Dumb-Dumbs & Dice

Canada by Night a Vampire the Masquerade Podcast

Fiction EN ↓ 195 episodes

Canada by Night is a live-play podcast where professional improvisers play Vampire the Masquerade! Sent to rescue his best friend’s kidnapped mother, detective-turned-vampire Everett Fry accidentally ends up the sheriff of New Haven: an experimental town that’s finding out if vampires and humans can co-exist. Stuck leading a ragtag group of officers - the Brujah bounty hunter Val, the Gangrel news reporter Evangeline, and the Tremere blood-witch Doris - can Everett keep New Haven running? Or will the sheriff’s department fail and see the town destroyed by its enemies or liquidated by the vampi...

Author

Dumb-Dumbs & Dice

Category

Fiction

Podcast website

art19.com

Latest episode

Jul 7, 2026

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Episodes

4.04 - Origins: Val - The Devil at Night 07.01.2025

As Valerie Miller approached her teenage years, the theoretical dangers became terrifyingly real. After a pivotal argument with her grandparents, her father returned from a mission with the mutilated bodies of Rick and Maria, revealing that they hadn’t been fast or strong enough. Valerie’s training became even more rigorous, until her 13th birthday, when Tom told her that in order to prepare her f...

4.03 - Origins: Val - Head Start 31.12.2024

Young Valerie Miller continued learning to fight and survive under the tutelage of her father and his friends, adding in firearm training with Maria. At 10 years old, she began to comprehend the dangers in the world as the adults shared some of their more somber memories and her father reinforced the grave importance of teaching her to defend herself. Valerie tried to assure him that she wouldn’t...

4.02 - Origins: Val - The Human Cost 24.12.2024

In the 1960s, 8-year-old Valerie Miller was pulled out of school and brought to live with her father, Tom Miller, an anti-government ex-soldier and survivalist who lived off the grid. Wanting Valerie to be able to fend for herself, he began teaching her survival skills and brought in his friend, Rick, to instruct her in hand-to-hand combat. What new skills and alternative philosophies will Valerie...

4.01 - Origins: Val - No More Lies 17.12.2024

After the violent events that facilitated a change of regime, the town of New Haven is hopefully on its way to a more equitable future for its citizens. The coterie’s success, however, came at a heavy cost for some, and leads us to wonder how one such as Val Miller come to be so resilient. Find out now as we delve into Val’s unconventional childhood and return to the World of Darkness.   Featuring...

The Case of the Alberta Mansquito - Ep 4 (of 4) 10.12.2024

Canada by Night Season 4 will be kicking off on December 17. In the meantime, we hope you enjoy this 4-part one-shot, “The Case of the Alberta Mansquito”, set in the world of the Vampire the Masquerade podcast series, Canada by Night. In this out-of-canon adventure, Val, Everett and Barty are summoned to help solve a mystery outside of New Haven when the mysterious "Alberta Man-squito" calls upon...

The Case of the Alberta Mansquito - Ep 3 (of 4) 03.12.2024

Canada by Night Season 4 will be kicking off on December 17. In the meantime, we hope you enjoy this 4-part one-shot, “The Case of the Alberta Mansquito”, set in the world of the Vampire the Masquerade podcast series, Canada by Night. In this out-of-canon adventure, Val, Everett and Barty are summoned to help solve a mystery outside of New Haven when the mysterious "Alberta Man-squito" calls upon...

The Case of the Alberta Mansquito - Ep 2 (of 4) 26.11.2024

Canada by Night Season 4 will be kicking off on December 17. In the meantime, we hope you enjoy this 4-part one-shot, “The Case of the Alberta Mansquito”, set in the world of the Vampire the Masquerade podcast series, Canada by Night. In this out-of-canon adventure, Val, Everett and Barty are summoned to help solve a mystery outside of New Haven when the mysterious "Alberta Man-squito" calls upon...

The Case of the Alberta Mansquito - Ep 1 (of 4) 19.11.2024

Canada by Night Season 4 will be kicking off on December 17. In the meantime, we hope you enjoy this 4-part one-shot, “The Case of the Alberta Mansquito”, set in the world of the Vampire the Masquerade podcast series, Canada by Night. In this out-of-canon adventure, Val, Everett and Barty are summoned to help solve a mystery outside of New Haven when the mysterious "Alberta Man-squito" calls upon...

3.67 - The Price of Change 12.11.2024

After the parade arrived at the Val Miller Family Protection Building, the coterie and the prince’s team entered the prepared interview room, which already hosted three Tzimisce bodyguards. The prince began his public address, and as a bodyguard passed the false shaft to Toastarosa, Everett gave the code word. In the ensuing chaos, Evangeline dove to retrieve her gun, and Val tore a zulo in half a...

3.66 - Midnight 05.11.2024

The coterie emerged from the shock of an explosion of confetti to join the start of the parade. They took to their individual floats, Val forced to sit atop a poor facsimile of Cherry, Evangeline seated in the saddle of a large Dalmatian, and Everett dressed in a ridiculous outfit poised to sing. The sheriff sang his selection of songs to a mixed reception from the crowd, but will the enthusiasm o...

3.65 - Good Luck, Babe 29.10.2024

The coterie used what little time they had left to put the final pieces in place for the prince’s arrival. Everett called the prince, convinced him that Doris had turned into a wight and was subsequently put down, and chose which songs he would sing from his float, Val received a slightly ominous message from the sheriff saying they would discuss how to deal with the beast later, and Evangeline se...

