Mark Rosewater

Magic: The Gathering Drive to Work Podcast

Leisure EN ↓ 1362 episodes

Join Magic: The Gathering Head Designer Mark Rosewater as he shares stories, insights, and more while driving to work. Listen and learn more about how Magic is made!

Author

Mark Rosewater

Category

Leisure

Podcast website

magic.wizards.com

Latest episode

Jul 10, 2026

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Episodes

#1012: Working with Worldbuilding 24.02.2023

One of the teams I work closest with is the Creative team. In this podcast, I talk about how the Vision Design and Worldbuilding teams work hand in hand.

#1011: Mental Processing 24.02.2023

In this podcast, I talk about all the different ways cards can impact the players mentally and how we have to account for it in design.

#1010: Mana Value 17.02.2023

In this podcast, I talk about how this concept came about and how we design for it.

#1009: White with Chris Mooney 17.02.2023

This is another in my series where I sit down with color representatives from the Council of Colors. In this podcast, I talk with Chris Mooney about white.

#1008: Die Rolling 10.02.2023

In this podcast, I look at the history of die-rolling cards.

#1007: Black with Corey Bowen 10.02.2023

This is another in my series where I sit down with color representatives from the Council of Colors. In this podcast, I talk with Corey Bowen about black.

#1006: Lessons Learned – Strixhaven 03.02.2023

This is another podcast in my "Lessons Learned" series where I look back at sets I led (or co-led) to talk about the design lessons I learned. Today's podcast is on Strixhaven: School of Mages .

#1005: Blue with Ethan Fleischer 03.02.2023

This is another in my series where I sit down with representatives of the colors from the Council of Colors. In this podcast, I talk with Ethan Fleischer about blue.

#1004: Logistics 27.01.2023

In this podcast, I talk about an important aspect of design, something we call logistics (all the physicalness of using a card).

#1003: Phyrexia with Adam Prosak 27.01.2023

I sit down with Set Lead Designer Adam Prosak to talk about the design of Phyrexia: All Will Be One.

#1002: Phyrexia Design 20.01.2023

In this podcast, I talk all about Phyrexia and the design of Phyrexia: All Will Be One.

#1001: Red with Jules Robins 20.01.2023

This is the second in my series of interviews with color representatives from the Council of Colors. In this podcast, I interview Jules Robins about red.

#1000: Drive to Work 13.01.2023

To celebrate my 1,000th episode, I talk all about the making of Drive to Work.

#999: Green with Megan Smith 13.01.2023

In this podcast, I sit down with Megan Smith, the representative for green in the Council of Colors to talk all about green.

#998: Budget 06.01.2023

I've covered almost every aspect of designing a new set but haven't talked about how our budget impacts design. Today's podcast is all about designing under a budget.

#997: Noncreature Artifact Tokens 06.01.2023

In today's podcast, I talk about the seventeen noncreature artifact tokens from across Magic's history.

#996: Artifact Destruction 23.12.2022

In this podcast, I look back at the history of artifact destruction.

#995: Off-Color Activations 23.12.2022

In this podcast, I talk about how we design activations that require a color not found in the mana cost of the card.

#994: Bonus Sheets 16.12.2022

In this episode, I talk about the history of bonus sheets from Time Spiral to The Brother's War.

#993: The Brothers' War with Yoni Skolnik 16.12.2022

I sit down with Yoni Skolnik, the lead set designer of The Brothers' War, to talk through its design.

#992: Interviewing Guests 09.12.2022

I do a lot of interviews on my podcast, so this podcast is all about what it takes to interview people and offers some tips on how to do it well.

#991: Unfinity with Ari Zirulnik, Part 2 09.12.2022

In this podcast, I'm joined by Ari Zirulnik again (he oversaw names and flavor text for Unfinity) so that he and I can give more off-the-cuff canon material about the characters from Unfinity.

#990: Top-Down Design 02.12.2022

In this podcast, I walk through all the various things that have to be done when doing a top-down design.

#989: Public Speaking 02.12.2022

Part of my job involves talking in front of large crowds. In this podcast, I talk about what that's like and offer tips on how to do it well.

#988: Designing for an Eternal World 25.11.2022

Magic constantly changes and evolves, which means that we as designers must keep changing how we approach design. This podcast talks about the challenges of making Magic in a world where the most popular tabletop formats are larger.

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