Nick Grant
80 Level Podcast
80 Level Podcast is an episodic show for game developers, digital artists, animators, video game enthusiasts, CGI and VFX specialists. Join us to learn about new workflows, discuss new tools and share your work.
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Episodios
How to Make VFX for Big-Budget Films - 80 Level Podcast 11.01.2023 43:50
Send us Fan Mail Greg Teegarden, Emmy-nominated VFX Artist from Digital Domain takes us behind the scene of producing high-quality visual effects for DC’s Black Adam and other big-budget movies. Greg also talks about the future of VFX and the place of AI & real-time rendering tools in it. Greg Teegarden is a Digital Effects Supervisor for Black Adam movie Visit Digital Domain’s website: https:...
The Challenges of Building Mixed Reality Games - 80 Level Podcast 21.12.2022 25:50
Send us Fan Mail The founder of Synodic Arc Michael Pulis talked about his experience working on mixed reality titles and the future of the metaverse. Check out Synodic Arc’s new Mixed Reality game Zombies Noir: https://www.oculus.com/experiences/quest/4745920782133500/ Visit Synodic Arc website: https://synodicarc.com/ More gamedev & digital art news, tutorials, and interviews with experts:...
Growing Demand for VFX Artists in Games - 80 Level Podcast 07.12.2022 59:37
Send us Fan Mail Together with Jason Keyser from VFX Apprentice we've talked about stylized VFX production and the importance of learning visual effects for game developers these days. We’ve also dived into Jason’s experience at Riot Games and he shared what is it like to work for a big studio. Check out VFX Apprentice website and learn from professionals: https://www.vfxapprentice.com/ Check...
Becoming a Screenwriter with Simon Racioppa - 80 Level Podcast 23.11.2022 37:16
Send us Fan Mail Simon Racioppa, one of the screenwriters and executive producers behind Emmy-Nominated animated anthology, The Boys Presents: Diabolical, talked with 80 Level about scriptwriting, making it in Hollywood, and building your career in this tough business we call show. Watch a full trailer of The Boys Presents: Diabolical on YouTube: https://www.youtube.com/watch?v=LO8mSkbppE4&ab_...
Visual Language in Games with Massive Black - 80 Level Podcast 09.11.2022 41:58
Send us Fan Mail Melissa Lee, President of Massive Black (one of the leading art outsourcing studios) has joined the 80 Level Podcast. We’ve talked about the creative challenges, the changes visual art in video games has undergone throughout the years, and its influence on the game’s perception. Massive Black Website: https://massiveblack.com/ Melissa Lee is a President at Massive Black LinkedIn:...
How to Make Mobile Games in Modern Years? - 80 Level Podcast 25.10.2022 38:53
Send us Fan Mail Kip Katsarelis from Magic Fuel Games talked about his career journey from being an Executive Producer on SimCity at Electronic Arts to building his own games with a smaller team of dedicated developers. We also talked about hiring, retaining, and growing talent. Magic Fuel Games Website: https://www.magicfuelgames.com/ Kip Katsarelis is a Chief Product Officer at Magic Fuel Games...
From Outsourcing to Art Management with Len de Gracia - 80 Level Podcast 05.10.2022 46:58
Send us Fan Mail Former CD Projekt Art Manager Len de Gracia talked about her experience working in big-budget games. We discussed work in Europe, the outsourcing market, and the challenges of game production, and shared some advice for artists on what they can improve to land a great job. Len de Gracia is an Associate Art Director at Build A Rocket Boy LinkedIn: https://www.linkedin.com/in/lendeg...
Plask AI at Gamescom 2022: Revolution in Animation - 80 Level Podcast 20.09.2022 23:50
Send us Fan Mail We've talked with the CEO of Plask AI Junho Lee about changing traditional animation workflows with modern neural network solutions. Plask is an all-in-one browser-based AI motion capture tool and animation editor. Plask Website: https://plask.ai/ Try Plask for free: https://80lv.pro/plasktrial Junho Lee is the Founder & CEO of Plask LinkedIn: https://www.linkedin.com/i...
