Club, where we present our interview with Tom Hall, Project Lead of 2001's quirky Western-built Japanese-style RPG Anachronox . We talk about the team, the labor of love, what got left on the cutting floor, and various other bits and bobs. Dev Game Club looks at classic video games and plays through them over several episodes, providing commentary. Podcast breakdown: 0:35    In...

DGC Ep 095: Anachronox (part four) 10.01.2018

Welcome to Dev Game Club, where we are having our fourth and final discussion about 2001's quirky Western-built Japanese-style RPG Anachronox . We talk quite a bit about the specifics of the end of the game, with a diversion into ION Storm, and then talk about our takeaways. Dev Game Club looks at classic video games and plays through them over several episodes, providing commentary. Sections play...

DGC Ep 094: Anachronox (part three) 03.01.2018

Welcome to Dev Game Club, where we are having our third discussion about 2001's quirky Western-built Japanese-style RPG Anachronox . We talk quite a bit about the specifics of this section of the game, including the combat elements and leveling, before turning to feedback. Dev Game Club looks at classic video games and plays through them over several episodes, providing commentary. Sections played...

DGC Ep 093: At Year's End, Two 27.12.2017

Welcome to Dev Game Club, where we have a very special, year-end blast where we talk about some top take-aways and interview moments from the past year. And it's been a busy one, with six interviews and ten games discussed. Thanks for joining us this year. Dev Game Club looks at classic video games and plays through them over several episodes, providing commentary. Issues covered : defeating Darth...

DGC Ep 092: Anachronox (part two) 20.12.2017

Welcome to Dev Game Club, where we are in the midst of our discussion about 2001's quirky Western-built Japanese-style RPG Anachronox . We talk about the writing and humor, how those may have developed, and also discuss the characters and their characterization, among other topics. Dev Game Club looks at classic video games and plays through them over several episodes, providing commentary. Sectio...

DGC Ep 091: Anachronox (part one) 13.12.2017

Welcome to Dev Game Club, where we are beginning our new series on 2001's quirky Western-built Japanese-style RPG Anachronox . We set it in its time, and discuss how we decided to play it and then spend a lot of time on its world-building. Dev Game Club looks at classic video games and plays through them over several episodes, providing commentary. Sections played : Through Bricks Podcast breakdow...

DGC Ep 090: Super Mario 64 (part four) 06.12.2017

Welcome to Dev Game Club, where we are closing our series on 1996 3D platforming sensation Super Mario 64 . We start at the end, discuss Koji Kondo's iconic music and finally, our takeaways, before turning to listener feedback. SM64 Dev Game Club looks at classic video games and plays through them over several episodes, providing commentary. Sections played : Finished the game! Podcast breakdown :...

DGC Ep 89: Super Mario 64 (part three) 29.11.2017

Welcome to Dev Game Club, where we are in the midst of our series on 1996 3D platforming sensation Super Mario 64 . Tim intros the 'cast for the first time and we discuss both macro and micro design. SM64 Dev Game Club looks at classic video games and plays through them over several episodes, providing commentary. Sections played : Up to 50 stars! Podcast breakdown : 0:44     SM64 Segment 42:02   ...

DGC Ep 088: Super Mario 64 (part two) 22.11.2017

Welcome to Dev Game Club, where we are in the midst of our series on 1996 3D platforming sensation Super Mario 64 . We talk about level design, what permits its density, and then fall into a long chat about Nintendo's innovations in controls. Dev Game Club looks at classic video games and plays through them over several episodes, providing commentary. Sections played : To the second Key! Podcast b...

DGC Ep 087: Super Mario 64 (part one) 15.11.2017

Welcome to Dev Game Club, where we are just beginning a new series on 1996 3D platforming sensation Super Mario 64 . We set the game in its time and then discuss the big up-front issues, particularly the camera and how new elements and mechanics sometimes require fictional underpinnings before turning to other issues, including listener feedback. Dev Game Club looks at classic video games and play...

DGC Ep 086: Silent Hill 2 (part three) 08.11.2017

Welcome to Dev Game Club, where we have made our way to that hotel in Silent Hill 2 and then wended our way homeward. We discuss the climactic events of the game, our theories on who represents what, the multiple endings, and a host of other issues including takeaways and listener feedback. Dev Game Club looks at classic video games and plays through them over several episodes, providing commentar...

Słuchaj podcastu Dev Game Club w Replaio

Radio i podcasty w jednej aplikacji - za darmo, bez zakładania konta. Zainstaluj już dziś i nie przegap premiery

Pobierz z Google Play

Replaio nie jest wydawcą podcastów; nazwy audycji, okładki i audio należą do ich autorów i są rozpowszechniane przez publiczne kanały RSS