Mark Rosewater
Magic: The Gathering Drive to Work Podcast
Join Magic: The Gathering Head Designer Mark Rosewater as he shares stories, insights, and more while driving to work. Listen and learn more about how Magic is made!
Author
Mark Rosewater
Category
Podcast website
Latest episode
Jul 10, 2026
Where to listen?
Podcasts in the app Replaio Radio Coming soonPodcasts are coming to the app soon. Install now and be the first to see a whole new take on podcasts
Episodes
#987: Unfinity Rules with Jess Dunks 25.11.2022 32:40
In this podcast, I sit down with Rules Manager Jesse Dunks to talk about choosing acorn and Eternal Unfinity cards.
#986: Costing Cards 18.11.2022 35:48
In this podcast, I talk about how we go about costing cards.
#985: The Brothers' War Art with Taylor 18.11.2022 30:30
In this podcast, I sit down with The Brothers' War Lead Art Director Taylor Ingvarsson to talk about the world building and art for the set.
#984: The Brothers' War Design 11.11.2022 33:55
In this podcast, I talk all about the design of The Brothers' War.
#983: Magic 30 Las Vegas 11.11.2022 37:03
In this podcast, I talk all about my time at Magic 30 in Las Vegas.
#982: Magic 30 Talk 04.11.2022 31:35
At Magic 30, I did an hour-long panel sharing personal stories about 30 different pictures I'd chosen from 30 years in Magic. In this podcast, I go over why I chose those 30 pictures and stories to share.
#981: BRO with Ari Nieh 04.11.2022 35:20
In this podcast, I sit down with Ari Nieh, the lead vision designer of The Brothers' War, to talk about the set's vision design.
#980: Set Design 28.10.2022 34:50
Unfinity is the first time I ran a Set Design team. This podcast talks about what I learned about set design from the experience.
#979: UNF Loading Ready Run Pre-Prerelease 28.10.2022 33:23
I travelled to Victoria, Canada to participate in the Unfinity Pre-Prerelease with Loading Ready Run. In this podcast, I tell the story of my trip.
#978: Unfinity Design, Part 4 21.10.2022 31:25
This is part four of a four-part series on the design of Unfinity.
#977: UNF Flavor Text with Graham & Kathleen 21.10.2022 40:24
I sit down with Graham Stark and Kathleen De Vere to talk about writing names and flavor text for Unfinity.
#976: Unfinity Design, Part 3 14.10.2022 34:31
This is part three of a four-part series on the design of Unfinity.
#975: UNF Names & Flavor Text with Ari Zirulnik 14.10.2022 43:21
I sit down with Ari Zirulnik to talk about overseeing the names and flavor text creation in Unfinity.
#974: Unfinity Design, Part 2 07.10.2022 30:41
This podcast is part two of a four-part series on the design of Unfinity.
#973: UNF Card Concepting with Annie Sardelis 07.10.2022 31:31
I sit down with Annie Sardelis to talk about what card concepting is and how she did the card concepting for various cards in Unfinity.
#972: Unfinity Design, Part 1 30.09.2022 33:40
This podcast is part one of a multi-part series on the design of Unfinity.
#971: UNF with Chris Mooney 30.09.2022 35:53
Chris Mooney was my strong second on Unfinity from the first day of exploratory design to the last day of set design. We sit down to talk about the stories of several card designs.
#970: Joel Mick 23.09.2022 31:59
Only one person has been an Alpha playtester, Head Designer and Brand Manager for Magic Joel Mick. I sit down with Joel in this podcast to talk about his time with the game.
#969: Feature Matches 23.09.2022 31:04
This podcast is about the history of the feature matches and my involvement with them.
#968: DMU Set Design with Erik Lauer & Ian Duke 16.09.2022 33:25
In this podcast, I sit down with Erik Lauer and Ian Duke, the co-lead set designers of Dominaria United, to talk about the expansion's set design.
#967: Rise & Fall of Blocks, Part 2 16.09.2022 33:46
This is part two of a two-part series talking about the history of blocks.
#966: Rise & Fall of Blocks, Part 1 09.09.2022 36:49
This is part one of a two-part series talking about the history of blocks.
#965: DMU Vision Design with Ethan Fleischer 09.09.2022 30:59
In this podcast, I sit down with Ethan Fleischer, the lead vision designer of Dominaria United, to talk about the set's vision design.
#964: Concurrency 02.09.2022 30:00
You all learn about new Magic sets one at a time, but that's not how they're made. This podcast will illustrate what it's like to make many products all at once.
#963: Build-Arounds 02.09.2022 38:53
In this podcast, I talk about designing cards that are meant to inspire players to build decks around them.
Similar podcasts
Replaio is not a podcast publisher; show names, artwork and audio belong to their authors and are distributed through public RSS feeds.