Gabe Barrett

Game Design Basics Archives - Board Game Design Lab

Leisure EN ↓ 142 episodes

The Board Game Design Lab was created for one purpose: to help you design great games people love. To accomplish that goal, this podcast interviews designers, publishers, and board game insiders on specific topics related to game design. I don't waste time talking about recently played games or pop culture. Instead, the show does a deep dive into subjects that I hope you’ll find extremely valuable as you progress through your game design journey.

Author

Gabe Barrett

Category

Leisure

Podcast website

boardgamedesignlab.com

Latest episode

Mar 20, 2025

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Episodes

Designing Games for Non-Gamers with Adam McCrimmon 09.10.2019

Adam McCrimmon, CEO of XYZ Game Labs, discusses how to design games with non-gamers and new gamers in mind. Adam’s company focuses on gateway games, and they’re constantly trying to get more people into the hobby. And be sure to check out Adam’s game Arch Ravels which is on Kickstarter HERE. The post Designing Games for Non-Gamers with Adam McCrimmon appeared first on Board Game...

[BONUS] JB Howell on How to Work on Multiple Designs at the Same Time 13.09.2019

The post [BONUS] JB Howell on How to Work on Multiple Designs at the Same Time appeared first on Board Game Design Lab .

[BONUS] Jamey Stegmaier on How to Win the Spiel des Jahres 06.09.2019

The post [BONUS] Jamey Stegmaier on How to Win the Spiel des Jahres appeared first on Board Game Design Lab .

[BONUS] Dave Schultze on the Intersection of Industrial Design and Game Design 16.08.2019

The post [BONUS] Dave Schultze on the Intersection of Industrial Design and Game Design appeared first on Board Game Design Lab .

[BONUS] Lizzy Funkouser on Designing with Kids in the House 09.08.2019

The post [BONUS] Lizzy Funkouser on Designing with Kids in the House appeared first on Board Game Design Lab .

Paying Attention to Detail with Lizzy Funkhouser 07.08.2019

Lizzy Funkhouser, designer of Something to Fear, discusses what it looks like to pay attention to detail when designing a game. Lizzy loves to add Easter egg type details into her games to enhance the gaming experience, and we get into lots of examples and ways to add cool things to a design. The post Paying Attention to Detail with Lizzy Funkhouser appeared first on Board Game Design Lab .

[BONUS] Joe Pilkus on Overcoming Failure 19.07.2019

The post [BONUS] Joe Pilkus on Overcoming Failure appeared first on Board Game Design Lab .

Lessons Learned from Developing Games with Joe Pilkus 17.07.2019

Joe Pilkus, professional game developer, discusses the lessons he’s learned from developing games over the years. Joe has worked on games from Stonemaier Games, Academy Games, and many other major publishers, and he’s been helping fledgling game designers online for years. The post Lessons Learned from Developing Games with Joe Pilkus appeared first on Board Game Design Lab .

[BONUS] Derek Funkhouser on Going from Freelancer to Working for a Publisher 12.07.2019

The post [BONUS] Derek Funkhouser on Going from Freelancer to Working for a Publisher appeared first on Board Game Design Lab .

Rapid Iteration with Ryan Langewisch 26.06.2019

Ryan Langewisch, designer of Tasty Humans, discusses how to create and update a game quickly and efficiently. Ryan recently won a 48-hour game jam and has gotten really good at the iteration process. The post Rapid Iteration with Ryan Langewisch appeared first on Board Game Design Lab .

[BONUS] Luke Laurie on Designing Expansions 21.06.2019

The post [BONUS] Luke Laurie on Designing Expansions appeared first on Board Game Design Lab .

[BONUS] Nikki Valens on Designing Games with App Integration 07.06.2019

The post [BONUS] Nikki Valens on Designing Games with App Integration appeared first on Board Game Design Lab .

[BONUS] Elizabeth Hargrave on How to Get More Women into Game Design 17.05.2019

The post [BONUS] Elizabeth Hargrave on How to Get More Women into Game Design appeared first on Board Game Design Lab .

[BONUS] Daryl Andrews on the Best Conventions to Go to as a Designer 03.05.2019

The post [BONUS] Daryl Andrews on the Best Conventions to Go to as a Designer appeared first on Board Game Design Lab .

Designing Games Based on a Licensed IP with Daryl Andrews 01.05.2019

Daryl Andrews discusses designing games based on licensed IPs. Daryl has designed a TON of games based on comics, TV shows, and movies, and he goes through lots of ins and outs on how the process works. The post Designing Games Based on a Licensed IP with Daryl Andrews appeared first on Board Game Design Lab .

[BONUS] Tom Butler on Organizing Game Design Time 19.04.2019

The post [BONUS] Tom Butler on Organizing Game Design Time appeared first on Board Game Design Lab .

[BGDL+] Quality vs Quantity, Lessons from Steve Martin, and the Weight Room 04.04.2019

The post [BGDL+] Quality vs Quantity, Lessons from Steve Martin, and the Weight Room appeared first on Board Game Design Lab .

Modifying Published Games with Jesse Zamora 03.04.2019

Jesse Zamora discusses modifying published games and what can be learned from the process as game designers. The post Modifying Published Games with Jesse Zamora appeared first on Board Game Design Lab .

[BONUS] Peter C. Hayward on Designing 2nd Editions 22.03.2019

The post [BONUS] Peter C. Hayward on Designing 2nd Editions appeared first on Board Game Design Lab .

[BONUS] Noel Gussen on Workflow and Organization 15.03.2019

The post [BONUS] Noel Gussen on Workflow and Organization appeared first on Board Game Design Lab .

[BONUS] Jay Cormier on Managing Multiple Designs at the Same Time 08.03.2019

The post [BONUS] Jay Cormier on Managing Multiple Designs at the Same Time appeared first on Board Game Design Lab .

[BONUS] Joe Slack on Going Pro in the Gaming Industry 01.03.2019

The post [BONUS] Joe Slack on Going Pro in the Gaming Industry appeared first on Board Game Design Lab .

Small Games that Pack a Big Punch with Jason Tagmire 13.02.2019

Jason Tagmire, founder of Button Shy Games, discusses the process of designing and publishing small games that pack a big punch. Jason’s company specializes in 18 card games, and he’s become a master at packing a ton of game into a small package.​​ And check out Button Shy’s latest game on Kickstarter HERE. The post Small Games that Pack a Big Punch with Jason Tagmire appear...

[BGDL+] Interviewing Reiner Knizia for the 2nd Edition of the Board Game Design Advice Book 12.02.2019

The 2nd edition will hit Kickstarter on February 19th, so be sure to check it out! The post [BGDL+] Interviewing Reiner Knizia for the 2nd Edition of the Board Game Design Advice Book appeared first on Board Game Design Lab .

The Game Designers Documentary with Eric Rayl 06.02.2019

For the past 3 years, Eric Rayl has been traveling around the world interviewing some of the best designers in the world about their games, their processes, and their experiences in the industry. Check out the documentary HERE. The post The Game Designers Documentary with Eric Rayl appeared first on Board Game Design Lab .

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