James Staley

Board Game Binge

Do you love board games? I do! But do you ever wonder what goes on behind the scenes? How do meet-up groups get organized? What is the difference between a successful and an unsuccessful Kickstarter campaign? How do publishers get their games to market? How are people reaching their market in an ever more competitive market? What type of social media personalities are springing up in support of this industry? James interviews experts from across the industry and takes a peak under the hood in his quest to understand this far reaching community. Each episode is bite-sized, clocking in around 30...

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Autor

James Staley

Categoría

Leisure

Web del podcast

boardgamebinge.com

Último episodio

14 de oct. de 2026

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Episodios

Episode 420: Scott Morris, Steelwing Games 14.10.2026

Steelwing Games is owned by Scott Morris, who has been a member of the board game industry for nearly two decades. With experience in hobby retail, game design and development, publishing, licensing, manufacturing, logistics, and distribution, Scott’s goal is to use those experiences to craft fun and exciting tabletop games that are approachable and welcoming for everyone, while also offering oppo...

Episode 419: Jay Cormier, Off Page Games 06.10.2026

Jay was a freelance board game designer for 15 years, co-designing games like Junk Art, In the Hall of the Mountain King, Belfort, and Scooby-Doo: Escape from the Haunted Mansion. He then started Fail Faster, which includes tools and courses to help game designers get better at designing games. He then started his own publishing company in 2019 called Off the Page Games where he publishes games ba...

Episode 418: Shawn Malkou, Capitalize Game 29.09.2026

Shawn Malkou is an entrepreneur, content creator, and the creator of Capitalize, a wealth-building board game designed to teach real-world financial strategies in a fun way. With a background spanning over a decade in digital media and online content creation as well as finance and real estate, he has amassed millions of views while sharing insights on business, finance, and credit. Channeling his...

Episode 417: Kamil Langie, Thistroy Games 22.09.2026

Kamil is a video editor and motion designer byvday, board game designer by night. He has the absolute privilege of transforming his ideas into real-life products that people can enjoy. His love of coming up with ideas, crafting prototypes, and spending an unreasonable amount of time arguing with himself whether a new mechanic fits the game or not has led to a series of micro games with a loyal fol...

Episode 416: Luke Berdowski, FUdice 14.09.2026

Catvale started as a passion project on Luke’s bedroom table almost four years ago, fully inspired by his cats: Lama & Furia. Fudice isn't a big studio. It's just Luke - designer, publisher, marketer, logistics department, box packer... and a few more hats he’s gladly worn. Catvale was entirely self-funded, and together with a small group of talented artists Luke took a chance on this fluffy w...

Episode 415: Kevin Levy, Board Game Days Knoxville Convention 08.09.2026

Kevin Levy is a game designer and the Executive Director of Board Game Days, a Charitable Non-profit organization and board gaming convention. The convention, runs October 16-18 at The Mill & Mine in Knoxville TN. This convention features all kinds of tabletop gaming, ranging from a large variety of board games, dexterity games, RPGs, and social deduction games. There will also be a ton of boa...

Episode 414: Jeremy Foust, CEO VFI Asia & Gamerati 01.09.2026

Jeremy, a native of Ohio, spent over 20 years in China managing logistics networks. He now lives in Raleigh, NC, with his wife and three children. In the United States, he can devote more time to discussing projects with publishers. He is looking forward to playing Avalon - The Riven Vale this week with his gaming group. VFI Asia’s solutions: VAT‑free shipping, premium protective packaging, and co...

Episode 413: Sebastian Bleasdale, Wildscape 25.08.2026

Sebastian Bleasdale's love of games started as a teenager when he bought copies of Settlers of Catan and Eupharates and Tigris . His third purchase, Simply Cosmic , resulted in his first game design attempt, as he attempted (and failed) to make it match his tastes. He was deterred from further design experiments until he graduated from Cambridge University and moved to Windsor. Here he started pla...

Episode 412: Nigel Matthews, GamesQuest 18.08.2026

Nigel Matthews is CEO of ShipQuest, the market leader in Kickstarter Fulfillment for Board Games in the EU. With a huge wealth of knowledge and experience, Nigel digs into the changing rules around shipments to the EU and how to best navigate them along with the new testing requirements for the tabletop industry. Learn more about GamesQuest services at https://www.gamesquest.co.uk WHERE TO FIND OU...

Episode 411: Sam Barmettler, Around the Stump Games 11.08.2026

Sam Barmettler is a game designer who runs Around the Stump Games LLC. Sam got his love of board games from his grandfather and named around the stump after the chess board and set he and his grandfather built when he was in his early teen years. He started designing through making house rules as a kid and his first actual game prototype was made out of a desire to play in the Megaman BN universe...

Episode 410: Jeffrey CCH, Ice Makes Games 04.08.2026

Jeffrey CCH is the founder and lead designer of Ice Makes in Hong Kong. He designs games with attention to what players feel and think as play progresses. Rather than focusing only on mechanics, Jeffrey considers how choices create meaning and how shared play leads to conversation beyond the table. For him, a successful game is one that leaves players with memories, insights, and stories they want...

Episode 409: Chris Backe, Entro Games 28.07.2026

Chris Backe (rhymes with hockey) runs the one-man show at Entro Games. Born near Chicago, IL, USA, he's been designing games since 2016. Chris went full-time in the board game industry in 2021, and has a number of design / developer credits on https://boardgamegeek.com/boardgamedesigner/112652/chris-backe . He runs Virtual Playtesting, Tabletop Publishers, and designs print-and-play games for Shin...