3.64 - Picking Favourites 22.10.2024

The coterie made their final plans in the apartment being prepared for the prince’s address and subsequent execution. Val and Everett decided they would douse the rest of the building in silver nitrate and store hidden weapons in the apartment to take care of the prince and his bodyguards, Evangeline insisted on talking through various contingencies, and Veron Ferron made arrangements to decorate...

3.63 - Planning a Regicide 15.10.2024

The coterie found themselves facing the logistical challenges of deposing a prince. Matthew Theobald took over relocating the families of the daytime officers, Val took Evangeline’s suggestion of using the hospital holding cells to protect Will, and Everett and Evangeline accepted the expertise of Veron Ferron to arrange safe spaces from the silver nitrate. Nosferatu tech expert, Unity Castille, a...

3.62 - Design & Technology 08.10.2024

As the clan meeting continued, Everett revealed that Matthew Theobald would become the new prince and that mortals would have representatives in the new system, and in the end the plan received unanimous support. The clans offered their various expertise in enacting the assassination and Evangeline called an end to the meeting. Madre stayed behind to question Val about the Brian Tombstone incident...

3.61 - Making Good 08.10.2024

The coterie scrambled to reassert their control over the meeting after Val punched Brian Tombstone into Michael Arden, who then retaliated by boiling the Brujah’s blood. After Everett convinced Madre to delay punishing Arden, Evangeline reminded the clan leaders of the danger that the unstable prince posed to them all, and Everett presented their plan to forcibly replace Toasta Rosa with a democra...

3.60 - Tombstone Negotiations 24.09.2024

Before the coterie met with the clan leaders, Evangeline devised a strategy for the meeting, and Val and Michael Arden had a heated discussion about clan politics. Everett received a call from the prince, who informed him that he would be celebrated with a parade the following day, and Everett suggested a logistical change to make it easier to assassinate the prince amidst the festivities. But wit...

3.59 - A Very Good Sheriff 17.09.2024

At the station, Everett and Evangeline discussed the upcoming clan leader meeting. Evangeline realized the Tremere were leaderless and if Michael Arden were to step into that role, they could use his vote, so they took him to the arcade and vaguely threatened the remaining Tremere into electing him. Meanwhile, Val picked up groceries for Will and reflected guiltily on Margery’s death, thereby rega...

3.58 - Not a Town for Monsters 10.09.2024

The coterie awoke the night after Doris left and began to plan a regicide in earnest. Val prioritized getting Will groceries, Evangeline learned that Teddy had indeed embraced himself, and Matthew Theobald promised to release him and allow the couple to leave New Haven once he becomes prince. Everett was awoken by the new Venture clan leader, Vinlynn Von Kindred, who offered his support in exchang...

3.57 - Competing Priorities 03.09.2024

When Doris had a vision of precisely how to take out the Right Hand of Lilith, the coterie jumped into action. Reproducing Doris’s vision, Everett slammed into the Right Hand with his car, Val pummeled him, Evangeline shot him, and Doris decided to end it all by diablerizing him. With her new powers, Doris saw that she must leave New Haven to keep the wider Pyramid away, and after tearful farewell...

3.56 - The Sea of Souls 20.08.2024

The coterie encountered Dylan Zane, who refused to give up anything incriminating, but when he was uncooperative, Doris entered his mind and gained all of his access codes. After quickly perusing his computers, Evangeline confirmed Teddy’s direction on the CCTV and Val uncovered the Pyramid 2.0’s plan to eliminate its investors, including the Prince. Everett offered this intel to the Prince as a b...

3.55 - Top of the Pyramid 13.08.2024

Everett and Doris interrogated Pyramid 2.0 sales rep Paul Wilson, who quickly divulged that the new Pyramid headquarters was at the arcade, Chuckless Cheese. Evangeline accompanied them to look for further evidence of Teddy’s whereabouts, Val convinced Madre to help them deal with the remaining Tremere, and when they all rushed into the arcade, the Brujah made quick work of intimidating everyone a...

3.54 - The Pyramid You.0 06.08.2024

As the coterie surveyed the bloody scene, Everett deduced that the more powerful Tremere had all been killed, leaving the Pyramid 2.0 with only Dylan Zane and his brand new recruits. They returned to the station, Doris holding Margery’s head, Evangeline refusing to work and insisting on only searching for Teddy, and Val with orders to enlist the help of the Brujah to find the remaining Tremere. Wi...

3.53 - Three Best Friends 30.07.2024

The coterie took their final desperate swings at their foes. Val was bitten by mosquitoes into torpor, Evangeline inadvertently turned the swarm on herself, and Everett cleverly used pepper spray and the sprinkler system to finish them off. Meanwhile, in the sky, Doris used her final well of blood within her to frenzy and dealt the killing blow to Lucius Balefire. How will the coterie avoid the re...

3.52 - Lucius in the Sky with Doris 23.07.2024

Facing Lucius Balefire with a hostage and a swarm of mosquitos, the coterie had to act quickly. Everett wanted to talk, but Val immediately flung Pentecost’s body at Margery to get her clear, and Margery did not survive. Doris successfully stabbed Lucius with the Shaft, but he grabbed her and took off with her upward into the sky. On the ground, Evangeline tried to reason with the swarm but instea...

3.51 - A Brick in His Pyramid 16.07.2024

With the Shaft of Belated Dissolution complete, it was only a matter of time before Lucius Balefire would arrive. Everett relented and let Doris hold the shaft to take the first strike, Evangeline encountered a vengeful mosquito, and the coterie soon found themselves in a firefight and pinned inside the building, with Val carrying an unconscious Pentecost. Inevitably, they came face to face with B...

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