Massachusetts Institute of Technology

MIT Comparative Media Studies/Writing

Featuring a wide assortment of interviews and event archives, the MIT Comparative Media Studies/Writing podcast features the best of our field's critical analysis, collaborative research, and design -- all across a variety of media arts, forms, and practices. You can learn more about us, including info about our faculty and academic programs and how to join us in person for events, at cmsw.mit.edu.

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Massachusetts Institute of Technology

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Education

Podcast website

cmsw.mit.edu

Latest episode

Apr 5, 2026

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Episodes

Federico Casalegno, "Designing Connections" 11.10.2011

By providing a critical description of existing technologies and projects related to the use of information and communication technologies to enhance social connectivity, this talk will illustrate innovative ways to design creative new media and digital interactions to foster connections between people, information, and places. Federico Casalegno, Ph. D., is the Director of the MIT Mobile Experien...

Local News in the Digital Age 22.09.2011

Is local news a casualty of the digital age? A recent report from the Federal Communications Commission suggests that although the broad media landscape is more vibrant than ever, many state and local communities face a shortage of professional reporting, undermining journalism’s watchdog role at the local level. This Forum assesses the state of local journalism, paying special attention to the ch...

Scott Nicholson, "Breaking up the Monopoly with Modern Board Game Design" 08.09.2011

Over the last 15 years, there has been an explosion of innovation in board game styles and mechanisms. The Settlers of Catan was the game that crossed the ocean from Germany to the U.S. in the late 1990′s and kicked off this new era in board gaming. These modern board games, or Eurogames, are more engaging experiences and based less on luck than the typical roll-and-move board game design prevalen...

Media in Transition 7: "Summing Up, Looking Ahead" 16.05.2011

The closing plenary from Media in Transition 7: Unstable Platforms: Goran Bolin, Sodderton University, Sweden Pat Brereton, Dublin City University Jennifer Holt, University of California, Santa Barbara Lana Swartz, USC Moderator: James Paradis, MIT

Media in Transition 7: "Power and Empowerment" 14.05.2011

New technologies and media systems have been deployed for new distributions of power, knowledge and social organization. What do you see as the most compelling shifts in these sectors? What are the greatest dangers and opportunities, and with what implications? Factors such as influence over regulatory process, ever-expanding proprietary claims to technology and code, and the control of informatio...

Media in Transition 7: "Archives and Cultural Memory" 13.05.2011

“Web 2.0″ has been shaped by startup corporations and systems (such as Wikipedia) that employ large-scale collaboration and crowdsourcing. How do these two forces relate to the project of preserving our cultural memory? A genuine anxiety of many computer users is that our collective memory will be too good: Old offhand blog comments, drunken photos on Facebook, and other communications may persist...

Cynthia Young and Anamik Saha, "Race and Representation after 9/11" 08.05.2011

Drawing on recent U.S. television series “The Unit” and “Sleeper Cells,” Cynthia Young examines recent shifts in media representations of African American men, arguing that in the context of the “war on terror,” the image of the criminal and anti-social young black male has mutated into the image of the black patriot, at war against a new enemy of the nation, the Muslim terrorist. Exploring the fi...

Richard Rogers, "The End of the Virtual: Digital Methods" 02.05.2011

There is an ontological distinction between the natively digital and the digitized, that is, the objects, content, devices and environments that are “born” in the new medium, as opposed to those that have “migrated” to it. Should the current methods of study change, however slightly or wholesale, given the focus on objects and content of the medium? The research program put forward here thereby en...

Mark Dery, "(Face)book of the Dead" 25.04.2011

In the Age of Always Connect, are we witnessing a plague of oversharing? If so, are social networks its vectors of transmission? Does this much-discussed phenomenon mark the Death of Shame, perhaps even a return to pre-modern notions of public and private? What does it mean to live in a historical moment when the faces in our high-school yearbooks materialize, without warning, in our Facebook live...

Amaranth Borsuk, "Between Page and Screen: Digital, Visual, and Material Poetics" 13.04.2011

Amaranth Borsuk discusses her poetic practice as a multi-media writer and artist, reading selections from recent work and showing images and performance footage from current projects. What is a poetics of materiality and how does it play out across print and digital media? What does a focus on the material of language do to our constructions of authorship? Borsuk will read from Between Page and Sc...

A Conversation with Sherry Turkle 12.04.2011

The eminent MIT professor, author most recently of Alone, Together, discusses her darkening view of our digitizing world, her sense of the culture of MIT and its students, and her own career with Communications Forum Director David Thorburn, a longtime colleague. Sherry Turkle is Abby Rockefeller Mauzé Professor of the Social Studies of Science and Technology in the Program in Science, Technology,...

John Ellis, "How Documentary Went Digital: Implications of Informal Filming and Skeptical Audiences" 17.03.2011

Digital filming has transformed documentary, offering new potentials to filmmakers and at the same time transforming audience attitudes. Filmmakers have been able to work more informally with their subjects, giving rise to the fusion format of reality TV as well as changing the nature of documentaries themselves. From the audience perspective, affordable digital platforms mean that almost everyone...

