Mark Rosewater
Magic: The Gathering Drive to Work Podcast
Join Magic: The Gathering Head Designer Mark Rosewater as he shares stories, insights, and more while driving to work. Listen and learn more about how Magic is made!
Author
Mark Rosewater
Category
Podcast website
Latest episode
Jul 10, 2026
Where to listen?
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Episodes
#1112: Perfectionism 16.02.2024 31:32
We spend a long time designing sets, constantly improving on every aspect possible. But how and when do we decide to step away? In this podcast, I explore the subject of perfectionism.
#1111: Puzzle Design 16.02.2024 34:15
In this podcast, I talk about the basics of designing puzzles.
#1110: Early Advertising 09.02.2024 30:39
In this podcast, I look back at the advertising of the first ten years of Magic.
#1109: Murders at Karlov Manor Set Design with Andrew Brown 09.02.2024 32:14
In this podcast, I sit down with Andrew Brown, co-lead set designer on Murders at Karlov Manor, to talk about the making of the set.
#1108: Erik Lauer 02.02.2024 31:52
In this podcast, I pay tribute to longtime Magic designer Erik Lauer who recently retired.
#1107: Murders at Karlov Manor Puzzles with Mark Gottlieb 02.02.2024 32:03
In this podcast, I sit down with designer and puzzle-builder extraordinaire Mark Gottlieb to talk about the making of the puzzles for Murders at Karlov Manor.
#1106: Murders at Karlov Manor Design 26.01.2024 31:01
In this podcast, I tell the design story of Murders at Karlov Manor.
#1105: History of Learn to Play 26.01.2024 32:42
In this podcast, I talk about many of the products we've introduced to help teach people how to play and walk through how our philosophy about it has changed over time.
#1104: Strictly Better 19.01.2024 34:04
In this podcast, I define the R&D expression "strictly better," discuss its history, and talk about why it's a thing we have to care about.
#1103: Making Things with Jess Dunks 19.01.2024 31:38
In this podcasts, I talk with Rules Manager Jess Dunks about how we go about making mechanics work that do things we've never done before.
#1102: Play Design Changes with Ben Weitz 12.01.2024 32:13
I talk a lot about all the changes cards go through early in design. In this podcast, I interview Play Designer Ben Weitz to talk about the types of changes the Play Design team makes to cards late in the process.
#1101: Designing Universes Beyond 12.01.2024 33:23
In this podcast, I go through the process from start to finish of designing a Universes Beyond set.
#1100: Designing to Art 05.01.2024 33:30
Most of the time, we create the card design before we commission the art, but not always. In this podcast, I walk through when art comes before design and when we have to design to the art.
#1099: The Dark 05.01.2024 31:26
In this podcast, I talk all about Magic's fourth expansion.
#1098: Mana Cost 22.12.2023 39:23
This podcast is dedicated to mana cost. I talk about its history as well as the design space it offers designers.
#1097: The Waiting Game 22.12.2023 30:33
Sometimes it can take a while to get a particular idea to print. This podcast shares some stories of things that took a while to get out to the public.
#1096: Why Restrictions? 15.12.2023 32:02
This podcast was inspired by a number of blog posts asking why we've been adding more restrictions to cards lately.
#1095: How I Became Head Designer 15.12.2023 32:11
December 3 marked my 20th anniversary as Magic head designer, and this podcast tells the story of how that came to be. It's also filled with a lot of tips about how someone can work toward their own dream job.
#1094: Returning Mechanics 08.12.2023 54:18
How do we decide when to bring mechanics back? This podcast talks all about it.
#1093: Fixed Mechanics 08.12.2023 30:43
Sometimes we make a mechanic and realize later that we could have done it better. This podcast talks about how we make new mechanics that are fixed versions of older ones.
#1092: Vision Design Summit 01.12.2023 34:39
In this podcast, I talk about a procedure we do called a Vision Design Summit.
#1091: Colorless Design 01.12.2023 29:58
In this podcast, I talk about how we design colorless cards.
#1090: Lessons Learned – Unfinity 24.11.2023 35:38
This podcast is another in my "Lessons Learned" series where I talk about sets I led or co-led and explain the many lessons I learned while making them. This episode is about what I learned leading the design for Unfinity.
#1089: Expansions Symbols with Daniel Holt 24.11.2023 29:49
In this podcast, I sit down with Graphic Designer Daniel Holt to talk all about the making of expansion symbols.
#1088: Vision Design 17.11.2023 32:35
In this podcast, I take an in-depth look at the current vision design process.
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