Learning 3D on YouTube: How Does It Work? - 80 Level Round Table 06.09.2022 51:21
Send us Fan Mail Animator, and department coordinator at SAE Creative Media Institute, Reza Sarkamari talked with 80 Level about his work on YouTube, discussed ways to engage with students, and shared some advice for beginners, who want to make games and film. Reza Sarkamari is an Animation Department Coordinator at SAE Institute Australia SARKAMARI YouTube Channel: https://www.youtube.com/c/Sarka...
What Does Game Producer Do? - 80 Level Round Table 23.08.2022 41:21
Send us Fan Mail Xsolla's Slava Lukyanenka talked about his experienceing crafting big blockbusters in Poland and helping smaller indie teams find their way in today's saturated market. Slava Lukyanenka is a Director of Products at Xsolla (Formerly - Senior Producer at CD Projekt Red) LinkedIn: https://www.linkedin.com/in/viachaslaulukyanenka/ Xsolla Website: https://xsolla.pro/main Xsol...
Limited Run Games on Selling Physical Game Copies in the 21st Century - 80 Level Round Table 09.08.2022 37:40
Send us Fan Mail Physical game sales are still going strong. Together with Limited Run Games Marketing Director Alena Alambeigi we've discussed the need for owning your own copy in the game community and talked about modern ways of game distribution. Limited Run Games Website: https://limitedrungames.com/ Alena Alambeigi is the Marketing Director of Limited Run Games LinkedIn: https://www.l...
The Future in Movies with Perception - 80 Level Round Table 26.07.2022 40:04
Send us Fan Mail Perception leaders Danny Gonzalez and Jeremy Lasky share how the company creates visions of the future for some of the world's biggest film studios. We've talked about their work with Marvel, production, design, inspiration, and also projects, where sci-fi film know-how helps improve real-world businesses. Perception Website: https://www.experienceperception.com/ Film Ca...
What's It Like Running a Studio in London? Sharkmob Has the Answers - 80 Level Round Table 13.07.2022 46:38
Send us Fan Mail Sharkmob London Managing Director James Dobrowski and Art Director Benjamin Penrose talked about games made in Great Britain and shared their thoughts on helping people grow in their new studio. Sharkmob Website: https://www.sharkmob.com/ Sharkmob Job Openings: https://career.sharkmob.com/ James Dobrowski is the Managing Director of Sharkmob London LinkedIn: https://www.linkedin.c...
Beyond-FX CEO Keith Guerrette on Education in Games and the Future of VFX - 80 Level Round Table 28.06.2022 43:30
Send us Fan Mail Beyond-FX CEO Keith Guerrette joined 80 Level Round Table to discuss the studio's apprenticeship program. We also talked about VFX in games, the power of community, and the amazing stuff happening with RealtimeVFX forums. Beyond-FX Website: https://www.beyond-fx.com/ Apprenticeship program: https://www.beyond-fx.com/apprenticeship-program Real-Time VFX Forum: https://realtime...
Feardemic’s Scott Millard on Developing and Publishing Horror Games - 80 Level Round Table 14.06.2022 49:36
Send us Fan Mail In the new episode of 80 Level Round Table, the CEO of Feardemic Scott Millard joined Kirill Tokarev to tell us why the company decided to focus on publishing horror games, explain why people choose to develop horrors, speak about the advantages of having a publisher for your projects, and share some important piece of advice to aspiring Game Developers. Follow 80 LEVEL on social...
80 Level Round Table: David Ventura on the Peculiarities of Japanese Gamedev 31.05.2022 34:20
Send us Fan Mail The CEO of Ichigoichie Games David Ventura has joined 80 Level Round Table to tell us about the peculiarities of Japanese game development and compare them to European and American gamedev, explain why he moved to Sweden, and speak about Ichigoichie’s games and hiring practices. Follow 80 LEVEL on social media: https://www.facebook.com/LevelEighty https://www.instagram.com/eighty_...
80 Level Round Table: Techland, the Studio & Tools Behind Dying Light 2 Stay Human 17.05.2022 42:31
Send us Fan Mail Lead Designer at Techland Tymon Smektala has joined Kirill Tokarev at 80 Level Round Table to tell us about the life and culture of the studio, discuss the tools Techlannd uses to create massive open-world environments, and share some behind-the-scenes information about the studio’s recently-released Dying Light 2 Stay Human. Follow 80 LEVEL on social media: https://www.facebook.c...
