Brett Douville and Tim Longo

Dev Game Club

Leisure EN ↓ 499 episodes

Join hosts and industry veterans Brett Douville and Tim Longo as they discuss older titles and the impact they had on the games industry, as well as any lessons that could be taken away even today. Play along!

Author

Brett Douville and Tim Longo

Category

Leisure

Podcast website

devgameclub.libsyn.com

Latest episode

Jul 8, 2026

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Episodes

DGC Ep 478: Psychonauts (part three) 08.07.2026

Welcome to Dev Game Club, where this week we continue our series on Psychonauts . We dive into (ha) the lungfish levels and the Milkman Conspiracy and talk about the tension between systems and individually scripted experiences, before turning to user questions. Dev Game Club looks at classic video games and plays through them over several episodes, providing commentary. Sections played: To Milkma...

DGC Ep 477: Psychonauts (part two) 01.07.2026

Welcome to Dev Game Club, where this week we continue our series on Psychonauts . We unravel more about what this game even *is*, while at the same time looking at things like level design, abilities and powers, and other topics, before turning to listener mail. Dev Game Club looks at classic video games and plays through them over several episodes, providing commentary. Sections played: Past Mill...

DGC Ep 476: Psychonauts (part one) 24.06.2026

Welcome to Dev Game Club, where this week we start a new series on 2005's Psychonauts . We stay in the same year as our last game, and dive into a little of the prehistory of the game before diving into the game proper. Dev Game Club looks at classic video games and plays through them over several episodes, providing commentary. Sections played: Coach Oleander's Brain Issues covered: making someth...

DGC Ep 475: Splinter Cell: Chaos Theory (part four) 17.06.2026

Welcome to Dev Game Club, where this week we complete our series on Tom Clancy's Splinter Cell: Chaos Theory . We talk about some of the late levels before turning to our takeaways. Dev Game Club looks at classic video games and plays through them over several episodes, providing commentary. Sections played: Through Battery (B) and Seoul (T) Issues covered: whether Tim is North Korea, Steam Deck s...

Discord Game Club Ep. 16 10.06.2026

Tim is traveling this week, so we are reaching into the Discord Game Club interview archive. This time around, BioStats and Calamity Nolan interview Michael Patton, Nathan Hiemenz, and Ian Clark, who talk primarily about the development of Clockwork Ambrosia , but hit on lots of other stuff. We expect to return next week. Twitch: timlongojr and twinsunscorp   Discord   DevGameClub@gmail.com

DGC Ep 474: Splinter Cell Chaos Theory (part three) 03.06.2026

Welcome to Dev Game Club, where this week we continue our series on Tom Clancy's Splinter Cell: Chaos Theory . We talk about the game's tone, the depth of mechanics and their uses, the spaces, and the use of fidelity. Dev Game Club looks at classic video games and plays through them over several episodes, providing commentary. Sections played: Up through Displace Issues covered: a wry tone, avoidi...

DGC Ep 473: Splinter Cell: Chaos Theory (part two) 27.05.2026

Welcome to Dev Game Club, where this week we continue our series on Tom Clancy's Splinter Cell: Chaos Theory . We cover lots of topics, delving into stealth and AI systems, objectives and their communication, and other thoughts. Dev Game Club looks at classic video games and plays through them over several episodes, providing commentary. Sections played: Another mission Issues covered: whether it...

DGC Ep 472: Splinter Cell: Chaos Theory (part one) 20.05.2026

Welcome to Dev Game Club, where this week we start a new series on 2005's Tom Clancy's Splinter Cell: Chaos Theory . We set it in its time, talk about the Clancy of it all, and then get into the play and presentation. Dev Game Club looks at classic video games and plays through them over several episodes, providing commentary. Sections played: The first level or two Issues covered: missing a week,...

DGC Ep 471: Dungeon Keeper (part four) 06.05.2026

Welcome to Dev Game Club, where this week we complete our series on Dungeon Keeper . We talk about the various strategies we used to overcome some levels, possession, and units as resources of different kinds before turning to our takeaways. Also: Happy Birthday, Peter Molyneux! Dev Game Club looks at classic video games and plays through them over several episodes, providing commentary. Sections...

DGC Ep 470: Dungeon Keeper (part three) 29.04.2026

Welcome to Dev Game Club, where this week we continue our series on Dungeon Keeper . We talk about the weird mix of genres this game presents, and the unique problems that presents to level design and for the player. Dev Game Club looks at classic video games and plays through them over several episodes, providing commentary. Sections played: To level 8 (B) and 10 (T) Issues covered: the genre mix...

DGC Ep 469: Dungeon Keeper (part two) 22.04.2026

Welcome to Dev Game Club, where this week we continue our series on 1997's Dungeon Keeper . We talk about its tone again, and delve into a number of design topics including interface choices, verbs, and level design. Dev Game Club looks at classic video games and plays through them over several episodes, providing commentary. Sections played: Three more levels-ish Issues covered: tonal neutrality...

DGC Ep 468: Dungeon Keeper (part one) 15.04.2026

Welcome to Dev Game Club, where this week we begin a new series on 1997's Dungeon Keeper . We set the game in its team, Dev Game Club looks at classic video games and plays through them over several episodes, providing commentary. Sections played: First few levels Issues covered: fulfilling our weird needs, the iterated version of some ideas, the feel of a Bullfrog game, the impact of Bullfrog, ta...

