Goonie’s World Podcast

Goonie’s World

Leisure EN ↓ 275 episodes

A wide-ranging actual play tabletop RPG podcast with an emphasis on characters and comedy

Author

Goonie’s World Podcast

Category

Leisure

Latest episode

Jul 6, 2026

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Episodes

Rogue Bastionland #3: Patchwerk Poultry 06.07.2026

The party explores a torture room, steals a golden necklace, inhales some sawdust, investigates a furnace, receives an ominous message from Aldremach, encounters some gargoyles, and fights another dungeon boss.

Rogue Bastionland #2: Black Metal 29.06.2026

As the adventurers continue to explore Aldremach’s dungeon, they experiment with honey, do business with a wandering merchant, trigger a pit trap, get scalded by steam, exterminate some rats, and battle an iron statue.

Rogue Bastionland #1: The Underspire of Aldremach 22.06.2026

In the sprawling, electric city of Bastion, a Newspaper Intern, Travelling Show-Person, and Living Experiment are offered a job from Marlowe, an underworld figure to whom they’re heavily indebted. They’re told of a magically sealed treasure room hidden beneath a wizard’s tower and the dungeon with its own rules that must be conquered in order to access the treasure. Accepting the job, the party bo...

Terminal Force #3: Overkill 08.06.2026

After accessing the data on a floppy disk, Max Caliber, Jax Rockhard, and Mercy Chance unleash terminal force at the Axiom Dynamics headquarters, over-penetrating, expunging, and redeeming in a whirlwind of vigilante violence.         

Terminal Force #2: Disco Enforcers 01.06.2026

Following up on clues contained on a cassette tape, the vigilantes visit the Velvet Slug, an exclusive disco downtown. The result is drugs, dancing, and death – in that order.

Terminal Force #1: Justice Cookies 25.05.2026

Three 1970s vigilantes reluctantly join forces after each receives a tip about a warehouse connected to a black market gun found in the hands of a street thug. What they find in the warehouse reveals a much wider conspiracy and leads them to a bloody pursuit of the truth.

Mothership #2: Warn 11.05.2026

Kitchi Petrenko, Terry, and Professor Penelope Prism continue making their way through the Pure Transmission facility, fighting androids as well as hacking into the system. The team is presented with a grisly scene when they enter the DJ booth, but they manage to play Analog Survey’s tape, the content of which surprises them all. A final twist awaits them as they prepare to make their triumphant e...

Mothership #1: Radio Free Hekate 04.05.2026

A Marine, an Android, and a Scientist are hired by an anarchist group to infiltrate an orbital broadcasting facility and play a cassette tape. Even before their stolen shuttle docks, the team realizes something is amiss.

Gentlemen vs. Demons: The Netherwick Horror 20.04.2026

Northwest England, 1880s: the eminent Dr. Otto Von Hammer, his right-hand man, Captain Jem Lockwood, and his grandniece, Miss Lacey Devereaux, are recruited to track down a young woman who vanished after visiting the remote manor of a reclusive nobleman, Lord Alistair Netherwick. The mystery deepens when the team discovers she isn’t the only young woman to have disappeared from the estate, and uns...

Cairn #9: The Postern Gate 30.03.2026

Taking the shortcut from Kisvalu, the party finally reaches Zipser and quickly discovers something is indeed off about the unwholesome city. After dealing with a villainous man named Valek, they sneak into the castle, intent on rescuing Percival’s sweetheart. On the way out, they give the city something to remember them by. 

Cairn #8: Mewler...Mewler 23.03.2026

Fleeing from janissaries, the party leaves Menedék a final time and sets off in the general direction of Zipser. Along the way, they come across an old witch in a hut who offers them what they desire most in life. Afterwards, they find a ruined cottage and rest for a week. Eventually, the party arrives in a semi-abandoned village, where they’re given news of the Habsburg soldiers and learn of a sh...

Cairn #7: All Roads Lead to Menedék 16.03.2026

After growing weary of Menedék, the party leaves the village, taking Péker with them, but they don’t get far. Before they return, they encounter a strange well and mysterious blind man. Back in the village, they discover the truth about the Bódogasszony statue in the chapel.

Cairn #6: One of Us 09.03.2026

Travelling with the rescued widow, Ilona, the party heads to the village of Menedék. During the journey, they come across a wayside shrine and a delirious young boy. At Menedék, the travelers are given the choice of receiving hospitality, but an unsettling suspicion about the seemingly wholesome village nags at each of them, especially Dobrogost.

