Gabe Barrett

The Board Game Design Lab

Leisure EN ↓ 491 episodes

The Board Game Design Lab was created for one purpose: to help you design great games people love. To accomplish that goal, this podcast interviews designers, publishers, and board game insiders on specific topics related to game design. I don't waste time talking about recently played games or pop culture. Instead, the show does a deep dive into subjects that I hope you’ll find extremely valuable as you progress through your game design journey.

Author

Gabe Barrett

Category

Leisure

Podcast website

boardgamedesignlab.com

Latest episode

Oct 1, 2025

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Episodes

Multiple End Game Triggers with Noel Gussen 13.03.2019

Noel Gussen, designer of  Deckfighters , discusses designing a game with multiple win conditions. Noel’s MMA style card game has lots of ways to win (and lose), so we talk through different ways to add multiple end-game triggers. The post Multiple End Game Triggers with Noel Gussen appeared first on Board Game Design Lab .

[BONUS] Jay Cormier on Managing Multiple Designs at the Same Time 08.03.2019

The post [BONUS] Jay Cormier on Managing Multiple Designs at the Same Time appeared first on Board Game Design Lab .

Playtesting Pro Tips with Jay Cormier 06.03.2019

Jay Cormier, designer of  Belfort  and tons of other games, discusses tons of ins and outs of playtesting. Jay has been designing games for over 15 years and has a ton of experience and advice on how to get to the best game possible.  And be sure to check out Jay’s playtest journal on Kickstarter HERE .​​ The post Playtesting Pro Tips with Jay Cormier appeared first on Board Game Design Lab...

[BONUS] Joe Slack on Going Pro in the Gaming Industry 01.03.2019

The post [BONUS] Joe Slack on Going Pro in the Gaming Industry appeared first on Board Game Design Lab .

Teaching Game Design with Joe Slack 27.02.2019

Joe Slack, college instructor of game design, discusses the ins and outs of teaching game design to other people. Joe recently went full-time in the gaming industry and is focussing on helping others learn how to bring their games to life. And be sure to check out Joe’s board game design course HERE . The post Teaching Game Design with Joe Slack appeared first on Board Game Design Lab .

[BONUS] Patrick Rauland on Designing Asymmetrical Games 22.02.2019

The post [BONUS] Patrick Rauland on Designing Asymmetrical Games appeared first on Board Game Design Lab .

[ANNOUNCEMENT] Learn How to Design Great Games People Love 21.02.2019

The post [ANNOUNCEMENT] Learn How to Design Great Games People Love appeared first on Board Game Design Lab .

Product Management and Game Design with Patrick Rauland 20.02.2019

Patrick Rauland, designer of Fry Thief , discusses product management and how it relates to game design. Patrick has worked as a pro product manager in the software industry, and there are tons of ways that understanding product management will make you a better designer in everything from prototyping to playtesting to running a Kickstarter. Patrick’s game, Fry Thief, is on Kicksta...

[BONUS] Jason Tagmire on Kickstarting Small Games 15.02.2019

The post [BONUS] Jason Tagmire on Kickstarting Small Games appeared first on Board Game Design Lab .

Small Games that Pack a Big Punch with Jason Tagmire 13.02.2019

Jason Tagmire, founder of  Button Shy Games , discusses the process of designing and publishing small games that pack a big punch. Jason’s company specializes in 18 card games, and he’s become a master at packing a ton of game into a small package.​​ And check out Button Shy’s latest game on Kickstarter HERE . The post Small Games that Pack a Big Punch with Jason Tagmire app...

[BGDL+] Interviewing Reiner Knizia for the 2nd Edition of the Board Game Design Advice Book 12.02.2019

The 2nd edition will hit Kickstarter on February 19th, so be sure to check it out! The post [BGDL+] Interviewing Reiner Knizia for the 2nd Edition of the Board Game Design Advice Book appeared first on Board Game Design Lab .

[BONUS] Eric Rayl on How to Film a Great Video 08.02.2019

The post [BONUS] Eric Rayl on How to Film a Great Video appeared first on Board Game Design Lab .

The Game Designers Documentary with Eric Rayl 06.02.2019

For the past 3 years, Eric Rayl has been traveling around the world interviewing some of the best designers in the world about their games, their processes, and their experiences in the industry. Check out the documentary HERE . The post The Game Designers Documentary with Eric Rayl appeared first on Board Game Design Lab .

[BONUS] Bill Lasek on the 5 Starting Points for Design 01.02.2019

The post [BONUS] Bill Lasek on the 5 Starting Points for Design appeared first on Board Game Design Lab .

Programmable Action Games with Bill Lasek 30.01.2019

Bill Lasek, designer of  Koi , discusses how to design programmable action games. Programmable actions provide really interesting options for players and create really interesting challenges for designers. Bill’s game, Koi, programs fish moving around a pond, so he has first-hand experience with this type of game. The post Programmable Action Games with Bill Lasek appeared first on Board Gam...

[BONUS] James Van Niekerk on Approaching Publishers 25.01.2019

The post [BONUS] James Van Niekerk on Approaching Publishers appeared first on Board Game Design Lab .

Board Game Graphic Design with James Van Niekerk 23.01.2019

James Van Niekerk, professional graphic designer and creator of Valor & Villainy , discusses colors, fonts, hierarchies, and tons of other concepts that you need to think about when working through the graphic design of a game. The post Board Game Graphic Design with James Van Niekerk appeared first on Board Game Design Lab .

[BONUS] Tim Fowers on Connecting with Gamers 18.01.2019

The post [BONUS] Tim Fowers on Connecting with Gamers appeared first on Board Game Design Lab .

Designing Deduction Games with Tim Fowers 16.01.2019

Tim Fowers, designer of  Burgle Bros  and  Fugitive , discusses how to design deduction games. Fugitive is one of my favorite deduction games, and Tim’s next game,  Sabotage , is also a really cool deduction game coming out later this year. The post Designing Deduction Games with Tim Fowers appeared first on Board Game Design Lab .

[BONUS] Steven Aramini on Re-Theming a Game 11.01.2019

The post [BONUS] Steven Aramini on Re-Theming a Game appeared first on Board Game Design Lab .

Designing Area Control Games with Steven Aramini 09.01.2019

Steven Aramini, designer of Animal Kingdoms , discusses how to design an area control game. Animal Kingdoms won the 2018 Cardboard Edison award and is a really clever, card-driven area control game. The post Designing Area Control Games with Steven Aramini appeared first on Board Game Design Lab .

[BONUS] Fabian Zimmermann on Roll & Write Games 04.01.2019

The post [BONUS] Fabian Zimmermann on Roll & Write Games appeared first on Board Game Design Lab .

Designing a Negotiation Game with Fabian Zimmermann 02.01.2019

Fabian Zimmermann, designer of  Goodcritters , discusses how to design a negotiation game. Goodcritters is the most recent game in the Dice Tower Essentials line, and negotiation is the core of the game. The post Designing a Negotiation Game with Fabian Zimmermann appeared first on Board Game Design Lab .

[BONUS] Darwin Kastle on Starting a Board Game Company 28.12.2018

The post [BONUS] Darwin Kastle on Starting a Board Game Company appeared first on Board Game Design Lab .

Designing a Deck Building Game with Darwin Kastle 26.12.2018

Darwin Kastle, from  White Wizard Games , discusses how to design a deck builder. Darwin is a hall of fame Magic: the Gathering player and has a TON of experience designing card games. His most popular games are Star Realms and Hero Realms. The post Designing a Deck Building Game with Darwin Kastle appeared first on Board Game Design Lab .

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