Daniel_ac
Epic Free Game Reviews
Two long-time friends and college professors embark on a journey to review the games Epic has given away for free in chronological order. Each episode focuses on a new game as the hosts bring different approaches and perspectives as gamers, educators, and people interested in pop culture.
No dejes de visitar la web del podcast y apoyar a su creador: epicgamereviews.podbean.com
Autor
Daniel_ac
Categoría
Web del podcast
Último episodio
16 de oct. de 2026
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Episodios
Episode 52: Jotun: Valhalla Edition - How is this game like the Dodgers! Click to find out! 16.10.2026 1:03:56
In this episode, we discuss the 2015 game Jotun: Valhalla Edition, which Epic gave away from December 6 to December 12, 2019. We continue from last time with discussions of game/environmental design and aesthetics, after first discussion the philosophy behind achievements and Souls-like games. We also talk about what we are look for in walkthroughs for games and how bad Ray feels about Mimir, and...
Episode 51: Rayman Legends - Makes me want to punch slabs of al pastor 10.10.2026 1:04:45
In this episode, we discuss the 2013 game Rayman Legends, which Epic gave away from November 29 to December 6, 2019. This game prompted a lot of discussion about different game elements, from what makes a mascot iconic, to music and art direction, to pacing and accessibility. We also think about themes of dreams from a psychoanalytic perspective, proclaims that feminism sells!, and think about the...
Episode 50: Bad North - Everyone come on down and pillage us! 20.09.2026 1:01:40
In this episode, we discuss the game Epic gave away from November 21 to November 29, 2019, the 2018 strategy game Bad North. We start with a conversation on why Vikings and the Middle Ages remain such fascinating subjects for popular culture, think about the function of a tutorial in a game, discuss item philosophies, active and passive abilities, and ask "What itch is this?" R/ bald also makes an...
Episode 49: The Messenger - Sometimes I want to push buttons and kill things 07.09.2026 1:11:27
In this episode we discuss the game that Epic gave away from November 14 to 21, 2019, the action platformer from 2018 The Messenger. We ask the important questions, like What is the rhetorical situations of ninjas? and Is this the Victorian era Matrix? We also delve into ideas of nostalgia and games in terms of sound design and mechanics, the role of the hero's journey as a structuring concept, an...
Episode 48: Nuclear Throne - If Guns 'N Roses were actual cowboys 28.08.2026 1:04:35
In this episode, we discuss the game that Epic gave away from November 7 to 14, 2019, the 2015 Roguelike Nuclear Throne. This allows us to discuss our own favorite game genres, dodging in games, the follies of figuring out "how long to beat" a game is, eating shredded cheese and playing NBA Jam, what supermarket Walt Whitman would shop at, and so much more!
Episode 47: Ruiner - Come for the matriarchy, stay for the torture 07.08.2026 1:14:12
In this episode, we discuss the 2017 twin-stick shooter Ruiner, which Epic gave away from November 7 to November14, 2019. This allows conversations about the role of game adaptations to film and television, if games need a plot, the aesthetics of the future, and how indie games pay homage to the 80s and 90s.
Episode 46: SOMA - Here a Murderbot, there a Murderbot, everywhere a...butthole? 24.07.2026 1:14:55
In this episode, we discuss horror sci fi game SOMA, which Epic gave away from October 31 to November 7, 2019. We discuss the role of space in popular culture, what works and doesn't work for a protagonist, the ethics of the game (and what makes moral choice meaningful), and the mechanics of opening toilets in games. Overall, we liked this game - it is well done, cares for the player, puzzles are...
Episode 45: Costume Quest - The Ballad of the Fabulous Unicorn Rizz Lord 17.07.2026 1:12:52
In this episode, we discuss the cute 2010 RPG Costume Quest, which Epic gave away from October 31 to November 7, 2019. This allows us to talk about Halloween as a cultural phenomenon, including our own experiences with the holiday (and our anger that the game doesn't focus much on candy!). We also talk about the role of cultural signifiers like suburbia, twins, and yetis, how earnest and campy th...
Episode 44: Q.U.B.E. 2 - Joy from Cube-Pan-A to Cube-Pan-Z 10.07.2026 1:04:51
In this episode, we discuss the 2018 puzzle game Q.U.B.E. 2, which Epic gave away for free from October 24 to October 31, 2019. This opens conversations about science fiction world-building, the role of science in our world, and how the cultural zeitgeist affects how we play games. Overall we felt pretty positively about this game, especially in how it didn't feel like it was trying to be heavy-ha...
Episode 43: Layers of Fear - Nothing more scary than rotary phones and luscious man lips 26.06.2026 1:14:10
In this episode, we discuss the 2016 horror game Layers of Fear, which Epic gave away from October 24 to October 31, 2019. We focus on thinking about intertextuality in games (with the many Dorian Gray references in this game), the use of art and aesthetics in games, the effects of streaming culture on game development, and themes of gender and alcoholism, especially as they are rooted in Victoria...
Episode 42: Observer - Caffeine straight into my blood! 19.06.2026 1:13:53
In this episode, we discuss the game Epic gave away from October 17 to October 24, 2019, the 2017 psychological horror game Observer. This allows us to chat about worldbuilding, the aesthetics of dystopia, the genre of Eurojank, and technology addiction and surveillance in the modern world
Episode 41: Alan Wake's American Nightmare - Alan has wares, if you have coin 05.06.2026 1:13:27
In this episode, we discuss 2012's Alan Wake: American Nightmare, which Epic gave away for free from October 17 to October 24, 2019. We begin by considering why specific games get adapted and why Alan Wake might not have an adaptation yet. This leads to conversations about the meta elements of the game, the way certain games intend for players to analyze specific elements, the corporate influence...