Cairn #5: Fracas in the Forest 02.03.2026

After having found a bizarre bell and a captured peasant woman next to a burned-out chapel in a clearing, the party’s interactions with the Habsburg soldiers encamped there turns violent. The situation gets even darker when everyone discovers for whom the bell tolls.

Cairn #4: The Bonging 23.02.2026

Dobrogost the Foundling, Mama Zabagushka the Half Witch, and Barbi the Bonekeeper continue their travels through the ancient forest of Öreg Erdő in 1520s Hungary. Accompanying them this time is Percival Fenix, a Hexenbane. Trouble begins after the party hears a dreadful bell ring out through the trees and are compelled to investigate.

Wizards of Filth #3: Song of Sorrows 09.02.2026

Captain Sinsayshun, Handy Dan Dee, Nova Voltbreaker, and Legolas “Leg” Bowne go toe-to-toe with Mika of the Wizards of Filth. Afterwards, the heroes overcome even more treacherous traps and musical monstrosities. Finally, the Necrodancers square off against the rest of their rivals, desperately fighting and sacrificing to stop the looming Filthocalypse.

Wizards of Filth #2: Amplosaurus Rex 02.02.2026

Hunting down the Wizards of Filth, the Necrodancers continue their exploration of the Brighton Street Theater while navigating traps and battling monsters.  

Wizards of Filth #1: The Missing Kink 26.01.2026

In the Glorious Empire — a semi-industrial fantasy realm of magic and music — the touring performance troupe known as the Necrodancers meets the man who is to become their new frontman. Together, they learn of a vile plot by a hated rival troupe called the Wizards of Filth that could alter the entire world. With several hours remaining before they’re scheduled to perform, the intrepid entertainers...

Warhammer Fantasy Roleplay [2E] #7: Hog Wild 12.01.2026

The party speaks with the mayor, Otto, and then interrogates Ilsa in her cage. After checking in with Father Vosgard, the team treks into the woods, hunting the pig that may or may not be Konrad. A muddy melee occurs, and in the grisly aftermath, all secrets and schemes are exposed.

Warhammer Fantasy Roleplay [2E] #6: The Pig, the Witch and her Lover 05.01.2026

Rosalin, Ludmilla, and Oswald arrive in the small, decrepit village of Krote and meet with Vosgard, a priest who has summoned them. Inside the Fettered Fox tavern, Vosgard asks them to investigate the disappearance of a man named Konrad who locals suspect has been transformed into a pig by his lover, Ilsa, currently imprisoned for witchcraft. The team accepts and starts by questioning a witness an...

Warhammer Fantasy Roleplay [2E] #5: Assassin's Greed 24.11.2025

After lying in wait for an assassin, the moment eventually arrives, but it doesn’t quite go as planned. A rooftop chase ensues, and a dramatic confrontation caps off the party’s rough night at the Three Feathers. With everything wrapped up, Rosalin, Ludmilla, and Oswald resume their journey to Krote for their next grim adventure.       

Warhammer Fantasy Roleplay [2E] #4: Man in the Box 17.11.2025

Bursting into a room occupied by initiates of Morr, the party is finally able to examine the content of the crate they’d been searching for. Later, the gravin herself gets involved, another dead body turns up, and the adventurers are potentially facing serious legal trouble unless they can make things right.

Warhammer Fantasy Roleplay [2E] #3: When a Problem Comes Along 10.11.2025

The party attempts to deal with a violent horsewhipping, and later, explores the inn, searching for a mysterious crate. When one of the character’s items goes missing, a devious scheme begins to reveal itself.

Warhammer Fantasy Roleplay [2E] #2: Murder, She Declaimed 03.11.2025

After struggling to make sense of the curious goings-on at the inn, the party heads upstairs and discovers a whole new level of suspicious activity, including the presence of more than one dead body. Things get even more interesting with the raucous arrival of a man and his thuggish entourage.

Warhammer Fantasy Roleplay [2E] #1: A Rough Night at the Three Feathers 27.10.2025

A Noble, a Hunter, and a Rat Catcher are on a mission from Baron Falkenheim to deal with a disappearance in the village of Krote, but along the way, the party is forced to spend the night at a busy inn called the Three Feathers. Conspiracy and death await.

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