Benjamin Carcich
Building Better Games
Leadership in game dev is hard. I can't make it easy, but I can make it a heck of a lot better. My name is Benjamin Carcich, and this podcast helps leaders in game dev who feel stuck, ignored, and out of options find their path to success. I've spent the last several decades studying and leading in environments ranging from the U.S. Army through to game development. I want to share what I've learned. Better leadership is a huge opportunity in the games industry. Let's make it better together. Better leaders build better games.
No dejes de visitar la web del podcast y apoyar a su creador: buildingbettergames.gg
Autor
Benjamin Carcich
Categoría
Web del podcast
Último episodio
20 de oct. de 2026
¿Dónde escuchar?
Podcasts en la app Replaio Radio Muy prontoLos podcasts llegarán muy pronto a la app. Instálala ahora y sé el primero en descubrir una forma totalmente nueva de vivir los podcasts
Episodios
E77: How You Know Which Game To Make, with Omar Kendall 03.12.2024 55:49
Figuring out a novel game idea is HARD. You can't just hope the mishmash of ideas in your head are going to come together - history shows they often don't. So how do you pick your target? Omar Kendall is here to help you out with that. Enjoy! Key Takeaways: Learn how Elden Ring and FromSoftware's iterative approach shaped success. Discover why leveraging your team's strengths beats chasing trends....
E76: How to Market Your Game with Chris and Joe from Ignition Facility 19.11.2024 37:18
Marketing games is tough. The world is twisting under our feet right now, as big and small studios struggle to reach players. The world is changing, but there are things you can do. We've got Chris and Joe here to help you better market your game. Enjoy! Key Takeaways: Navigating Niche Marketing: How targeting specific communities can yield better results than broad-based marketing strategies. T...
E75: Why It's So Hard To Get Players To Play Your Game, with Joe and Chris from Ignition Facility 05.11.2024 51:40
In this episode, Ben sits down with Chris Heintz and Joe Blancato, co-founders of Ignition Facility, to discuss the challenges and strategies in game marketing today. As game industry veterans with deep experience in marketing for top studios like Riot Games, Chris and Joe share insights on why traditional marketing models often fall short in a crowded gaming landscape. They explore how studios ca...
E74: How To Write Compelling NPCs For Space Marine 2 with Matthew Garcia-Dunn 22.10.2024 51:14
Narrative is often overlooked in game dev. We want to explore what you might be missing if you skip writers, storytellers, and worldbuilders, and what to look for when working with them. We are joined by Matthew Garcia-Dunn, who most recently wrote for Space Marine 2. Enjoy! Key Discussion Points: The role of narrative in game development and why it's essential How to effectively build worlds that...
E73: The Challenges Game Studios Face And Saying Goodbye with Aaron Smith 08.10.2024 35:21
Welcome to the BBG podcast! In this special episode of Building Better Games, co-host Aaron Smith returns to share his insights on game development, leadership, and the state of the industry. Aaron opens up about the challenges facing AAA studios today, the impact of the pandemic on his career, and his recent decision to step back from the podcast and industry. He also discusses the importance of...
E72: How to Engage Players and Improve Retention through Flow with Kevin Scheepers 24.09.2024 33:51
Welcome to Episode 72 of the Building Better Games Podcast! We're getting back into flow, this time focusing on players and game design. Kevin Scheepers, the founder of FlowMate and GameWell, will be talking about how you can build flow into your games to improve engagement. Have you ever felt completely immersed in a game, losing track of time and becoming one with the experience? Or wondered how...
E71: How Baldur's Gate 3's Story And Cinematics Were Built with John O'brien and Greg Lidstone 10.09.2024 40:53
Welcome to the BBG podcast! Today, we venture into the heart of Larian Studios, the creative minds behind the critically acclaimed Baldur's Gate 3. John O'Brien and Greg Lidstone unveil the culture and processes behind the game's cinematic development, offering insights into adapting to an evolving story and nurturing a collaborative environment. Key Points: Embracing Fluidity: Baldur's Gate 3's d...
E70: How to Move Faster With Flow in Game Dev with Kevin Scheepers 27.08.2024 39:24
Welcome to the BBG podcast, episode 70! In today's episode, Ben dives deep into the concept of flow with Kevin Scheepers, founder of FlowMade and GameWell. If you've ever wondered how to enhance collaboration in your dev teams or struggled with balancing a chaotic calendar, this episode is for you. Kevin shares his passion for creating high-functioning game studios by focusing on organizational fl...
E69: How Product Thinking Can Help Your Game with John Cutler 13.08.2024 43:23
Welcome to another episode of Building Better Games! Today, we are thrilled to have John Cutler, a capable and experienced product leader with a background in tech (with some game development and music thrown in). John will share his insights on fostering a healthy product culture, maintaining vision, and avoiding common pitfalls in the industry. Key Points: John Cutler's Journey: Started with a v...
E68: How to Create an Effective Game Vision with Graham McAllister 30.07.2024 42:51
Graham McAllister Returns! We dive deeper into the challenges of vision alignment in game development, helping you improve vision at your studio. Discover practical advice for game dev leaders, the impact of misaligned visions, and strategies to foster better communication and unity within teams. Whether you're a developer or a publisher, this episode offers valuable insights to enhance your game...
E67: The #1 Reason Game Dev Fails with Graham McAllister 16.07.2024 42:11
In this episode, Ben Carcich and Dr. Graham McAllister explore the concept of vision in game development, highlighting the common challenges and misalignments that teams face. They discuss the importance of a unified vision, how it impacts the final product, and the friction that arises when vision is unclear or miscommunicated. Join us as we delve into the intricacies of vision alignment and its...
