The Incomparable Dungeon Masters

Total Party Kill

Leisure EN ↓ 573 episodes

Adventuring since 2013, Total Party Kill is an actual-play podcast in which a bunch of friends play D&D on the Internet for your amusement.

Be sure to visit the podcast's website and support the creator: www.theincomparable.com

Author

The Incomparable Dungeon Masters

Category

Leisure

Podcast website

www.theincomparable.com

Latest episode

Oct 13, 2026

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Episodes

124: Rat Sandwich 29.11.2017

The adventurers investigate the underground complex beneath Kled, turning up a magic rock and a serious vermin infestation problem. Also, Carlos carefully studies a closed door and nobody notices until it’s too late.

123: A Taste of Kled 15.11.2017

In this exciting return to the world of Dark Sun and Eglath’s Angels, pottery is purchased and giant sinkholes are investigated.

122: Batsbatsbatsbatsbatsbats 31.10.2017

Shocktober comes to a spooky finale, at long last! Will our adventurers survive? What will be the fate of the two children they were tasked to save? Will Henry meet the fate of a Frankenstein (monster), or is there an exciting career as a Frankenstein (lawyer) ahead of him? It all ends here!

121: United States v. Dracula 26.10.2017

The final battle begins! Our adventurers take on vampire lord Malthus Seyvoth and his undead accomplices as our Shocktober adventure reaches its climax! Who will escape alive?

120: Orbs McQuarrie 17.10.2017

The journey through the creepy (and deadly) hall of mirrors comes to an end! But who will be left alive to solve the final math problem?

119: The Mirror Has Two Faces 10.10.2017

Deeper into the hall of mirrors! Our Shocktober adventurers grapple with some of their most terrifying foes yet: geometry and the possibility that they’ll need to solve a math problem. Plus energy beams and undead wraiths!

118: Please Roll Clockwork Bird 04.10.2017

For our third (and final!) spooky year, we return to Seyvoth Manor, where a crew of adventurers is desperately trying to survive a spooky house and rescue two children who have been kidnapped from their village. This Shocktober surprise features a previously unexplored room, a spooky doll, and a final ascent to the third floor of the manor, where the evil lord Seyvoth awaits…

117: Netflix and Kill 20.09.2017

Omlol learns an important lesson about asking doors and chests if they are mimics… the hard way! Then our adventurers return to Kled to have interesting conversations with uninteresting townspeople.

116: We're Hotel Inspectors 06.09.2017

After a little more time annoying people in Kled, our adventurers head to the famed Trickle Rock Cave, where there is a little bit of trickling and a little bit of danger!

115: Party in the Front, Stables in the Back 23.08.2017

Our party invades the city of Kled, splits the party, starts a hootenanny, makes new friends, and does what they do best—which is apparently lying unnecessarily?

114: A Chip Off the Old Rock 08.08.2017

We were in the desert Everybody had matching tattoos Somebody rolled into our flock And we all saw a rock It wasn’t a rock It was a rock monster Rock monster

113: Intimidate the Wind 27.07.2017

In a bit of trouble with wind and templars, the adventurers of Eglath’s Angels take on a new mission to get themselves out of the city of Tyr for a little while. Turns out they’re just as bad at lying as they always were. And a new friend joins the party! But once they’re out in the desert, they’ll prove themselves to be cunning warriors… right?

112: This Is Turning Into a Death House 12.07.2017

A final battle with greenery, and then our adventurers will try to escape from the Death House at last! But will the house truly live up to its diabolical name?

111: Fake Cult News 02.07.2017

Death House continues barreling toward its inevitable end! Will all our adventurers make it out alive?

110: Not My Centipedes, Not My Circus 16.06.2017

From a hugging wall come creepy, hulking ghoulish creatures ready to kill (or hug?) our adventurers! And then later there may be a crypt with a whole lot of bugs.

109: The Legendary Hugging Wall 03.06.2017

Death House resumes, and our adventurers must explore strange passageways, discovering deceptive items and even more deceptive walls!

108: Tugging on the Orb 18.05.2017

So there’s this orb, and it’s pretty shiny. Maybe we should touch it?

107: Paladins Crying Uncontrollably 07.05.2017

You’re a mean one, Mr. Grick. Also, Ghouls are not nice.

106: A Little Dust-Up 20.04.2017

The journey into Death House goes a little deeper, with creepy closets, creepy magical foes, and more creepy children!

105: All Children Are Creepy 05.04.2017

A new adventure begins! Led by Dungeon Master Dan Moren, our adventurers wake from a night by a campfire to discover a deserted town, a couple of creepy kids, and a suspiciously creepy mansion.

104: We Wreck Everything We See 21.03.2017

At long last, the final confrontation with the vampire lord! But will our adventurers’ previous actions in the Undermountain be to their own benefit, or will they play right into their enemy’s hands?

103: Cowering Behind a Wizard 08.03.2017

Our adventuring crew approaches its final destination, the lair of the vampire lord. But first, a seemingly innocuous anteroom with two pools in it! Surely nothing bad can happen here!

102: All Hands on Deck! 21.02.2017

What happens when you put a dude in a Ding-Dong? What’s the most menacing sort of high-five you could imagine? Things get much more dangerous as you close in on a diabolical vampire lord…

101: Please Avenge My Death 08.02.2017

Pools and Ghouls! Creepy liquid and horrible wraiths and a surprising encounter with a Ding-Dong. The Undermountain dungeon crawl… er, crawls toward its climax!

100: Ask the Dungeon Masters 31.01.2017

In this special 100th edition, we take a break from the regular D&D playing to quiz all of our Dungeon Masters on questions supplied by Total Party Kill listeners.

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