Mighty Diamonds

Games Industry Executive Summary

Based on the Mighty Diamonds Games Industry Executive Summary Newsletter. This podcast is the video and audio version of the weekly news, where Casey Al-Kaisy, Manu Rosier and Dave Thier go a bit deeper and give context to the articles and links. Subscribe to get full access to the podcast, newsletter and GIES archive. mighty.diamonds

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Mighty Diamonds

Kategoria

Leisure

Strona podcastu

mighty.diamonds

Ostatni odcinek

18 wrz 2026

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Roblox games are leaving Roblox | Gies #107 18.09.2026

This week the GIES team digs into Roblox letting creators ship their games as standalone apps on other platforms, whether a PlayStation 6 lands in 2027 or 2028 and what refreshed hardware is really for, the EA and Savvy merger talk and where industry consolidation goes next, store curation and discovery on storefronts flooded with releases, the rumoured Game Pass reshuffle and what subscriptions d...

Steam's big leak, Sony's pricing play, and Xbox's cloud hours cap | Gies #106 11.09.2026

This week the GIES team digs into a Steam leak that surfaced a slate of unannounced titles and what it does to publisher marketing and consumer trust, Sony's pricing strategy and the limits of platform loyalty, Kojima's game pipeline and its platform conflicts, and the rising cost and energy bill of cloud gaming as Xbox changes its monthly hours limit. Featuring Emmanuel Rosier, Casey Al-K...

What do you even own? | Gies #105 04.09.2026

This episode dissects the gaming industry's current trends, focusing on game development success factors, hardware evolution, and legal battles over digital ownership. Experts analyze Capcom's winning formula, Sony's strategic moves, and the future of gaming hardware and ownership rights. Get the weekly GIES newsletter free at giesweekly.comMentioned: gaming industry, game development,...

Straight out of Gamescom 2026 | Gies #104 03.09.2026

Straight out of Gamescom 2026 This episode dissects the current state of the gaming industry, focusing on live service models, AI integration, and strategic shifts among major players like Sony, Microsoft, and Disney. It offers data-driven insights into market trends, studio decisions, and the impact of AI on game development and marketing. Get the weekly GIES newsletter free at giesweekly.comMent...

AI's class war, Disney in Fortnite, Horizon stumbles | Gies #103 03.09.2026

Casey, Emmanuel, and Dave break down the week in games: the fall of live service, the market report on localization, free-to-play and Roblox, Disney and Epic's collaboration, and AI's growing class conflict inside game development. Get the weekly GIES newsletter free at giesweekly.comMentioned: Epic Games, Disney, Fortnite, Star Wars, Horizon Zero Dawn, Guerrilla Games, PlayStation, Roblox #gaming...

GTA 6's Extended Look, Devolver's Pivot, and the Rise of Friendslop | Gies #102 03.09.2026

The Gies panel opens with a console guessing game, then goes deep on GTA 6. Casey Al-Kaisy hosts Emmanuel Rosier and David Thier on the Extended Look trailer and what Netflix-style distribution means for game marketing, GTA 5's sales record and what it says about GTA 6's timing, Devolver Digital's shift in publishing strategy, tariffs hitting gaming hardware, the rise of friendslop, an...

Why Can't We Play Offline Anymore? | Gies #101 31.07.2026

The Gies panel digs into who really owns a game in 2026. Casey Al-Kaisy hosts Emmanuel Rosier and David Thier on the decline of resale and what it means for consumer rights, why digital purchases stop working offline, the economics of digital-only distribution, and where monetization and advertising go from here. Get the weekly Gies newsletter free at giesweekly.com. Mentioned: Steam, PlayStation,...

Our 100th Episode: Industry Veterans on Iconic Covers, First Games, and Gaming's Future | Gies #100 20.07.2026

For our 100th episode, the Gies panel steps off the news cycle. Casey Al-Kaisy hosts Emmanuel Rosier, David Thier, Andre Persson and Patrick Rose for a wide-ranging conversation on the games industry from the inside: a box-art guessing game, the first titles that pulled each of them in, what they are playing now, and where the business goes next, including a sharp exchange on whether AAA is dead....

SE Xbox Cuts 3,200 Jobs and Divests Five Studios, Nintendo Plays the Good Guy | Gies #99 10.07.2026

Xbox confirmed 3,200 job cuts and the divestment of five studios this week, while Nintendo keeps positioning itself as the industry's good guy. Emmanuel, Casey and David widen the lens beyond the headlines: Xbox's launch-era legacy and Halo's lasting impact, Microsoft's studio management, where Game Pass goes from here, the economics behind AAA development costs and console market...

Xbox Hikes Prices, PlayStation Ends Discs, and a $6 Game Sells 10 Million | Gies #98 10.07.2026

The economics of console gaming cracked all at once this week. Emmanuel, Casey and David break down Xbox's third price hike in 13 months, PlayStation ending physical disc production in 2028, the memory shortage driving hardware costs through 2028, NBCUniversal eyeing the games business, and the $5.99 indie Meccha Chameleon selling 10 million copies in 16 days. Get the weekly GIES newsletter fr...

