Slide UX
Designing for Dignity
What if we designed products and services in Brain Change, AgeTech, and Care with an emphasis on the humans they support? This podcast from Slide UX spotlights innovators, clinicians, caregivers, researchers, advocates—and people with lived experience—who are shaping the future of AgeTech and human-centered care. Through honest, curious, and deeply human conversations, host Erin Young explores how thoughtful design can enhance autonomy, connection, and quality of life for people navigating aging or brain change. Each episode surfaces lessons that bridge technology, empathy, and impact.
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Brain Health Startups and Voice Biomarkers | Steve Ardire 02.10.2026 42:58
What separates the brain health startups that last from the ones that raise big and flame out? In 1988, Steve Ardire's older brother had surgery for a brain tumor, and for 26 years his MRIs came back normal. In 2016, the tumor regrew about two and a half months after a clean scan, and the second surgery left him with less mobility. It shaped how Steve sees neurotech: a product that stops at detect...
Why AgeTech Infantilizes Older Adults | Kunal Parikh 22.09.2026 55:42
Why does so much technology built for older adults look like it was designed for a four-year-old? Erin went looking for a fidget product for her dad, who had advanced Alzheimer's disease and kept trying to take apart the mechanics of his wheelchair. Almost everything she found was oversized and primary-colored, made for a toddler. It is the physical version of something that ships in software ever...
Why Caregiving Is a System, Not a Role | Holly Larson on Family Care Design 16.09.2026 54:24
What happens when a family plans for care and the plan falls apart in a week? Holly Larson spent two decades writing about technology for some of the largest companies in the world. Then her father was injured on a trip to Italy, and she and her sister found themselves running a care system at warp speed with no map for it. Nine years later they are still at it. Out of that came Family Care Horizo...
Designing for Caregivers: The Importance of Storytelling with Nicole Will of WillGather and Rendever 28.04.2026 51:09
What does it take to truly understand the people you are designing for in aging and care? It starts with listening. And few people have been listening longer or more closely than Nicole Will. In this episode of Designing for Dignity, Erin Young speaks with Nicole Will, founder of WillGather, a platform and podcast focused on aging, caregiving, and AgeTech. Nicole also works with Rendever, a VR pla...
Designing Low-Friction Cognitive Health Tools Based on Voice and Sound with Kara Uchtman of Vibes AI 14.04.2026 51:21
What if your voice could reveal what is happening in your brain years before any symptoms appear? In this episode of Designing for Dignity , host Erin Young sits down with Kara Uchtman , Clinical Research Officer at Vibes AI , a company building low-friction cognitive health tools based on voice and sound. They explore early cognitive detection, the ethics of longitudinal voice data, and what it t...
Technology for Better Senior Care: Lessons in AgeTech from Caregiving Veteran Christy Rockefeller 29.10.2025 46:33
How important is technology when it comes to top-tier senior care? In this episode of Designing for Dignity, Erin Young interviews Christy Rockefeller, a caregiving veteran and with extensive experience at tech companies focused on improving home care. Christy shares her journey into senior care, and her experiences at nursing homes, memory care, hospice, and home care. The conversation delves int...
Connecting Generations through VR Gaming with David Wyatt of Mighty Coconut 11.10.2025 47:15
What happens when virtual reality becomes a bridge between generations? In this episode, Erin talks with David Wyatt, Head of Communications and Business Strategy at Mighty Coconut, about how the hit VR game Walkabout Mini Golf unexpectedly became a favorite among older players. 💡 What You’ll Learn Why half of Walkabout Mini Golf’s players are over 45 How the pandemic shaped a new kind of social...
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