Monica Cornetti

The Gamification Quest

Business EN ↓ 104 episodes

Embark on an exciting journey to revolutionize corporate learning and development, employee onboarding, training, and adult classrooms with the dynamic world of gamification. Join us at 'The Gamification Quest,' where Sententia Gamification takes you on a captivating exploration of this cutting-edge strategy, designed to ignite motivation and engagement among employees, customers, and students. Our podcast features insightful conversations with leading experts in Learning and Development, Adult Education, and Platform Providers. Discover a treasure trove of actionable tips, tools, and techniqu...

Author

Monica Cornetti

Category

Business

Latest episode

Nov 9, 2025

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Episodes

Chuck Sigmund - Is it a Game… or is it Gamification? 12.08.2017

Is it a Game… or is it Gamification? What's the Difference? E-learning is a fundamental piece of business training strategy. While this method of training provides many useful ways of transferring information, the larger challenge is how to best sustain that learning. In recent years, many companies have moved toward creating “gamified” courses for their learners, but what exactly does that mean?&...

Your Brain is Wired to Learn Through Stories... So Tell a Story Today 22.07.2017

Many trainers and instructional designers have already discovered the power of storytelling in a practical sense – they have observed how compelling a well-constructed narrative can be. But recent scientific work is putting a much finer point on just how stories change our attitudes, beliefs, and behaviors. Should we incorporate into every training or presentation some kind compelling, story or na...

Michael Matera - Gamification in Education 21.01.2017

My guest this week is Michael Matera and our topic today is:  Gamification in Education What does gamification look like in the education space? Does gamification in education have the power unlock both student’s potential, creativity and enthusiasm? What does it do for the teachers? Michael and I are will explore with you how teachers can use powerful game machines in their courses and lesso...

Jean Castonguay - NeuroTracker – Enhancing Awareness and Focus 07.01.2017

Used by elite athletes and military Special Forces to heighten human performance, by clinicians to improve the cognitive health of patients, and by students to boost learning – NeuroTracker uses a multiple object tracking exercise to: Improve Attention Enhance Executive Function and Working Memory Heighten Visual and Auditory Processing Speed Increase Inhibition and Response Control Elevate Biolog...

Davd Metcalf, PhD - Innovations in Training 05.11.2016

We are barraged with a constant stream of new ideas for design and delivery of solutions that can improve learning, engagement, and performance. Finding methods to rapidly evaluate innovation, while maximizing the benefits and minimizing the risks, can mean the difference between success and failure. How can you strategically innovate your training so that your learners develop new knowledge faste...

The Big Sponge Hangout - The Right Game for You 03.09.2016

Big Sponge Hangout – Sharing Insights and Information from The World of Learning Technologies Over the course of four days, some of the biggest names in L&D gathered to share their tips for achieving success across a variety of topics, so that the audience would be able to take away ideas and suggestions to implement into their own L&D programs. In this session:  The right game for yo...

Jordan Fladell - Gamification & Analytics – What’s Possible? 06.08.2016

As gamification becomes more pervasive in learning programs across the globe training professionals have an unique opportunity to generate powerful analytics that can shape future learning experiences . Traditionally learners and their managers have focused on capturing who took the test, when they took it, and what the final score was on the program. While that is important, they are missing out...

Zsolt Olah - Game Thinking and the MVP of Instructional Design 23.07.2016

Our topic today is:  Game Thinking and the MVP of Instructional Design with special guest Zsolt Olah. Zsolt participated in Kevin Werbach's G.A.M.E. (Gameful Approaches of Motivation and Engagement) along with researchers and practitioners of game design and gamification such as Karl Kapp, Amy Jo Kim, and Sebastian Deterding. While researchers and practitioners might have disagreed on many le...

David Chandross - Gamification Research in Health Care, Addiction, and Higher Ed 16.07.2016

This week my guest is David Chandross and our topic is:  Gamification Research in Health Care, Addiction, and Higher Ed David has been involved in fascinating research on gamification for health professions and other big projects such as: the training of health care professionals in geriatric care; the conversion of undergraduate degree courses into gamified systems; and the gamification...

Monica Cornetti - The Gamification of Learning Part 3: Rules, Rewards, and Results 04.07.2016

  This week on Gamification Talk Radio, we finish exploring the seven continents on our journey, and review Rules, Rewards, and Results. Level 5:  Siberian Express – Why would they want to play? As you create your gamification experience, think of creative features that will appeal to a variety of intrinsic and/or extrinsic motivators of your players. Define what core drivers of motivati...

Monica Cornetti - The Gamification of Learning Part 2: Measurement and Behaviors 25.06.2016

Using the metaphor of a World Explorer, Monica takes you inside her hands-on, gamified playshop to explore the beauty, awe, marvels, and dangers of the seven levels of successful gamification. You'll learn how to plan for your journey and pack wisely to make every item count. This week we continue and explore to more of the seven continents on our journey, and about keeping score and how the game...

Monica Cornetti - The Gamification of Learning Part 1: Objectives and Players 18.06.2016

Using the metaphor of a World Explorer, Monica takes you inside her hands-on, gamified playshop to explore the beauty, awe, marvels, and dangers of the seven levels of successful gamification. You'll learn how to plan for your journey and pack wisely to make every item count. This week to get started we explore two of the seven continents on our journey, and begin with business objectives and...

