Mark Rosewater
Magic: The Gathering Drive to Work Podcast
Join Magic: The Gathering Head Designer Mark Rosewater as he shares stories, insights, and more while driving to work. Listen and learn more about how Magic is made!
Author
Mark Rosewater
Category
Podcast website
Latest episode
Jul 10, 2026
Where to listen?
Podcasts in the app Replaio Radio Coming soonPodcasts are coming to the app soon. Install now and be the first to see a whole new take on podcasts
Episodes
#1037: Shadows over Innistrad 26.05.2023 33:42
In this podcast, I walk through the making of Shadows over Innistrad and designing the set's mechanics.
#1036: Mana Symbols 19.05.2023 38:46
In this podcast, I talk all about the history of mana symbols, how we use them, how they were created, and more.
#1035: Card Advantage with Brian Weissman 19.05.2023 38:46
In this podcast, I sit down with the Brian Weissman, long-time Magic pro and expert in card advantage, to talk about the concept of card advantage.
#1034: Why Not? 12.05.2023 30:44
You can't say "yes" to every idea when designing for Magic. In this podcast, I explore reasons why we might not move forward with an idea.
#1033: March of the Machine Play Design with Jadine Klomparens 12.05.2023 29:47
In this podcast, I sit down with the Jadine Klomparens, lead play designer of March of the Machine, to talk about the play design process for the set.
#1032: Turn Structure 05.05.2023 30:03
In this podcast, I walk through all the phases and steps of a turn to talk about how design creates cards for each part of the turn.
#1031: March of the Machine Casual Play Design with Ellie Rice 05.05.2023 30:19
In today's podcast, I sit down with Ellie Rice from the Casual Play Design team to talk about their process for March of the Machine.
#1030: F.I.R.E. Design 28.04.2023 34:13
R&D uses a philosophy in design known as F.I.R.E. design. There are a lot of misconceptions as to what it means, so I walk through its philosophy in this podcast.
#1029: March of the Machine Commander Decks with Ethan Fleischer 28.04.2023 30:04
I sit down with the lead designer of the March of the Machine Commander decks to talk about their design.
#1028: Databases 21.04.2023 30:52
In this podcast, I talk about one of the most important tools we use for Magic design—databases. I walk through the history of our databases and explain how we use them.
#1027: March of the Machine with Taylor Ingvarsson 21.04.2023 29:47
I sit down with March of the Machine's Lead Art Director Taylor Ingvarsson to talk about the visual identity of the set.
#1026: Lessons Learned – Innistrad: Crimson Vow 14.04.2023 37:14
This podcast is another in my "Lessons Learned" series where I talk about sets I led or co-led and all the lessons I learned from designing them. In this episode, I talk about what I learned from making Innistrad: Crimson Vow.
#1025: March of the Machine Set Design with Dave Humpherys 14.04.2023 33:03
In this podcast, I sit down with Dave Humpherys, the lead set designer of March of the Machine, to talk about the making of the set.
#1024: March of the Machine Design 07.04.2023 33:03
In this podcast, I tell the design story of March of the Machine.
#1023: Frames & Icons with Daniel Holt 07.04.2023 30:55
In this podcast, I sit down with Senior Game Designer and Graphic Designer Daniel Holt to talk about how the frames and icons for March of the Machine were designed.
#1022: Invitational Cards 31.03.2023 39:12
Gavin Verhey recently did a video about the Invitational cards on his YouTube channel Good Morning Magic, inspiring me to do a podcast telling the behind-the-scenes stories of how we made each card.
#1021: Legends 31.03.2023 37:05
In this podcast, I talk all about the making of Magic's third expansion, Legends, which, among other things, introduced multicolor and legendary permanents.
#1020: Structural Support 24.03.2023 39:36
I recently wrote a new "Nuts & Bolts" column where I talked about the elements a set needs to work well in Limited play. This podcast goes over all the details from that article. If you're interested in building your own set or cube, this is worth a listen. If not, it's still a good insight into the process.
#1019: Magic Story with Harless and Natalie 24.03.2023 30:43
In this podcast, I sit down with Harless Snyder and Natalie Kreider to talk about the role of Magic story in the game and the revival of The Magic Story Podcast.
#1018: Unreleased Mechanics 17.03.2023 38:31
In this podcast, I talk through numerous mechanics that we've designed but never published.
#1017: Art of Phyrexia with Ovidio Cartagena 17.03.2023 32:10
In this podcast, I sit down with Art Director Ovidio Cartagena to talk about the art direction of Phyrexia: All Will Be One.
#1016: Product Architect 10.03.2023 31:37
Today, I talk about the role of the product architect and the importance of the position.
#1015: Artifacts and Enchantments 10.03.2023 30:04
In this podcast, I talk about the history of artifacts and enchantments and how they evolved to become closer mechanically.
#1014: MagicCon: Philadelphia 03.03.2023 30:39
I went to Philly to attend MagicCon. This podcast tells of my journey.
#1013: Colorless with Ben Weitz 03.03.2023 30:35
So far, I've talked with all five color representatives. That means it's time to talk with a sixth, the colorless representative Ben Weitz.
Similar podcasts
Replaio is not a podcast publisher; show names, artwork and audio belong to their authors and are distributed through public RSS feeds.