Erica Hayes-Bouyouris, Sen-Foong Lim
Ludology
Welcome to Ludology, an analytical discussion of the how's and why's of the world of board games. Rather than news and reviews, Ludology explores a variety of topics about games from a wider lens, and discusses game history, game design and game players. Ludology is part of The Dice Tower Network, the premier board game media network.
Author
Erica Hayes-Bouyouris, Sen-Foong Lim
Category
Podcast website
Latest episode
Jul 5, 2026
Where to listen?
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Episodes
GameTek Classic 87 - AI 14.09.2014 6:10
In this classic GameTek, Geoff discusses Artificial Intelligence, and how it affects our play. Duration: 06:15
Ludology Episode 87 - Come On Down! 07.09.2014 1:16:36
Geoff finally acquiesces to Ryan's wish to discuss game shows. And you know what? It turned out to be a very fertile area for analysis. What special considerations are there for game shows? What can game designers learn from them? Duration: 01:08:58
GameTek Classic 86 - Watson 17.08.2014 6:11
In this classic GameTek, Geoff talks about IBM's Jeopardy-playing Watson, and how it fits into the history of Artificial Intelligence research. Duration: 06:10
Ludology Episode 86 - Get Real 10.08.2014 1:08:59
Ryan and Geoff are joined by guest Andrew Tullsen of Print & Play productions to discuss prototypes. What are the different types of prototypes? What are the tools and techniques to create them in a simple yet professinoal manner? Duration: 1:08:58
GameTek Classic 85 - Fair Dice 03.08.2014 6:16
In this classic GameTek, Geoff investigates the true randomness of dice. Duration: 06:15
Ludology Episode 85 - Lucky Break 27.07.2014 1:00:32
Ryan and Geoff dip back into the mail bag to respond to more listener comments and questions about luck and randomness. Duration: 1:00:31
GameTek Classic 84 - Your Brain On Shogi 20.07.2014 6:59
In this classic GameTek, Geoff discusses brain imaging studies on shogi players. For images relating to this story, check out Geoff's blog entry on BoardgameGeek . Duration: 06:58
Ludology Episode 84 - The Playtest's The Thing 13.07.2014 1:10:39
Ryan and Geoff are joined by guest Gil Hova, designer of Prolix and Battle Merchants to discuss playtesting. What are the different types of playtests? How do you get the most out of your testing? What should you look for in testers? Duration: 01:10:38 NOTE: This is a revised version of this episode that corrects the audio issue.
GameTek Classic 83 - Tournaments 06.07.2014 6:55
In this classic GameTek, Geoff discusses tournament structure in sports, and the way that may effect the play of the individual games. Duration: 06:54
Ludology Episode 83 - All Work And No Place Make Games A Dull Toy 29.06.2014 1:06:40
Ryan and Geoff do a deep dive into the world of Worker Placement games. What makes them tick? Why would designers use that mechanism? What are the pitfalls to avoid? Duration: 01:06:39
GameTek Classic 82 - Inflation 22.06.2014 7:14
In this classic GameTek, Geoff talks about how games can teach us about economics. Duration: 07:13
Ludology Episode 82 - Party, Party, Evolution 15.06.2014 1:11:31
Ryan and Geoff are very pleased to welcome Dominic Crapuchettes to Ludology! We discuss designing party games, dealing with mass market retailers, starting a game company, and their recent pivot into the strategy market with Evolution. Duration: 01:11:30
GameTek Classic 81 - Shuffling 08.06.2014 7:36
In this classic GameTek, Geoff talks about shuffling, big numbers, uniqueness, and the origin of life. Duration: 07:35
Ludology Episode 81 - Random Acts of Kindness 01.06.2014 1:07:07
Ryan and Geoff respond to a random sampling of the listener questions about luck and randomness. Thanks to all who sent in your thoughts, comments, and questions! Duration: 01:07:06
GameTek Classic 80 - Competence 25.05.2014 6:48
In this classic GameTek, Geoff discusses the psychological property called Competence, and how you can use it to annoy people. Duration: 06:47
Ludology Episode 80 - Influenza 18.05.2014 1:16:47
Ryan and Geoff take one last look at the Most Influential Games of the 20th Century. Do they have any second thoughts? Any overlooked games that should have been included? They also put on their pointy prognosticator caps and give their picks for the top 10 games that will be most influential on the 21st century. Duration:
GameTek 79 - Willpower 27.04.2014 7:01
In this classic GameTek, Geoff talks about recent research on willpower. Duration: 07:00
Ludology Episode 79 - The Magic Circle 20.04.2014 1:24:57
Ryan and Geoff are pleased to welcome back Eric Zimmerman, professor at NYU's Game Center and author of The Rules of Play. This episode we discuss the concept of the "magic circle" and how designers can foster and benefit from it. Duration: 01:24:56
GameTek 78 - Criticism 13.04.2014 10:54
In this classic GameTek, Geoff talks about the state of game criticisim. Duration: 10:53
Ludology Episode 78 - Here We Are Now, Entertain Us 06.04.2014 1:20:06
Ryan and Geoff conclude their survey of the most influential games with the 90's. Which games have cast shadows into the 21st century? Duration: 01:20
GameTek 77 - Patronage 30.03.2014 6:48
In this classic GameTek, Geoff discusses Kickstarter, and it's links with the concept of Patronage, in the past and future. Duration: 06:47
Ludology Epiosde 77 - Board To Bits 23.03.2014 1:13:28
Ryan and Geoff are very pleased to be joined by guest Keith Burgun of DinoFarm games and author of Game Design Theory . Keith is the designer of a variety of mobile games, including 100 Rogues, Empire, and the upcoming Auro, all of which have a true board game flavor to them. We discuss the relationship between board games and video games, and using board games design techniques to prototype and...
GameTek 76 - Copyright and Trademark 16.03.2014 6:48
In this classic GameTek, Geoff discusses the different types of intellectual property protection available to authors and companies. Duration: 06:48
Ludology Episode 76 - I Like Dice To Roll 09.03.2014 1:13:23
Ryan and Geoff continue their series on the most influential games of all time, and take a look at the 1980's. What were the key games when we all weren't trying to unscramble our Rubik's Cubes?
GameTek 75 - 3D Printing 02.03.2014 7:27
In this classic GameTek, Geoff discusses the impact 3D printing technology may have on the game hobby. Duration: 07:30
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