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Software Engineering Daily

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Software Daily: The world through the lens of software.

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9 lip 2026

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The Raylib C Library for Game Development with Ramon Santamaria 29.01.2025

Raylib is a lightweight, beginner-friendly, and open-source C library for game development, known for its simplicity and lack of external dependencies. It's designed to streamline the creation of 2D and 3D games, and has an intuitive API for managing graphics, audio, and input. Ramon Santamaria is the Founder and Lead Developer of Raylib. He joins the show with Joe Nash to talk about the Raylib pr...

Anduril with Gokul Subramanian 28.01.2025

Anduril is a technology defense company with a focus on drones, computer vision, and other problems related to national security. It is a full-stack company that builds its own hardware and software, which leads to a great many interesting questions about cloud services, engineering workflows, and management. Gokul Subramanian is Senior Vice President of Engineering for Software Programs at Anduri...

Mamba and Software Package Security with Sylvain Corlay 23.01.2025

QuantStack is an open-source technology software company specializing in tools for data science, scientific computing, and visualization. They are known for maintaining vital projects such as Jupyter, the conda-forge package channel, and the Mamba package manager. Sylvain Corlay is the CEO of QuantStack. He joins the podcast to talk about his company, Conda, Mamba, the new Mamba 2.0 release, softw...

Ableton Live with Tobias Hahn 22.01.2025

Ableton is a music software and hardware company based in Germany. The company develops Ableton Live which is a digital audio workstation for both improvisation and traditional arrangements. The software is remarkable for successfully blending good UI design with a powerful feature set. This has made it popular with new musicians as well as professionals such as Tame Impalla, Knxwledge, Mac DeMarc...

beeps and on-call for Next.js developers with Joey Parsons 21.01.2025

beeps is a startup focused on building an on-call platform for Next.js. The company is grounded in the key insight that Next.js has become a dominant framework for modern development. A key motivation in leveraging Next.js is to create a developer-first experience for on-call. Joey Parsons is the founder and CEO of beeps, and he previously founded effx which was acquired by Figma in 2021. Joey joi...

Digital Forensics with Emre Tinaztepe 16.01.2025

Digital forensics is the process of identifying, preserving, analyzing, and presenting electronic data for investigative purposes. It's often related to addressing cybercrime and is crucial in tracing the origin of breaches, recovering lost data, and security hardening. Emre Tinaztepe is the Founder and CEO of Binalyze which is a cybersecurity company specializing in digital forensics and incident...

Fallout: London with Daniel Morrison Neil and Jordan Albon 15.01.2025

Fallout: London is a 2024 total conversion mod developed by Team FOLON. The mod is based on Fallout 4 by Bethesda Softworks and takes place in a post-apocalyptic rendition of London. The project is remarkable for its ambition and scope, with the small indie team delivering a fully-realized open world RPG. Daniel Morrison Neil led music composition, audio design, and the voice acting department for...

Heroku and the Twelve-Factor App with Vish Abrams 14.01.2025

Heroku is a cloud platform-as-a-service that enables developers to build, deploy, and manage applications. It was founded in 2007 and was acquired by Salesforce in 2010. The platform supports multiple programming languages, including Ruby, Python, Node.js, and Java, and has features such as automated scaling, database monitoring tools, and a streamlined deployment workflow. Vish Abrams is the Chie...

AI Developer Tools at Google with Paige Bailey 09.01.2025

Over the years, Google has released a variety of ML, data science, and AI developer tools and platforms. Prominent examples include Colab, Kaggle, AI Studio, and the Gemini API. Paige Bailey is the Uber Technical Lead of the Developer Relations team at Google ML Developer Tools, working on Gemini APIs, Gemma, AI Studio, Kaggle, Colab and Jax. She joins the podcast to talk about the specialized tas...

Game Emulation on the Carbon Engine with Dimitris “MVG” Giannakis 08.01.2025

Video game emulation is the process of using software to replicate the functionality of gaming hardware. It's a fundamental approach to making older games accessible on modern devices. The Carbon Engine is a tool developed internally at video game publisher and distributor Limited Run Games. It allows a variety of emulators to interface with modern video game hardware, and it supports emulation of...

Going Serverless in Financial Services with Brian McNamara 07.01.2025

Serverless computing is a cloud-native model where developers build and run applications without managing server infrastructure. It has largely become the standard approach to achieve scalability, often with reduced operational overhead. However, in banking and financial services, adopting a serverless model can present unique challenges. Brian McNamara is a Distinguished Engineer at Capital One w...

Teardown and Voxel-Based Rendering with Dennis Gustafsson 02.01.2025

Teardown is a 2022 sandbox puzzle game developed and published by Tuxedo Labs. The game revolves around the owner of a financially stricken demolition company, who is caught undertaking a questionable job and becomes entangled between helping police investigations and taking on further dubious assignments. The game stands out for its technical achievements, particularly its use of voxel-based rend...

