Codecks.io

Game Production Podcast

Arts EN ↓ 7 episodios

The podcast about the production and business side of developing video games.

No dejes de visitar la web del podcast y apoyar a su creador: codecks.io

Autor

Codecks.io

Categoría

Arts

Web del podcast

codecks.io

Último episodio

7 de may. de 2026

¿Dónde escuchar?

Podcasts en la app Replaio Radio Muy pronto

Los podcasts llegarán muy pronto a la app. Instálala ahora y sé el primero en descubrir una forma totalmente nueva de vivir los podcasts

Descárgala en Google Play Instálala gratis Android casi 10 M de descargas · valoración de 4,8 iOS muy pronto

Episodios

Inside Supercell's Production Playbook with Senior Producer Maria Maunula 07.05.2026

Supercell—the studio behind Clash of Clans, Brawl Stars, and Hay Day—is famous for its cell structure: small autonomous teams with full creative freedom and no managers. But as their games scale and teams grow from 10 people to 60+, the old ways stop working. In 2023, Supercell went through a transformation, and so did their production practices. Maria Maunula is a senior producer at Supercell who...

How to Ship Games on Time and on Budget with Galaxy Grove 23.10.2025

Most indie studios spend 3-5 years on a single game, hoping it becomes their big break.  Galaxy Grove? They're shipping games annually with a team of 16+ (and growing), staying on budget, and avoiding crunch. A huge amount of indie game failure comes down to one thing: poor scope management and unrealistic timelines that lead to delays and budget overruns. In this conversation, Joost (founder of G...

From Kingdom to Cloud Gardens with Thomas van den Berg of noio 09.12.2021

The Game Production Podcast is our game development podcast, featuring the production and business side of AAA and indie games. How do game developers manage ideas? How do they resolve team conflicts? How do they assess their game market chances? This is the industry podcast for game developers by game developers. In our fifth episode, Riad is talking with Thomas van den Berg of noio. How did he d...

Indie Game Marketing Tricks with Philomena Schwab of Stray Fawn Studio 15.11.2021

The Game Production Podcast is our game development podcast, featuring the production and business side of AAA and indie games. How do game developers manage ideas? How do they resolve team conflicts? How to they assess their game market chances? This is the industry podcast for game developers by game developers. In our fourth episode Riad is talking with Philomena Schwab, the co-founder of Stray...

Creating thought-provoking games with Ata Sergey Nowak from Torpor Games 28.09.2021

The Game Production Podcast is our game development podcast, featuring the production and business side of AAA and indie games. How do game developers manage ideas? How do they resolve team conflicts? How to they assess their game market chances? This is the industry podcast for game developers by game developers. In our third episode Riad is talking with Ata Sergey Nowak, the co-founder and manag...

How 11 Bit publishes games with Marek Ziemak from 11 Bit Studios 30.08.2021

Highlights from this episode: - How 11 bit studios decides which games to publish - How to pitch your indie game to 11 bit - The DNA of 11 bit-ish games - Marketing techniques that 11 bit uses   - And much more...

Networking for Game Devs with Daniel Helbig and Jan Bubenik from Megagon Industries 17.02.2020

The Game Production Podcast is our new game development podcast, featuring the production and business side of AAA and indie games. How do game developers manage ideas? How do they resolve team conflicts? How to they assess their game market chances? This is the industry podcast for game developers by game developers. Full Transcript Megagon Industries Codecks.io

Escucha el podcast Game Production Podcast en Replaio

Radio y podcasts en una sola app - gratis y sin registro. Instálala hoy y no te pierdas el estreno

Descárgala en Google Play

Replaio no es editor de podcasts; los nombres de los programas, las portadas y el audio pertenecen a sus autores y se distribuyen a través de canales RSS públicos