Darryn Van Den Berg - Would a Great Gamification Strategy Add Value to Your Corporate L&D? 28.05.2016

With Special Guest Darryn Van Den Berg – founder of Passion 4 Development (p4d.co.za) – an Organizational Development Company based in Johannesburg, South Africa. In this episode of Gamification Talk Radio, we’ll be discussing How Gamification Increases Value in Corporate Learning and Development.   To increase productivity and improve the bottom line -- savvy corporate T&D executives are...

Bernardo Letayf - How to Gamify your Classroom using BLUErabbit 21.05.2016

Overview of BLUErabbit | BLUErabbit BLUErabbit is a tool to superpower teachers and students. We want to change education around the world and make sure everyone has access to incredible and meaningful education. Because BLUErabbit is a relatively new platform for educators to use in their classroom – today Bernardo and I discuss what BLUErabbit is and what it isn't. We explore how to apply gamifi...

Nate Brown - Engaging Employees Through Gamification 14.05.2016

Gamification is way more than badges and high scores on a leaderboard.  It is finding creative and exciting ways to turn everyday work into engagement opportunities!  Between mini disc golf tournaments, rock star awards, happiness wheels, murder mystery dinners and countless other pursuits, at his workplace, my guest today gives his team a compelling story to tell.   Today Nate...

David Mullich - A Lesson In Teaching Gamification 07.05.2016

Gamification may be widely talked about in the media, but it's still not widely taught in school. But today you’ll hear how Los Angeles Film School instructor David Mullich teaches his game design students about gamification.  In his gamification workshop, David's students learn to: Specify a user journey, from onboarding to mastery, for a business or non-profit activity to gamify Identify th...

Jonathan Peters, PhD - WHY We Play – Part 2 30.04.2016

WHY We Play – Part 2 People don't fit nicely into categories, and we're in the people business. So, what if we looked at things differently?  Once we know why people do things, we can anticipate what they enjoy doing and what they consider fun. Once we know that, we can add game elements, mechanics, and dynamics that they'll actually enjoy, that will cause them to want to play. Today’s episod...

Jonathan Peters, PhD - WHY We Play 23.04.2016

People don't fit nicely into categories, and we're in the people business. So, what if we looked at things differently?    Once we know why people do things, we can anticipate what they enjoy doing and what they consider fun.  Once we know that, we can add game elements, mechanics, and dynamics that they'll actually enjoy, that will cause them to want to play.  Today’s episode...

Monica Cornetti - Should You Start with Low Tech Gamification? 16.04.2016

By now you’ve heard about gamification for corporate learning and organizational development, but how do you take the elements of gamification and make them a reality within your organization? Are you asked to show a measurable ROI on areas like: Improved employee performance Improved employee satisfaction and retention Saved time Saved money Overall competitive advantage This week on Gamification...

Dr. Howard Green - The Gamification of Dermatology for Skin Photo Identification 26.03.2016

This week Monica welcomes one of America's top doctors, Dr. Howard Green. Mobile apps are an integral part of most of our lives and and their use in the workplace as well as in our personal lives is growing. In this fascinating segment we'll explore SkinPhotoTextMatch - a medical information technology company currently focused in the field of Dermatology. The company has recently launched the wor...

Monica Cornetti - Should Narrative Be a Part of EVERY Corporate Learning Program? 19.03.2016

Imagine that you’re asked to create a training program/job aid to address quality control issues within your organization. You could start with flow charts, statistics, and time studies… OR you can create a Quest. Now every problem becomes a challenge to overcome, a mystery to be solved. The focus is on the goal and if the team works together and makes the necessary sacrifices – everyone will be a...

Dutch Driver - Open Mic Part 2 - Motivation, Mastery, and Manipulation 27.02.2016

Part 2 of a casual open mic session where Dutch turns the tables on Monica and interviews her about gamification. In this session we discuss: The value of Gamification Hub – an online community of international gamification enthusiasts Progress as a part of Mastery SAPS – Status, Access, Power, Stuff Extrinsic vs. Intrinsic Motivation Creating habits vs. manipulation It’s casual, it’s unedited, it...

Dutch Driver - Open Mic - Gamification and the 2020 Workforce 20.02.2016

Part 1 of a casual open mic session where Dutch turns the tables on Monica and interviews her about gamification. This week my guest is Dutch Driver – like most of my gamification colleagues – we met through social media – and then had an opportunity to meet live and in person when I was in Alabama speaking a few years back. Dutch is one of those creative, research type people that I find fascinat...

An Coppens - Gamification and Gender Differences... The Feminine Viewpoint 13.02.2016

In this episode of Gamification Talk Radio, An and Monica  discuss the gamification industry, which like most technology fields, has been male dominated and often not very lady friendly. With Gamification in enterprise and learning however, we need to appeal to both genders. Discussion topics include: What are the key differences in motivation between genders in the workpl...

Jordan Fladell - What You Should Know About Learning in the Mobile Era 06.02.2016

With special guest Jordan Fladell, EVP and Co-Founder of mLevel ( www.mlevel.com ) Today we’re going to explore mobile learning. As I’ve worked on gamification strategies for organizations that plan to use mobile devices in the delivery of the content – I've learned that mobile learning is so much more than just reformatting our eLearning on a mobile device. Jordan is going to help...

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