Erica Hayes-Bouyouris, Sen-Foong Lim

Ludology

Leisure EN ↓ 697 episodes

Welcome to Ludology, an analytical discussion of the how's and why's of the world of board games. Rather than news and reviews, Ludology explores a variety of topics about games from a wider lens, and discusses game history, game design and game players. Ludology is part of The Dice Tower Network, the premier board game media network.

Author

Erica Hayes-Bouyouris, Sen-Foong Lim

Category

Leisure

Podcast website

ludology.libsyn.com

Latest episode

Jul 5, 2026

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Episodes

Ludology Episode 113 - Crossover 04.10.2015

What games cross over into traditional retailers like Target and Barnes and Noble? Mike and Geoff are joined by Andrew Lupp, National Sales Manager of PSI, to learn the ins and outs. Andrew works with big chains to help them decide which games will sell to the general public, and walks us through the process. Duration: 1:18:15

GameTek Classic 112 - Betrayal 27.09.2015

NEW CONTENT! Geoff interviews Vlad Niculae of Cornell about his recent research on predicting betrayal via written communications. The foundation of the study? An only repository of 300 Diplomacy games and all 150,000 messages they generated. Vlad's new project is the online game StreetCrowd , which is also exploring communications and team dynamics. Duration: 20:27

Ludology Episode 112 - MechaTheme 20.09.2015

Mike and Geoff select their top 10 entries from the Ludology contest, and reveal the winner! Duration: 1:04:57  

GameTek Classic 111 - Memory 30.08.2015

In this classic GameTek Geoff looks at memory, and how games work with or against it. Duration: 06:10

Ludology Episode 111 - Silver Ball Playbook 23.08.2015

Mike and Geoff are pleased to welcome pinball game designer Keith Johnson, designer of games such as Simpsons Pinball Party, Revenge From Mars, and Lord of the Rings. What are the special design techniques used for designing a pinball game? How do you keep players engaged? How do you make the fixed physical layout feel different in different modes? Duration: 01:05:40

GameTek Classic 110 - Luck 16.08.2015

In this classic GameTek, Geoff talks about luck and what increases or decreases it. Duration: 06:13

Ludology Episode 110 - The Battle Begins 09.08.2015

Mike and Geoff are pleased to welcome guest Richard Borg to discuss the art of designing war games with mainstream appeal. Mr. Borg is the designer of the Command and Colors series of games, which includes Memoir 44 and Battlelore. What are the features of an entry-level wargame? How can you simplify but still capture the essence of a battle? Duration: 56:06

GameTek Classic 109 - Power 01.08.2015

In this classic GameTek, Geoff talks about making the player feel powerful.  We also launch our part of the big Dice Tower Network contest! Duration: 7:42

Ludology Episode 109 - We're Listening 26.07.2015

Mike and Geoff open up the mailbag and answer difficult and interesting listener questions! Duration: 1:09:26

GameTek Classic 108 - Ludology v Narratology 19.07.2015

In this classic GameTek, Geoff takes a look at the debate that raged in the 1990's between Narratologists and Ludologists. Duration: 05:59

Ludology Episode 108 - Level Up 12.07.2015

Geoff is pleased to welcome Scott Rogers, designer of video games such as Darksiders and God of War, and author of the books Level Up! and Swipe This! The discussion centers around the concept of a 'level' as popularized in video games. Why is it such a popular way to organize games? What advantages does it give the designer? And what is the analog in the boardgame world? Duration: 01:16:05

GameTek Classic 107 - Analogies 05.07.2015

In this classic GameTek, Geoff looks at how a good analogy can dramatically simplify learning a game. Duration: 06:00

Ludology Episode 107 - Seven Up 28.06.2015

Mike and Geoff take a deep dive into the Antoine Bauza game Seven Wonders. What works? What doesn't? What drove the design decisions? Duration: 01:16:26

GameTek Classic 106 - The Rule of One 21.06.2015

In this classic GameTek, Goeff talks about how innovative a game can really be. Duration: 06:14

Ludology Episode 106 - Hide and Seek 14.06.2015

Mike and Geoff welcome guest Emerson Matsuuchi, designer of Specter Ops and VOLT Robot Battle, to discuss hidden and programmed movement in games. Why use these techniques? What are good and bad examples? Duration: 01:14:11

GameTek Classic 105 - Mice and Men 07.06.2015

In this classic GameTek, Geoff discusses a game designed to explore the relationship between rules and morality.  Duration: 6:15

Ludology Episode 105 - Teach the Controversy 31.05.2015

Inspired by an article by Matt Thrower , Mike and Geoff talk about games that try to tackle controversial topics, and why there aren't more of them. Duration: 1:05:35

GameTek Classic 104 - Ways and Means 24.05.2015

In this classic GameTek, Geoff takes a look at what factors make a game 'mean'. Duration: 06:18

Ludology Episode 104 - Games Seem Mainstream 17.05.2015

Mike and Geoff are joined by guest Rich Sommer, host of the Cardboard! podast  and star of stage and screen to discuss games receiving mainstream acceptance.  Is it good for the hobby to have games go mainstream? If so, what can designers, publishers, and hobbyists do to make that happen? Duration: 01:05:09

GameTek Classic 103 - Buddha's Forbidden Games 10.05.2015

In this classic GameTek, Geoff takes a look at an ancient text that lists games that will distract you from achieving enlightenment. Duration: 06:18

Ludology Episode 103 - House of Cards 03.05.2015

Mike and Geoff dive deeper into the world of cards. What is a card? What tools do cards give the designer? What card games exhibit great depth? Duration: 01:22:22

GameTek Classic 102 - Noise Part 2 26.04.2015

In this classic GameTek, Geoff looks at the way different types of noise mirror different random processes in games, and how these can be tuned for maximum player interest. Duration: 06:24

Ludology Episode 102 - State of Games, 2015 19.04.2015

Mike and Geoff are joined by Stronghold Games President Stephen Buonocore, to discuss the current state of the board game industry. Special guests may also pop in! Duration: 01:20:18

GameTek Classic 101 - Noise Part 1 12.04.2015

In this classic GameTek, Geoff explores the different types of noise. Duration: 06:21

Ludology Episode 101 - Inferiority Cardplex 05.04.2015

Geoff and new host Mike Fitzgerald talk about card games and why they are often treated as second-class citizens in the game world. Duration: 01:07:00

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