Episode 40: Surviving Mars - People only want a teensy bit of the real 29.05.2026 1:10:48
In this episode, we discuss the game Epic gave away from October 10 to October 17, 2019, the city building simulation game, Surviving Mars (2018). This allows us to consider the function of realism and authenticity in media, the way tutorials can derail a game experience, and the escapist fantasy of a game about technology and utopia. We also return to the important fact that Ray secretly has a (M...
Episode 39: Minit - Does it please the suburban coupon woman? 22.05.2026 58:28
In this episode, we discuss the 2018 quirky action adventure Zelda-like, Minit, which Epic gave away for free from October 3 to October 10, 2019 (bonus - I didn't notice until right now that October 3, 2019 is also when my second daughter was born!). This allows us to talk about gimmicks in games, in many different ways about representations of animals, about game pacing, the continued significanc...
Episode 38: Everything - Let us take communion of Mountain Dew and Cheetos 15.05.2026 1:11:51
In this episode, we discuss the 2017 universe simulation game Everything, which Epic gave away from September 26 to October 3, 2019. We explore the idea of a game with a message or a serious game, say more about indie games as alternative forms of therapy, and consider the ecocritical possibilities of games (and simulations). This also allows us to consider what philosophical voices would be good...
Episode 37: Metro 2033 Redux - Ladies and gentlemen, Soviet Wonderwall 08.05.2026 1:14:27
In this episode, we discuss the game that Epic gave away from September 26 to October 3, 2019, the survival horror first-person shooter Metro 2033 Redux (initially released in 2010, with the Redux version from 2014). We discuss the ethos of the game (modernist, Soviet-core, etc.), chat about the history of mine carts in video games (with thanks to this post: https://www.resetera.com/threads/a-brie...
Episode 36: Batman Arkham Trilogy - Jim Gordon is Basically Princess Peach 24.04.2026 1:18:14
After a hiatus due to business and health, we are back on track with an episode on the Batman Arkham Trilogy (Asylum, 2009; City, 2012; and Knight, 2015), which Epic gave away from September 19 to September 26, 2019. We discuss why superheroes are so appealing, what types of games would work for superhero narratives, the sexualization of characters in these games, and the mental health narratives...
Episode 35: Lego Batman Trilogy - Playing with studs in the manosphere 03.04.2026 1:18:20
In this episode, we discuss the game(s) Epic gave away from September 19 to September 26, 2019, the Lego Batman Trilogy. We discuss the legacy of both superheroes and lego, the gender politics of superheroes, camp and humor in games, and aspects of games like voiceacting, open worlds, and character abilities.
Episode 34: Conarium - Click the mute button to make xenophobia disappear! 27.03.2026 1:02:44
In this episode, we discuss the game Epic gave away from September 12 to September 19, 2019, the Lovecraft-inspired horror walking simulator from 2017, Conarium. This game allows us to consider Lovecraft's legacy, to think about race and xenophobia in games, what horror means as a concept, and the Unreal Engine
Episode 33: The End is Nigh - You have to know cosmology to get poop humor 20.03.2026 1:07:39
In this episode, we discuss the game epic gave away from September 5 to September 12, 2019, the platformer from 2017 The End is Nigh. We discuss whether dark humor can be pulled off in games, the loneliness epidemic, the continued use of nostalgia (cartridges and floppy discs) in indie games, classic music, and games as dadaist experiences, among other things. Ray also asks an important question -...
Episode 32: Abzu - Back off Cthulhu, we have Shark Jesus 13.03.2026 1:07:11
In this episode, we discuss the game Epic gave away September 5 - September 12, 2019, the 2016 underwater adventure game Abzu. We discuss the use of mythology within video games as source material, why water levels are so hated, the idea of an "entry point game, and conservation themes within games, among other things. We especially focus on why a Hammerhead Man is a bad idea.
Episode 31: Celeste - Canadian sense and sensibility 06.03.2026 1:08:25
In this episode we discuss the game Epic gave away from August 29 to September 5, 2019, the platformer and indie darling Celeste. We focus a lot on mental health in games and also the way that U.S. oriented games differ in their philosophies and epistemology from games made in other countries. We also talk about games that are made for speedrunning, accessibility features, psychoanalysis (Lacanian...
Episode 30: Inside - Blob is beautiful 27.02.2026 1:11:55
In this episode, we discuss the game that Epic gave away from August 29 to September 5, 2019, the 2016 puzzle platformer Inside. During the conversation, we consider whether indie studios should focus on what they do well or branch out, whether controller or keyboard is better for indie games, visual accessibility, whether resistance to systems is possible, and much more! Ray also admits that his...
Episode 29: Fez - Legally distinct circular transportation ducts 20.02.2026 1:17:02
In this episode we discuss the game that was given away from August 22 to August 29, 2019, the puzzle platformer from 2012, Fez. We discuss the impacts of the historical game transition from 2D to 3D, indie game development cycles, the innovative nature of indie games, our nostalgia for hidden objects and objectives in games, and more - including Virginia Woolf hats!
Episode 28: Hyper Light Drifter - American Horror Story: Insurance 06.02.2026 1:10:14
In this episode, we discuss the game Epic gave away from August 15 to August 22, 2019, Hyper Light Drifter. This allows us to have conversations about the ideal gaming console (with a shout out to the Dreamcast!), the role of emotions and narrative in games, Platonic philosophy and the Great Chain of Being as a theme, and achievements. Kanye is also in the cast of characters that unfortunately mak...
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