Erica Hayes-Bouyouris, Sen-Foong Lim
Ludology
Welcome to Ludology, an analytical discussion of the how's and why's of the world of board games. Rather than news and reviews, Ludology explores a variety of topics about games from a wider lens, and discusses game history, game design and game players. Ludology is part of The Dice Tower Network, the premier board game media network.
Author
Erica Hayes-Bouyouris, Sen-Foong Lim
Category
Podcast website
Latest episode
Jul 5, 2026
Where to listen?
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Episodes
GameTek Classic 126 - Flow 24.04.2016 6:42
In this classic GameTek, Geoff talks about the psychological state called 'Flow'. Duration: 6:41
Ludology Episode 126 - Player One 17.04.2016 42:16
Mike and Geoff are thrilled to have special guest Nolan Bushnell, the founder of Atari games. What were the game design considerations of the early video game industry? When you are inventing an entire new genre, where do you look for ideas? Duration: 42:15
GameTek Classic 125 - The Distracted Mind 10.04.2016 5:37
In this classic GameTek Geoff discusses a study that looks at how much people enjoy just sitting with nothing to do. Duration: 05:43
Ludology Episode 125 - Checking Out 03.04.2016 1:08:31
Mike and Geoff present the third and final part of the game design checklist. You can download the full checklist from http://cardboardedison.com/, under the Featured Content link. Duration: 1:08:30
GameTek Classic 124 - Caribbean Cup 27.03.2016 6:59
In this classic GameTek, Geoff takes a look at an 'interesting' game from the 1994 Caribbean Cup soccer tournament. Duration: 06:58
Ludology Episode 124 - Checking It Twice 20.03.2016 1:17:00
Mike and Geoff continue their discussion of the Game Design checklist, with questions about game mechanics. Duration: 01:16:59
GameTek Classic 123 - Zero Risk Bias 13.03.2016 8:05
In this classic GameTek, Geoff discusses the psychological concept of Zero Risk Bias. Duration: 07:45
Ludology Epiosde 123 - Check Up 06.03.2016 1:14:18
Mike and Geoff have been hard at work developing a checklist for game designers, and it is time to go public! In this first of three episodes, they discuss the questions surrounding creating the desired player experience. Duration: 01:14:17
Ludology Episode 122 - The Name of the Game 21.02.2016 1:12:56
In this episode, Mike and Geoff discuss the art and science of selecting a name for your game, and what you should consider. Duration: 1:13:02
GameTek Classic 121 - Known Unknowns 14.02.2016 5:14
In this classic GameTek, Geoff discusses what we know, what we don't, and how that affects our psychology. Duration: 05:13
Ludology Episode 121 - Pandemonium 07.02.2016 56:17
Mike and Geoff are pleased to welcome guest Matt Leacock, co-designer of new #1 game on Board Game Geek, Pandemic Legacy. We get into the spoiler-free details on designing a Legacy game. What are the special design considerations for Legacy games? What worked and what didn't? How do production considerations enter into the design process? Duration: 56:16
GameTek Classic 120 - Cloning 31.01.2016 6:07
In this classic GameTek, Geoff takes a look at the question of how much you can copy a game and still call it 'new'. Duration: 06:06
Ludology Episode 120 - State of Games 2016 24.01.2016 1:14:15
For our annual State of Games episode, Mike and Geoff are pleased to welcome back Stephen Buonocore of Stronghold games, to discuss the state of the board game industry. Duration: 1:14:20
GameTek Classic 119 - Rock Paper Scissors 17.01.2016 6:03
In this classic GameTek, Geoff takes a look at research performed in China on Rock, Paper, Scissors. Duration: 06:02
Ludology Episode 119 - Deck The Halls 10.01.2016 1:18:46
Mike and Geoff take a look at the Deck Building mechanic. How has it evolved over the last Duration: 1:18:45
Ludology Episode 118 - Knock, Knock 13.12.2015 1:16:49
Mike and Geoff are pleased to welcome special guest Jamie Madigan, author of the Psychology of Video Games blog, and author of the just released Getting Gamers . Our topic is Avatars, and player representation in games. How does the role we take on in a game affect our experience and behavior? Duration: 1:16:48
GameTek Classic 117 - Werewolf 06.12.2015 6:35
In this classic GameTek Geoff takes a look at the math behind the popular game Werewolf. Duration: 06:35
Ludology Episode 117 - Publish or Perish 29.11.2015 1:07:43
During BGG.CON 2015, Mike asked several publishers the same question: How do you decide what games you want to publish? With the myriad of pitches and submissions that publishers receive, it is vital for designers to understand what attracts someone's eye. Publishers interviewed: Stronghold Games Dice Hate Me / Greater Than Games R&R Games Portal Games Arcane Wonders Crash Games Gamelyn Games ZMan...
GameTek Classic 116 - Gutsy 22.11.2015 25:54
New Content! Geoff interviews Barry Joseph and Eric Teo about the game Gutsy. Barry is the Associate Director of Digital Learning at the American Museum of Natural History in New York City, and as part of a new exhibit on the human microbiome the team at AMNH worked with Eric Teo, to develop the card game Gutsy. Many of you know Eric Teo as the host of the Push Ur Luck Podcast, and he is also a gr...
Bam! Pow! Oof! 15.11.2015 1:13:35
Mike and Geoff take a look at "Take That" games. When does this mechanic work, and when does it fail? Duration: 1:13:34
GameTek Classic 115 - Microbes 08.11.2015 6:13
In this classic GameTek, Geoff talks about the revolutionary studies about the human microbiome, and what that can teach us about playing and designing games. Duration: 06:13
Ludology Episode 115 - Take Two 01.11.2015 1:21:06
What changes are usually made between a first and second edition of a game? And what does that teach us about the design process? Mike and Geoff are joined by guest Paul Grogan, who was heavily involved in the new edition of Through The Ages with CGE, to examine these questions. And since we're talking about Through The Ages, we had to invite Ryan Sturm to come back for an encore visit to the prog...
GameTek Classic 114 - Civilization 25.10.2015 8:18
Geoff gives a quick report on his play of Advanced Civilization last week. Duration: 08:17
Ludology Episode 114 - The Butterfly Effect 18.10.2015 1:04:38
Mike and Geoff talk CHAOS! Mike loves it in his games. Can he convince Geoff of its charms? Duration: 1:04:37
GameTek Classic 113 - Sunk Costs 11.10.2015 5:56
In this classic GameTek, Geoff discusses the Sunk Cost Fallacy. Duration: 05:05
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