Purple Blurb: "Computers and Creativity" 14.03.2011

The computer’s creative involvement in the visual and literary arts is the topic of this panel discussion, held on the occasion of the Drawing with Code: Computer Art from the Anne and Michael Spalter Collection exhibit at the deCordova. The panelists include that exhibit’s curator George Fifield, exhibiting artist Mark Wilson, poet and Brown University professor John Cayley, and MIT Media Lab pro...

Public Sphere or Echo Chamber 24.02.2011

The digital age has been heralded but also pilloried for its impact on journalism. As newspapers continue their mutation into digital formats and as news and information are available from a seeming infinity of websites, what do we actually know about the dynamics of news-consumption online? What does the public do with online news? How influential are traditional news outlets in framing the news...

Clara Fernández-Vara, "Theatre and Videogames as Performance Activities" 23.02.2011

What do Shakespeare and videogames have in common? Clara Fernández-Vara, a Comparative Media Studies alumna, explains her journey from researching Shakespeare in performance to studying and developing videogames. Applying concepts from theatre in performance illuminates the relationship between the player and the game, as well as between game and narrative. Videogames are not theatre, but the comp...

Christoph Lindner, "Amsterdam and New York: Transnational Photographic Exchange" 09.02.2011

This lecture examines the impact of globalization on the urban imaginary in relation to a recent art exhibition, commissioned by the Dutch government in 2009, in which a group of contemporary New York artists were invited to photograph Amsterdam to mark the 400th anniversary of Henry Hudson’s discovery of Manhattan. Registering a long history of transnational exchange between the two cities, the s...

Gabriella Coleman, "Anonymous, Politics of Spectacle, Geek Protests against Scientology" 23.01.2011

Trained as an anthropologist, Gabriella (Biella) Coleman examines the ethics of online collaboration/institutions as well as the role of the law and digital media in sustaining various forms of political activism. Between 2001-2003 she conducted ethnographic research on computer hackers primarily in San Francisco, the Netherlands, as well as those hackers who work on the largest free software proj...

Sasha Costanza-Chock, "Transmedia Mobilization in the Los Angeles Immigrant Rights Movement" 23.01.2011

Sasha Costanza-Chock is a scholar and mediamaker who works in areas including: social movements and ICTs; participatory technology design and community based participatory research; the transnational movement for media justice and communication rights; comunicación populár; mobile phones and social change; digital literacies and digital inclusion; race, class, and gender in digital space, the tran...

Nitin Sawhney, "Creative DIY Cultures and Civic Agency among Marginalized Youth" 10.01.2011

Nitin Sawhney, Ph. D. is a Research Fellow and Lecturer with the Program in Art, Culture and Technology (ACT) in the School of Architecture and Planning at MIT. His ongoing research, teaching and creative practice engages the critical role of arts interventions in contested spaces and participatory media with marginalized youth. Nitin completed his doctoral work at the MIT Media Lab where he condu...

Communications in Slow-Moving Crises 18.11.2010

Governments, corporations, and communities plan for sudden crises: the White House drafts strong responsive rhetoric for the next terrorist attack; Toyota runs reassuring national TV spots within hours of a product recall; and 32 Massachusetts towns successfully publicize water distribution sites following a water main rupture. However, like the housing collapse or the recent Gulf oil spill, some...

Trace Beaulieu and Mary Jo Pehl, "MST3K and Cinematic Titanic" 07.11.2010

In December of 2007, Joel Hodgson and Trace Beaulieu, two of the creators of Mystery Science Theater 3000, assembled many of the original members of that cult TV phenomenon to form Cinematic Titanic, a live and DVD version based on their original formula of riffing on terrible movies. The actors essentially play themselves as they participate in an experiment for some unknown, possibly shadowy cor...

Eric Gordon, "How Neighborhoods Use Local Engagement Games to Plan for the Future" 04.11.2010

There are a growing number of games that are location-based. They use mobile devices and locative technologies to turn physical space into a game board. Games like Foursquare get people moving from place to place, exploring the world around them and potentially meeting people nearby. But while many games use location as the context for interaction, few use location as the content for interaction....

Civic Media and Law 04.11.2010

What do citizens need to know when they publicly address legally challenging or dangerous topics? Journalists have always had the privilege, protected by statute, of not having to reveal their sources. But as more investigative journalism is conducted by so-called amateurs and posted on blogs or websites such as Wikileaks, what are the legal dangers for publishing secrets in the crowdsourced era?...

NGO 2.0: When Social Action Meets Social Media 21.10.2010

Professor Wang discusses the genesis and implementation of a civic media project that she conceptualized and launched in China in May 2009. The project, titled NGO2.0, is a social experiment that introduces Web 2.0 thinking and social media tools to the grassroots NGOs in the underdeveloped regions of China. How has new media complicated social action and civic engagement? What are the evolving st...

Humanities in the Digital Age 21.10.2010

What is happening to the intellectual field called the humanities? Powerful political and corporate forces are encouraging, even demanding science and math-based curricula to prepare for a globalized and technological world; the astronomical rise in the cost of higher education has resulted in a drumbeat of complaints, some which question the value of the traditional liberal arts and humanities. A...

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