Erica Hayes-Bouyouris, Sen-Foong Lim

Ludology

Leisure EN ↓ 697 episodes

Welcome to Ludology, an analytical discussion of the how's and why's of the world of board games. Rather than news and reviews, Ludology explores a variety of topics about games from a wider lens, and discusses game history, game design and game players. Ludology is part of The Dice Tower Network, the premier board game media network.

Author

Erica Hayes-Bouyouris, Sen-Foong Lim

Category

Leisure

Podcast website

ludology.libsyn.com

Latest episode

Jul 5, 2026

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Episodes

GameTek Classic 126 - Flow 24.04.2016

In this classic GameTek, Geoff talks about the psychological state called 'Flow'. Duration: 6:41

Ludology Episode 126 - Player One 17.04.2016

Mike and Geoff are thrilled to have special guest Nolan Bushnell, the founder of Atari games.  What were the game design considerations of the early video game industry? When you are inventing an entire new genre, where do you look for ideas? Duration: 42:15

GameTek Classic 125 - The Distracted Mind 10.04.2016

In this classic GameTek Geoff discusses a study that looks at how much people enjoy just sitting with nothing to do. Duration: 05:43

Ludology Episode 125 - Checking Out 03.04.2016

Mike and Geoff present the third and final part of the game design checklist. You can download the full checklist from  http://cardboardedison.com/,  under the Featured Content link. Duration: 1:08:30

GameTek Classic 124 - Caribbean Cup 27.03.2016

In this classic GameTek, Geoff takes a look at an 'interesting' game from the 1994 Caribbean Cup soccer tournament. Duration: 06:58

Ludology Episode 124 - Checking It Twice 20.03.2016

Mike and Geoff continue their discussion of the Game Design checklist, with questions about game mechanics. Duration: 01:16:59

GameTek Classic 123 - Zero Risk Bias 13.03.2016

In this classic GameTek, Geoff discusses the psychological concept of Zero Risk Bias. Duration: 07:45

Ludology Epiosde 123 - Check Up 06.03.2016

Mike and Geoff have been hard at work developing a checklist for game designers, and it is time to go public!  In this first of three episodes, they discuss the questions surrounding creating the desired player experience. Duration: 01:14:17

Ludology Episode 122 - The Name of the Game 21.02.2016

In this episode, Mike and Geoff discuss the art and science of selecting a name for your game, and what you should consider. Duration: 1:13:02

GameTek Classic 121 - Known Unknowns 14.02.2016

In this classic GameTek, Geoff discusses what we know, what we don't, and how that affects our psychology. Duration: 05:13

Ludology Episode 121 - Pandemonium 07.02.2016

Mike and Geoff are pleased to welcome guest Matt Leacock, co-designer of new #1 game on Board Game Geek, Pandemic Legacy. We get into the spoiler-free details on designing a Legacy game. What are the special design considerations for Legacy games? What worked and what didn't? How do production considerations enter into the design process? Duration: 56:16

GameTek Classic 120 - Cloning 31.01.2016

In this classic GameTek, Geoff takes a look at the question of how much you can copy a game and still call it 'new'. Duration: 06:06

Ludology Episode 120 - State of Games 2016 24.01.2016

For our annual State of Games episode, Mike and Geoff are pleased to welcome back Stephen Buonocore of Stronghold games, to discuss the state of the board game industry. Duration: 1:14:20

GameTek Classic 119 - Rock Paper Scissors 17.01.2016

In this classic GameTek, Geoff takes a look at research performed in China on Rock, Paper, Scissors. Duration: 06:02

Ludology Episode 119 - Deck The Halls 10.01.2016

Mike and Geoff take a look at the Deck Building mechanic.  How has it evolved over the last    Duration: 1:18:45

Ludology Episode 118 - Knock, Knock 13.12.2015

Mike and Geoff are pleased to welcome special guest Jamie Madigan, author of the Psychology of Video Games blog, and author of the just released Getting Gamers . Our topic is Avatars, and player representation in games. How does the role we take on in a game affect our experience and behavior? Duration: 1:16:48

GameTek Classic 117 - Werewolf 06.12.2015

In this classic GameTek Geoff takes a look at the math behind the popular game Werewolf. Duration: 06:35

Ludology Episode 117 - Publish or Perish 29.11.2015

During BGG.CON 2015, Mike asked several publishers the same question: How do you decide what games you want to publish? With the myriad of pitches and submissions that publishers receive, it is vital for designers to understand what attracts someone's eye. Publishers interviewed: Stronghold Games Dice Hate Me / Greater Than Games R&R Games Portal Games Arcane Wonders Crash Games Gamelyn Games ZMan...

GameTek Classic 116 - Gutsy 22.11.2015

New Content! Geoff interviews Barry Joseph and Eric Teo about the game Gutsy. Barry is the Associate Director of Digital Learning at the American Museum of Natural History in New York City, and as part of a new exhibit on the human microbiome the team at AMNH worked with Eric Teo, to develop the card game Gutsy. Many of you know Eric Teo as the host of the Push Ur Luck Podcast, and he is also a gr...

Bam! Pow! Oof! 15.11.2015

Mike and Geoff take a look at "Take That" games. When does this mechanic work, and when does it fail? Duration: 1:13:34

GameTek Classic 115 - Microbes 08.11.2015

In this classic GameTek, Geoff talks about the revolutionary studies about the human microbiome, and what that can teach us about playing and designing games. Duration: 06:13

Ludology Episode 115 - Take Two 01.11.2015

What changes are usually made between a first and second edition of a game? And what does that teach us about the design process? Mike and Geoff are joined by guest Paul Grogan, who was heavily involved in the new edition of Through The Ages with CGE, to examine these questions. And since we're talking about Through The Ages, we had to invite Ryan Sturm to come back for an encore visit to the prog...

GameTek Classic 114 - Civilization 25.10.2015

Geoff gives a quick report on his play of Advanced Civilization last week. Duration: 08:17

Ludology Episode 114 - The Butterfly Effect 18.10.2015

Mike and Geoff talk CHAOS! Mike loves it in his games. Can he convince Geoff of its charms? Duration: 1:04:37

GameTek Classic 113 - Sunk Costs 11.10.2015

In this classic GameTek, Geoff discusses the Sunk Cost Fallacy. Duration: 05:05

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