80 Level Round Table: Postcard Games’ CEO & Artists on Employment, Studio’s Culture, and Careers 04.05.2022 1:00:06
Send us Fan Mail 80 Level Round Table returns in a new and improved live format! This time, Postcard Game Studio’s CEO and Game Director Ray Almaden, Lead Environment Artist Martin Teichmann, and Environment Artist Peter Wano have joined Kirill Tokarev to tell about the company’s culture and recruitment process, discuss the role of Environment Art in game development, talk about the studio’s upcom...
80 Level Round Table: Bohemia Interactive: Enfusion Engine, Metaverse, and How to Stay Relevant 03.03.2022 34:18
Send us Fan Mail Project Lead responsible for Bohemia Interactive’s Enfusion Engine Pavel Šafář has joined Kirill Tokarev at 80 Level Round Table to discuss the development process behind the engine, explain how the company has managed to stay relevant for so long, and share some thoughts regarding the future of game engines. Follow 80 LEVEL on social media: https://www.facebook.com/LevelEighty ...
80 Level Round Table: The Company Man: Developing and Marketing an Indie Game 16.02.2022 31:35
Send us Fan Mail Andrew Teo, the CEO and Founder of Forust Studio, a game development studio based in Malaysia, has joined 80 Level Round Table to tell us about the development process behind their game The Company Man and discuss effective marketing strategies, indie developers can use to promote their games. Follow 80 LEVEL on social media: https://www.facebook.com/LevelEighty https://www.inst...
80 Level Round Table: iLogos Studios on Competition, Outsourcing & Blockchain in Mobile Gamedev 03.02.2022 48:05
Send us Fan Mail The Co-Founder of iLogos Game Studios Alexander Goldybin and the company's CBDO and Board Member Svitlanka Sergiichuk Romaniuk have joined 80 Level Round Table to discuss outsourcing in the mobile game industry, iLogos' views on competition, and the future of blockchain technologies in mobile games. Follow 80 LEVEL on social media: https://www.facebook.com/LevelEighty ht...
80 Level Round Table: ÜberStrategist’s COO Gareth Williams on Effective PR for Video Games 13.01.2022 37:26
Send us Fan Mail The COO at ÜberStrategist Gareth Williams has joined 80 Level Round Table to talk about effective PR strategies the company uses to promote the games, explain the difference between marketing and PR, and discuss how the PR industry has changed over the past years. UberStrategist is a boutique video game PR agency that specializes in positive publicity, effective promotion, and hig...
80 Level Round Table: Capsule Studio & DI4D On Creating Digital Humans 23.12.2021 34:00
Send us Fan Mail The Co-Founder of Capsule Studio Stéphane Montel and Facial Capture Supervisor from DI4D Lewis Telfer have joined Kirill Tokarev at 80 Level Round Table to discuss the production process behind a trailer for Farming Simulator 22 and shed some light on the creation of digital humans. Follow 80 LEVEL on social media: https://www.facebook.com/LevelEighty https://www.instagram.com/80....
80 Level Round Table: Zoic Studios: Creating VFX for Movies & Series 09.12.2021 54:04
Send us Fan Mail The Founder of Zoic Studios Andrew Orloff has joined the 80 Level Round Table to discuss Zoic's history in the VFX industry, talk about movies and series Zoic has made visual effects for, and discuss the company's plans regarding Virtual Production. Follow 80 LEVEL on social media: https://www.facebook.com/LevelEighty https://www.instagram.com/80.lv https://twitter.com/8...
80 Round Table: Alina Ivanchenko On Working As A Character Artist 02.12.2021 20:31
Send us Fan Mail A Canadian 3D character artist, illustrator, and ZBrush Live representative Alina Ivanchenko has talked about the nuances of being a character artist for videogames, discussed some of her most memorable projects, including making characters for Ori and the Will of the Wisps, and explained how to overcome the challenges character artists face. Follow 80 LEVEL on social media: https...
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