DGC Ep 467: LoZ: Majora's Mask (part five) 08.04.2026

Welcome to Dev Game Club, where this week we complete our series on The Legend of Zelda: Majora's Mask . We talk about the demoralizing effect of a crash, hear about the notebook and time manipulation, and also turn to our takeaways. Dev Game Club looks at classic video games and plays through them over several episodes, providing commentary. Sections played: To Zora Boss (T), through Goron Dungeo...

DGC Ep 466: LoZ Majora's Mask (part four) 01.04.2026

Welcome to Dev Game Club, where this week we continue our series on Majora's Mask . Though it might come off as fairly negative, due to some of the hang-ups we've had while playing, we still love the swing of this game. Dev Game Club looks at classic video games and plays through them over several episodes, providing commentary. Sections played: Roughly Zoras/Gorons Issues covered: crunching and p...

DGC Ep 465: LoZ Majora's Mask (part three) 25.03.2026

Welcome to Dev Game Club, where this week we continue our series on Majora's Mask . We finally get into a dungeon and also talk more about tone, weirdnesses in the save system, and other topics. Dev Game Club looks at classic video games and plays through them over several episodes, providing commentary. Sections played: Past the Swamp Dungeon Issues covered: the horror of becoming a deku, the Lyn...

DGC Ep 464: LoZ: Majora's Mask (part two) 18.03.2026

Welcome to Dev Game Club, where this week we continue our series on Majora's Mask . We talk a bit about getting stuck, the structure, and do some extended catch-up on email. Dev Game Club looks at classic video games and plays through them over several episodes, providing commentary. Sections played: Up to Swamp Dungeon Issues covered: making it feel different, long-winded save mechanics, interrup...

DGC Ep 463: LoZ: Majora's Mask (part one) 11.03.2026

Welcome to Dev Game Club, where this week we begin a new series on The Legend of Zelda: Majora's Mask . We of course set the game first in its time and at Nintendo before turning to the opening and the feel of the game. Dev Game Club looks at classic video games and plays through them over several episodes, providing commentary. Sections played: Through the first Clock Tower entry Issues covered:...

DGC Ep 462: Looking Back on a Decade 26.02.2026

Welcome to Dev Game Club, where this week we comment on ten years of doing this podcast. Dev Game Club looks at classic video games and plays through them over several episodes, providing commentary. Note: we recorded our first podcast on Feb 26th, 2016. This episode reflects that date. At the time, we actually banked a few episodes, and decided to hold off a week to do that. We never banked an ep...

DGC Ep 461: Ultima IV (part four) 18.02.2026

Welcome to Dev Game Club, where this week we complete our series on 1985's Ultima IV . We delve into dungeons, pilot ships all over, explore the later-game evolutions of the quest, and share some stories before turning to our takeaways. Dev Game Club looks at classic video games and plays through them over several episodes, providing commentary. Sections played: Many hours more Issues covered: the...

DGC Ep 460: Ultima IV (part three) 11.02.2026

Welcome to Dev Game Club, where this week we continue our series on Ultima IV . We talk about the boat, we talk about dungeons (a tiny bit), we deep dive into NPCs and consequences, we talk about the quests and how everything is in the world, and answer some listener email. Dev Game Club looks at classic video games and plays through them over several episodes, providing commentary. Sections playe...

DGC Ep 459: Ultima IV (part two) 04.02.2026

Welcome to Dev Game Club, where this week we continue our series on 1985's Ultima IV . We talk a lot about the mysterious sense of the game, the talking interface and mechanics, and dive a bit into combat before turning to reader mail. Dev Game Club looks at classic video games and plays through them over several episodes, providing commentary. Sections played: Another number of hours Issues cover...

DGC Ep 458: Ultima IV (part one) 28.01.2026

Welcome to Dev Game Club, where this week we begin a series on 1985's Ultima IV . After talking about the recent Defeating Games for Charity, we set the game in its time, talk about our encounters in the past with the series, and then dive into the manuals and the start of the game. Dev Game Club looks at classic video games and plays through them over several episodes, providing commentary. Secti...

DGC Ep 457: Pikmin (part three) 21.01.2026

Welcome to Dev Game Club, where this week we continue our series on Pikmin . We talk about building back from loss, a rough ending, and compact level design, amongst other things. Dev Game Club looks at classic video games and plays through them over several episodes, providing commentary. Sections played: Finished the Game (B) or Played a bit more (T) Issues covered: the charity stream, how many...

DGC Ep 456: Pikmin (part two) 14.01.2026

Welcome to Dev Game Club, where this week we return to our series on Pikmin. We talk about returning to the game after a break, the macro structure and persistence of the levels, and other topics. Dev Game Club looks at classic video games and plays through them over several episodes, providing commentary. Sections played: Several more hours Issues covered: Defeating Games for Charity, relearning...

DGC Ep 455: 2025 Year in Review 07.01.2026

Welcome to Dev Game Club, where this week we recap 2025 through our interviews. Dev Game Club looks at classic video games and plays through them over several episodes, providing commentary. It's all about our takeaways -- I'm going to let the clips speak for themselves and remove the usual stuff from here. In the past year, we interviewed eight people across seven episodes: Sean Vesce and Zack No...

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