Gabe Barrett
The Board Game Design Lab
The Board Game Design Lab was created for one purpose: to help you design great games people love. To accomplish that goal, this podcast interviews designers, publishers, and board game insiders on specific topics related to game design. I don't waste time talking about recently played games or pop culture. Instead, the show does a deep dive into subjects that I hope you’ll find extremely valuable as you progress through your game design journey.
Author
Gabe Barrett
Category
Podcast website
Latest episode
Oct 1, 2025
Where to listen?
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Episodes
[BONUS] Rita Orlov on Adding Mystery to a Game 21.12.2018 6:21
The post [BONUS] Rita Orlov on Adding Mystery to a Game appeared first on Board Game Design Lab .
Designing Puzzle Games with Rita Orlov 19.12.2018 50:52
Rita Orlov discusses how to design a good puzzle game. Through her company, Post Curious , Rita designs deeply immersive games for people who enjoy a good challenge. The post Designing Puzzle Games with Rita Orlov appeared first on Board Game Design Lab .
[BONUS] Dan & Connie Kazmaier on In-Game Economy Systems 14.12.2018 12:15
The post [BONUS] Dan & Connie Kazmaier on In-Game Economy Systems appeared first on Board Game Design Lab .
Creating an Online Playtesting Group with Daniel & Connie Kazmaier 12.12.2018 39:56
Daniel and Connie Kazmaier discuss how they put together a rather large online playtesting group for their game, Chai. They have nearly 800 playtesters in their group and go into how they’ve nurtured and developed it. The post Creating an Online Playtesting Group with Daniel & Connie Kazmaier appeared first on Board Game Design Lab .
[BONUS] The Importance of Narrative in Games with Stephen & Michael Stagliano 07.12.2018 19:42
The post [BONUS] The Importance of Narrative in Games with Stephen & Michael Stagliano appeared first on Board Game Design Lab .
Designing a Tabletop RPG with Stephen & Michael Stagliano 05.12.2018 1:16:30
Stephen and Michael Stagliano discuss designing an RPG system. They’ve been working on their own tabletop RPG game, and they run a podcast, both called Tavern of Heroes . They’ve been playing and designing role playing games for years, and we have a lively discussion on the ins and outs of putting one together. These guys have an incredibly high charisma modifier, haha. The post Desig...
[BGDL+] My Kickstarter Post Mortem 04.12.2018 36:25
Jamey Stegmaier and I discuss what went wrong with my Kickstarter campaign and what I’m doing differently for the relaunch. Check out the relaunch of The Final Flicktier HERE . The post [BGDL+] My Kickstarter Post Mortem appeared first on Board Game Design Lab .
[BONUS] Aron West on Building a Fanbase 30.11.2018 8:32
The post [BONUS] Aron West on Building a Fanbase appeared first on Board Game Design Lab .
Designing Dexterity Games with Aron West 28.11.2018 58:22
Aron West, designer of Catacombs , discusses the art and challenges in designing dexterity games with depth. He’s been designing and publishing these types of games for years and has a ton of insight on the topic. And be sure to check out the latest version of Catacombs HERE . The post Designing Dexterity Games with Aron West appeared first on Board Game Design Lab .
[BONUS] Jackson Pope on the Ups and Downs of Publishing 23.11.2018 9:03
The post [BONUS] Jackson Pope on the Ups and Downs of Publishing appeared first on Board Game Design Lab .
Designing Hand Crafted Games with Jackson Pope 21.11.2018 47:07
Jackson Pope , founder of Eurydice Games , talks about designing and putting together hand made games. Jackson has been hand crafting and selling his games for years and has a ton of insight on the topic. You can find the episode HERE . The post Designing Hand Crafted Games with Jackson Pope appeared first on Board Game Design Lab .
[BGDL+] When Gatekeepers Say No, Creating Must-Have Components, and Using Video in Design 16.11.2018 30:48
The post [BGDL+] When Gatekeepers Say No, Creating Must-Have Components, and Using Video in Design appeared first on Board Game Design Lab .
[BONUS] David Abelson on Bringing Family into Game Design 16.11.2018 9:14
The post [BONUS] David Abelson on Bringing Family into Game Design appeared first on Board Game Design Lab .
Designing Abstract Games with David Abelson 14.11.2018 57:47
David Abelson , founder of Fisher Heaton Games , talks about designing abstract games. David’s abstract game, Intelle , is a brain burning 2 player experience with a theme that actually makes sense. And be sure to check out the solo expansion for Intelle on Kickstarter HERE . The post Designing Abstract Games with David Abelson appeared first on Board Game Design Lab .
[BONUS] Dustin Staats on Contributing to the Board Gaming Community 09.11.2018 6:31
The post [BONUS] Dustin Staats on Contributing to the Board Gaming Community appeared first on Board Game Design Lab .
Gaming in the Classroom with Dustin Staats 07.11.2018 46:48
Dustin Staats , founder of Board Gaming with English , talks about using and designing games in the classroom. Dustin has taught all over the worlds and regularly uses games to reinforce different concepts his students are learning. The post Gaming in the Classroom with Dustin Staats appeared first on Board Game Design Lab .
[BONUS] Jamey & Gabe on Designing The Final Flicktier 02.11.2018 11:16
The post [BONUS] Jamey & Gabe on Designing The Final Flicktier appeared first on Board Game Design Lab .
Celebrating 100 Episodes! 31.10.2018 36:47
Jamey Stegmaier is guest hosting, and we’re celebrating 100 episodes of the show! We’re talking past, present, and future with lots of interesting things thrown in. The post Celebrating 100 Episodes! appeared first on Board Game Design Lab .
[BONUS] Calum Taylor on Designing in Isolation 26.10.2018 9:23
The post [BONUS] Calum Taylor on Designing in Isolation appeared first on Board Game Design Lab .
Randomness and Player Agency with Calum Taylor 24.10.2018 57:20
Calum Taylor , designer of Motora , talks about balancing luck with player agency. It’s good to have luck to keep a game unpredictable, but if it goes too far, players will feel like the game is playing them. You need to make sure players feel in control while also allowing for cool “plot twist” moments. And be sure to check out Calum’s game on Kickstarter HERE . The pos...
[BONUS] Nick Kopp on Bar Codes and SKUs 19.10.2018 10:20
The post [BONUS] Nick Kopp on Bar Codes and SKUs appeared first on Board Game Design Lab .
Designing Light Games with Carla Kopp 17.10.2018 53:59
Carla Kopp, founder of Weird Giraffe Games , talks about designing light (or filler) games. Carla’s company focuses on this type of games, and she’s designed several herself, so she definitely understands the topic well. The post Designing Light Games with Carla Kopp appeared first on Board Game Design Lab .
[BONUS] Julio Nazario on Getting Inspired 12.10.2018 9:24
The post [BONUS] Julio Nazario on Getting Inspired appeared first on Board Game Design Lab .
Innovative Uses of Game Components with Julio Nazario 10.10.2018 58:35
Julio Nazario , winner of the HABA Games design challenge, talks about game components and interesting ways to use them. Julio has been designing some really innovative games using components in really cool ways. The post Innovative Uses of Game Components with Julio Nazario appeared first on Board Game Design Lab .
[BONUS] Isaac Vega on Working on Games in a Series 05.10.2018 10:51
The post [BONUS] Isaac Vega on Working on Games in a Series appeared first on Board Game Design Lab .
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