Episode 408: Nick Federico, Millrat Studio 21.07.2026

Millrat Studio is a partnership between board game designers Nick and Adam from Boston. They are designers rooted in the local Boston board game community. Nick and Adam organize and run playtest events, teach game design to families, and Nick has spoken about the design process in classrooms and on panels. Recently. they launched MILLRAT Pack!, a collection of four lightweight games. Check it out...

Episode 407: George Li, Rabble 14.07.2026

George Li is a partner and designer in the indie Board Game company Rabble. They create games that spark joy, connection, and growth. No matter your age, Rabble believes we all need moments where we can let down our guard, be a little silly, and connect with the people around us. That’s why Rabble creates games that not only inspire more play, but also show how play enriches our lives. George's la...

Episode 406: Michal Vitkovsky, Shiver Me Timbers 07.07.2026

Michal Vitkovsky is a Czech-born tech journalist living in Germany. Inspired by his love of Sid Meier’s Pirates!, he designed an open sandbox Pirate themed game called Shiver Me Timbers, which first launched on Kickstarter in 2020. After a few expansions & upgrades, he is back after a 5 year break with a reprint of Shiver Me Timbers, this time on Gamefound. You can check out the campaign here:...

Episode 405: Nathan & Mel, Pick Up & Play Games 30.06.2026

Nathan Lundgaard is the co-founder of Pick-Up and Play Games and Lead Game Designer for Bananarchy. Nathan has been designing games just for fun since he was a little kid and after covid decided to finally turn his passion into a business. Mel Chua is a software engineer turned game publisher who's spent a decade writing code and a suspicious amount of energy on games designed to ruin friendships....

Episode 404: Kevin Vogt, Dream Bridge Games 23.06.2026

In 2025, after military service, raising their families, and a lifetime around the game table, Kevin Vogt, his wife Megumi (also a veteran), and their lifelong friend Amy O’Rourke (an Air Force wife and mother), got serious about play and founded Dream Bridge Games. Dream Bridge Games is a small independent studio creating immersive, family-friendly board games that combine original artwork, inven...

Episode 403: Michael Orion, Rolling Wizards 16.06.2026

Michael founded Rolling Wizards in Vietnam 2 years ago, leveraging his experience leading innovation strategy at Salesforce and global business development at Meta. He combines this with over 30 years as a dedicated student of game design and psychology to create meaningful experiences with games. You can check his website at https://www.rollingwizards.com/games or follow his adventures on his Fac...

Episode 402: Richard MacRae, Analog Game Studios 09.06.2026

Richard MacRae is the owner of Analog Game Studios, an indie publisher with many titles under its belt including Centrix, Latte Throwdown, and Kill the King. His recent collaboration with the renowned Dr. Reiner Knizia brings Fruit Island to North America on Kickstarter. You can check out the campaign live on Kickstarter here: https://www.kickstarter.com/projects/analoggamestudios/fruit-island?ref...

Episode 401: Alain Matte, Zeronimo Games 02.06.2026

Alain Matte is a Quebec-based illustrator, game designer, and founder of Zeronimo Games. After years of working on family-friendly brands and licensed properties, he decided to create something a little less wholesome: Animalcatraz, a sandbox prison brawler for 2–8 players where animal inmates fight, steal, trade, escape, and commit crimes to become the KINGPIN. Inspired by graphic novels, open-wo...

Episode 400: Dr. Reiner Knizia, Prolific Board Game Designer 26.05.2026

Dr. Reiner Knizia is one of the most prolific game designers in the industry with more than 900 games and books published in numerous countries and languages worldwide selling millions of copies. Many global licences such as Game of Thrones, Harry Potter, Hot Wheels, Lego, Lord of the Rings and the Hobbit, Mickey Mouse and Donald Duck, Monopoly, Pirates of the Caribbean, Playmobil, the Simpsons, S...

Episode 399: Seppy Yoon, Fight in a Box Games 19.05.2026

Seppy Yoon is chief designer for Fight in a Box Games and head of marketing for Floodgate games, both out of Minneapolis. He's the designer for the game of year winning Conquest Princess: Fashion is Power, Barkane: the RPG you play with your dog, and of course End of the Line: Post-Apocalyptic Family Survival. He's been leading Fight in a Box since 2012 and part of Floodgate since 2024! His newest...

Episode 398: Mathue Ryann, Envy Board Games 12.05.2026

Mathue Ryann is the founder of Envy Born Games, an indie tabletop publisher known for creating innovative and travel friendly games that blend strong themes with approachable gameplay. Over the past several years, Mathue has built a growing presence in the board game industry through successful crowdfunding campaigns, convention appearances, and the popular Tiny Game Series. His recent release, Ja...

Episode 397: Antonios Yannopoulos, Teetotum Game Studios 05.05.2026

Antonios Yannopoulos is a founder of Teetotum Game Studios, an independent board game company. They are full of ideas and enthusiasm, and we try to create fun experiences through innovative board games. Their newest game, a modern newly illustrated reprint of GOA, is currently on Gamefound Here: https://gamefound.com/en/projects/teetotum-game-studios/restart Follow the podcast on Social Media: Fac...

Episode 396: Doria Roustan, Grammes Edition 28.04.2026

Doria Roustan is a professional in the board game publishing industry, passionate about tabletop games since childhood. She began her career working in a specialized game store while studying publishing and communication, before joining well-known publishers such as Matagot and Funforge. She has also designed and self-funded her own board games, while supporting private companies as an editorial a...

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