Streamlined React Native Development with Charlie Cheever and James Ide 01.01.2025

Expo is a development framework that streamlines the process of building cross-platform mobile apps using React Native. It eliminates the need for complex native code setup by providing pre-built APIs for common device features like the camera and GPS, making it easier to access hardware functionality. It also simplifies the deployment process with built-in tools for building and distributing apps...

Special End-of-Year Message from Software Engineering Daily 24.12.2024

To our Software Engineering Daily listeners - as we wrap up 2024, we want to thank you all for listening to the show. We've had a great time putting together all of our episodes this year, and we're grateful for your support. This year we continued our wide lens coverage of software engineering, and we also expanded our coverage of security, AI, and game development. We want to extend our thanks t...

The Vulkan Graphics API with Tom Olson and Ralph Potter 19.12.2024

Vulkan is a low-level graphics API designed to provide developers with more direct control over the GPU, reducing overhead and enabling high performance in applications like games, simulations, and visualizations. It addresses the inefficiencies of older APIs like OpenGL and Direct3D and helps solve issues with cross-platform compatibility. Tom Olson is a Distinguished Engineer at ARM, and Ralph P...

Deno 2.0 with Luca Casonato 18.12.2024

Deno is a free and open source JavaScript runtime built on Google’s V8 engine, Rust, and Tokio. It's designed to offer a more secure and standardized alternative to Node.js, with native TypeScript support. Deno 2.0 just released and it's a significant update, focusing on improved compatibility with Node.js and addressing developer feedback. Some of the key features are backwards compatibility with...

MLOps at JFrog with Bill Manning 17.12.2024

JFrog is a DevOps platform that specializes in managing software packages and automating software delivery. One of its best known services is the JFrog Artifactory which is a universal artifact repository. JFrog is also focused on rapidly emerging needs in the MLOps space. Bill Manning is a Senior Solution Architect at JFrog. He joins the podcast to talk about his background in startups and ventur...

The Future of Offensive Pentesting with Mark Goodwin 12.12.2024

Offensive penetration testing, or offensive pentesting, involves actively probing a system, network, or application to identify and exploit vulnerabilities, mimicking the tactics of real-world attackers. The goal is to assess security weaknesses and provide actionable insights to strengthen defenses before malicious actors can exploit them. Bishop Fox is a private professional services firm focuse...

WipEout and Rewriting a PlayStation Classic with Dominic Szablewski 11.12.2024

WipEout is a futuristic racing game that was originally released in 1995 for the PlayStation. The game fused fast gameplay, striking art direction, and licensed electronic music. It was a cultural phenomenon and an early showcase for 3D graphics in console gaming. Dominic Szablewski is an engineer, game developer and hacker who has released projects such as Voidcall, Quake VR, and Q1K3 which is a...

Engineering at Discord with Justin Beckwith 10.12.2024

Discord is a popular communication and streaming platform that was originally launched in 2015. It was first popularized in the gaming space, but its user base has grown to include a broad array of communities, businesses, and social groups. Justin Beckwith is the Director of Engineering at Discord. He leads engineering for the Platform Ecosystem organization and has played a pivotal role in devel...

Next.js 15 with Jimmy Lai and Tim Neutkens 05.12.2024

Next.js is an open source JavaScript framework developed by Vercel. It's built on top of React and is designed to streamline web application development using server-side rendering and static site generation. The framework's handling of both frontend and backend tasks, along with features like API routes and file-based routing, have made it an increasingly popular choice in the web dev community....

CodeSandbox with Ives van Hoorne 04.12.2024

CodeSandbox was founded in 2017 and provides cloud based development environments along with other features. It's quickly become one of the most prominent cloud development platforms. Ives van Hoorne is a Co-Founder at CodeSandbox. He joins the show to talk about the platform. Josh Goldberg is an independent full time open source developer in the TypeScript ecosystem. He works on projects that hel...

Open Source Data Analytics with Sameer Al-Sakran 03.12.2024

Data analytics and business intelligence involve collecting, processing, and interpreting data to guide decision-making. A common challenge in data-focused organizations is how to make data accessible to the wider organization, without the need for large data teams. Metabase is an open source business intelligence tool that focuses on data exploration, visualization, and analysis. It offers a ligh...

Node.js and the Javascript Ecosystem with Gil Tayar 28.11.2024

Gil Tayar is a Principal Software Engineer at Microsoft, developer advocate, and conference speaker. Gil's contributions to the Node.js ecosystem include adding support for ECMAScript Modules in Node.js to Mocha and TestDouble. He joins the show to talk about his history in software engineering, monorepos vs polyrepos, the state of JavaScript, and more. Josh Goldberg is an independent full time op...

Runway AI with Joel Kwartler 27.11.2024

Runway is an applied AI research company building multi-modal AI systems, model deployment infrastructure, and products that leverage AI for multimedia content. They are among a handful of high-profile video generation startups and have raised impressive amounts of funding from investors such as Google, NVIDIA, and Salesforce Ventures. The company recently released their Gen-3 Alpha model which is...

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