G.I.A. - Guild of Inept Adventurers

G.I.A. Guild of Inept Adventurers

Leisure EN ↓ 84 episodes

A fan-made actual play TTRPG podcast from a chaotic group of friends who’ve been gaming together since 2021. We play Dungeons and Dragons, Middle Earth, Pirate Borg, One Ring, Deadlands, Delta Green, Call of Cthulhu, and more—badly. Rules come second, fun comes first. Expect dice rolls, dumb choices, and a lot of laughs. This is our escape, and hopefully yours too. We’re not affiliated with any RPG publishers, everything we do is rooted in love and respect for the brilliant creators who build these worlds. We’re just grateful tourists passing through.. Swearing, nonsense, and critical failures...

Author

G.I.A. - Guild of Inept Adventurers

Category

Leisure

Podcast website

podcasters.spotify.com

Latest episode

Jul 8, 2026

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Episodes

Adventures in Middle Earth: Ep6 “Bears, Bars and Bowls” 16.08.2025

The party leave the shadow of Mirkwood, but not before picking up a new companion. Ash finally joins Justin, Brad, and GM Dan as they encounter bears, bars, and bowls. Bungo attempts to charm the tavern keeper’s wife, The Lonely can’t catch a wink of sleep, and Haldir begins to question all of his life choices.

Adventures in Middle Earth: Ep5 “Well, Well, Well…” 16.08.2025

The excitement is off the charts this week as the G.I.A. reads runes, looks into a well, and drinks water. That’s it. That’s the adventure. Honestly, we’ve never been more hydrated or confused. But in true G.I.A. style, we still manage to make a mess of it.

Adventures in Middle Earth: Ep4 “The Hermit’s Gift” 16.08.2025

The skies darken, the rain pours, and the G.I.A. stumble across a crumbling hut belonging to a foul-smelling hermit with a talent for madness and mysterious scribbles. Before we can leg it, he gives The Lonely a cryptic item of unknown power. Lurch the dog earns hero status by giving the old man a much-needed tongue bath. It’s grim. It’s weird. It’s very us.

Adventures in Middle Earth: Ep3 “Flaming Retreat” 16.08.2025

Still deep in Mirkwood and now slightly singed, our heroes flee a swarm of angry spiders with all the grace of a collapsing cart. Bungo attempts to ride The Lonely’s massive hound, Lurch (unsuccessfully), and the forest is left a little more on fire than before. Just when things can’t get weirder, we stumble upon some elves throwing an actual forest rave. Yep, that’s our kind of rescue.

Adventures in Middle Earth: Ep2 “The Chandelier Incident” 16.08.2025

Our journey through Mirkwood continues, and the incompetence deepens. Baldor nips off for a woodland wee and promptly forgets who we are, legging it into the forest like a man possessed. Bungo encourages underage pipe-smoking (classic hobbit mischief), and things spiral further when Baldor gets nabbed by spiders. Our daring rescue ends in disaster, echoing Only Fools and Horses — just swap the cha...

Adventures in Middle Earth: Ep1.5 “Stay on the Path” 16.08.2025

Join the Guild of Inept Adventurers as we chomp pizza and delve into Adventures in Middle-earth (5e style)! Dan wrangles the chaos as our DM, while Brad (Bungo the hobbit), Justin (The Lonely, a gruff woodsman of Mirkwood), and Sam (Aidan the ranger) set off through the ominous forest on guard duty for merchant Baldor Rivergold and his son, Belgo. The elves warned us to stay on the path. Will we l...

D&D 5e: “Rescue Of The Three” Part 3 (ONE-SHOT) 16.08.2025

In the thrilling conclusion, the party solves the goblin riddle and confronts the powerful Blackthorn Witch. Dan finally hits something. Justin loses his gnome over the neighbour’s fence. Ash heroically rescues the missing maidens. Victory tastes sweeter when it’s undeserved.

D&D 5e: “Rescue Of The Three” Part 2 (ONE-SHOT) 16.08.2025

The combat continues in the crumbling ruins. Dan fails to open a chest. Justin swings a goblin on a rope. And Ash closes a door. Oh, and the gang get given a goblin riddle to solve. Just another day for the Guild of Inept Adventurers.

D&D 5e: “Rescue Of The Three” Part 1 (ONE-SHOT) 16.08.2025

Brad takes the reins as DM while Justin, Dan, and Ash bumble their way through the town of Monpoint, where three daughters—future heirs to a powerful matriarchal line—have mysteriously vanished. The G.I.A. leaps into action: Justin yanks off a goblin (for reasons unknown), Ash ties a knot with surprising skill, and Dan heroically fails to hit a single thing. A ruined castle, a magical villain, and...

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