E66: How to Optimize Game Development with Patric Palm, Founder of Favro 02.07.2024 36:10
Welcome to another episode of "Building Better Games." In this episode, Ben sits down with Patric Palm, CEO and founder of Favro, to delve into the intricacies of game development and how modern tools and practices can revolutionize the process. Patric shares his vast experience and provides insights on improving game production, enhancing collaboration, and achieving excellence in live operations...
E65: How To Do Game Design During Ideation with Greg Street 18.06.2024 42:42
In this episode of "Building Better Games," Benjamin Carcich and Greg Street, also known as Ghostcrawler, delve into the intricacies of game design during the ideation phase. Greg shares his extensive experience from his time working on League of Legends, World of Warcraft, Age of Empires, and his current venture at Fantastic Pixel Castle. Key Discussion Points: Early Stages of Game Development:...
E64: Why Estimation In Game Dev Is So Hard 04.06.2024 44:52
In this episode of "Building Better Games," hosts Benjamin Carcich and Aaron Smith dive into the complex and often frustrating topic of estimation and planning in game development. They address the challenges, misconceptions, and emotional reactions surrounding estimation, drawing on their extensive experience in the industry. The episode also covers current trends in game development, including t...
E63: People, Products, And Playtests: Staying Connected To Your Players (Republish of Episode 1) 21.05.2024 1:00:44
Episode 63: People, Products, Playtests (Republish of E1 of BBG) Welcome to Building Better Games! Due to Ben's recent knee surgery, we're revisiting one of our most popular episodes from season two. In this episode, originally titled "People, Products, Playtests," we dive deep into the importance of maintaining a strong relationship with the games we create. By the way, our discord community is l...
E62: What Leadership Skills Matter Most in Game Development? 07.05.2024 47:54
Are you leveraging the full potential of your leadership role in game development? Or are you stuck in the traditional tech-driven mindset? In this episode of the Building Better Games podcast, hosts Ben and Aaron dissect the common leadership missteps in game development and offer a fresh perspective on what effective leadership really looks like in the game dev industry. Key Highlights: Reth...
EP61: How to Get Promoted in Game Dev 23.04.2024 48:04
Titles and seniority impact your ability to drive positive change. It's worth knowing what promotion looks like so you can have the maximum impact possible. In this episode of the Building Better Games podcast, join hosts Ben and Aaron as they delve into strategies for climbing the career ladder in game development. They explore the often overlooked tactics and mindsets essential for professional...
EP60: Breaking Down GDC 2024 - Upcoming Trends, Triumphs, and Tribulations 09.04.2024 44:51
In this episode of the Building Better Games podcast, join hosts Ben and Aaron as they recap GDC 2024, diving deep into the heart of game development, user-generated content (UGC), and the role of AI. Ben and Aaron dissect the changing dynamics of game creation, pondering the sustainability and success of non-lifestyle games amidst a sea of thousands-hour adventures. They navigate the intricate w...
EP59: Should You Be a Servant Leader in Game Development? 26.03.2024 47:16
Is true leadership about wielding power, or is it the art of empowering others? In this episode, Ben and Aaron tackle the often misunderstood concept of servant leadership within the game development arena. They dissect the myths surrounding the philosophy, highlighting the difference between being a mere servant to the team and truly leading by serving. Delving into the nuances of engineering as...
EP58 Why Your Favorite Games Are Getting More Expensive to Make 12.03.2024 42:16
Why are your favorite games getting more expensive to make? In this episode, Ben and Aaron dive into the escalating dynamics of game development costs and the transformative shift towards user-generated content and indie gaming success. They explore the astronomical budgets of AAA games, touching on examples like GTA 6's rumored $2 billion development cost, and contrast these figures with the effi...
EP57 Addressing the Real Issues of Today's Games Industry 27.02.2024 42:33
In this episode, Ben and Aaron navigate the intricate landscape of leadership within the gaming industry. They tackle the dichotomy between mobile and traditional gaming leadership, the economic shocks shaking the foundation of game studios, and the contentious monetization strategies dividing industry veterans. Delving deeper, the conversation illuminates the pressures of balancing creative inno...
E56 Solving Despair and Burnout in Game Development with Greg Street 13.02.2024 46:13
Despair and burnout are commonplace in game development. As leaders, what can we do about that, both to prevent it and solve it when it's present? In this episode, we're joined by Greg Street, a veteran in the game development industry, currently serving as the Studio Head and Game Director at Fantastic Pixel Castle Greg shares his valuable experiences and strategies for tackling burnout, demorali...
E55 How to fix the Friction Between Creative Directors & Producers 06.02.2024 53:18
In this episode, Ben and Aaron delve into the complex interplay between creative direction and executive production in game development. They explore the challenges and pitfalls of aligning creative vision with operational efficiency, emphasizing the importance of collaboration between different leadership roles. The discussion includes real-world examples and insights into developing a successful...
E54 How to Design for Live Service Games w/ Head of League of Legends Andrei Van Roon 16.01.2024 44:02
In this episode, Andrei Van Roon, the Head of League Studio at Riot Games joined Ben and Aaron to discuss the emergence of live service and gameplay in the gaming industry and how it has become the default expectation for players. Andrei shares insights on the importance of regular updates and content expansion to keep players engaged. He emphasizes the need for a high level of quality in live ser...
E53 How Often Should You Release in Game Dev with Josh Thaler 02.01.2024 44:24
In this episode, Josh Thaler discusses the mindset and skills required to build successful live service games. He emphasizes the importance of total ownership, where every team member takes responsibility for the features they develop. Josh also highlights the need for empathy and grit in the team, as well as the importance of building a strong technical foundation with tools like continuous integ...
Podcasts similares
Replaio no es editor de podcasts; los nombres de los programas, las portadas y el audio pertenecen a sus autores y se distribuyen a través de canales RSS públicos