Steam Machine's Price Problem, GTA 6 Goes Premium, and Gaming's $201.6B Paradox | Gies #97 26.06.2026

This week on the Gies Podcast: Valve puts the Steam Machine at $1,049, Rockstar opens GTA 6 pre-orders at $79.99 (Ultimate at $99.99), and 2025 closes as a record $201.6B year for games even as layoffs continue. Hosted by Emmanuel Rosier, Casey Al-Kaisy, and David Thier. Get the weekly Gies newsletter free at giesweekly.comMentioned: Valve, Steam Machine, Rockstar Games, GTA 6, EA, Bungie, PwC. #g...

Xbox's Crisis, Fortnite's Pokemon Play, and Black Myth's China Lesson | Gies #96 22.06.2026

Gies #96. Emmanuel, Casey and David break down the Xbox crisis (layoffs and the margin crush), Fortnite's Pokemon-style collectible sprites, Black Myth Wukong's China numbers, EA's move into in-game advertising, and why so many game names blur together. Get the weekly GIES newsletter free at giesweekly.comMentioned: Xbox, Microsoft, Game Pass, Fortnite, Black Myth Wukong, EA, Tekken 8,...

The Return of the Console Wars? | Gies #95 22.06.2026

Emmanuel and David are joined by Patrick Rose (product strategy consultant, ex Bandai Namco) to break down the week in gaming: Valve's Steam Machine release window and expected price, Xbox's return to exclusives and the state of Gears of War and Halo, the Nintendo Direct with the Onimusha reboot and the Ocarina of Time remake tease, Bungie's premium brand problem with Marathon, and Tas...

State of Play: God of War Laufey, Wolverine, Until Dawn 2. Plus the Games Circling GTA 6 | Gies #94 05.06.2026

Emmanuel, Casey and David react to Sony's June 2026 State of Play and the week in gaming: the God of War Laufey reveal, Marvel's Wolverine gameplay, Until Dawn 2, the horror game Ill, and Marvel Tokon's roster. Plus GTA 6's release window and Take-Two's forecast, why 2026's big releases crowd into September, Mina the Hollower's launch, and reflections from Nordic Game 2...

State of the Industry 2026 - Nordic Game | Gies #93 28.05.2026

Join Casey Al-Kaisy, Emmanuel Rosier, Martin Lindell and Stefan Lampinen as they dissect the state of the industry in 2026. The gang will cover platform shifts, audience behaviors, hardware evolution, and investment trends. Gain insights into the impact of UGC platforms, regional market differences, and the economics shaping the industry. Follow us and learn more at giesweekly.com

Platform exclusives are making a comeback! | Gies #92 22.05.2026

Join Manu, Casey, Dave and Andr´e in this weeks podcast as they talk about key topics platform exclusives and their impact on hardware sales, pricing strategies for AAA games and consumer perception (GTA6), Industry shifts with Embracer's split and restructuring, The rise of the Bullet Heaven genre on Steam and the evolution of live service games like Destiny and Marathon.

Future of Live Service Games | Gies #91 15.05.2026

In this episode, Casey Al-kaisy and Manu Rosier explore the current state of the gaming industry, including live service trends, game pricing strategies, and the resurgence of classic franchises like Konami's. They analyze recent market shifts, game development insights, and the enduring appeal of titles like Uncharted 4.

GameStop and its market implications | Gies #90 15.05.2026

In this episode, the panel discusses the latest trends in the gaming industry, including PlayStation launch titles, the resurgence of physical retail, the dynamics of the stock market with GameStop, and the future of Xbox under new leadership. They also explore the impact of pricing strategies, game exclusives, and the potential of Valve's hardware comeback.

Single-Player Games Are Winning Again | Xbox Identity Crisis & Capcom’s Secret Formula| Gies #89 01.05.2026

In this episode, Casey, Manu, and André dive into the comeback of single-player games, the growing influence of Japanese game design, and the shifting strategies of major publishers like Capcom and Xbox. The panel unpacks key industry trends, technical innovations behind faster AAA production, and what the future of game development could look like as studios rethink live service, player trust, an...

How Gaming Connects All Ages | Gies #88 24.04.2026

This episode explores the intergenerational nature of gaming, the importance of understanding younger audiences, and how game design can adapt to different age groups. Patrick Rose shares insights on game development, tutorials, accessibility, and the social aspects of gaming. Weekly intelligence on the games industry — strategy, data, market dynamics. For publishers, investors, and platform teams...

Subscriptions Are Breaking Gaming | Gies #87 17.04.2026

On this episode, Casey, Manu, and Andre discuss GTA 6’s massive revenue potential and how Rockstar is turning it into a long-term platform. They explore the growing issues with subscription services like Game Pass, including rising prices, player fatigue, and the shift away from owning games. Weekly intelligence on the games industry — strategy, data, market dynamics. For publishers, investors, an...

Live Service Games Are Starting to Fall Off | Gies #86 10.04.2026

On this episode, Dave, Manu, and Andre discuss how player behavior and game design have evolved from save systems and difficulty to modern live service trends. They break down the rise and fall of major games like Overwatch, explore what makes some live service titles last while others decline, and highlight emerging successes like Crimson Desert and Arc Raiders. Weekly intelligence on the games i...

PS5 Prices Are Rising… Do Consoles Still Make Sense? | Gies #85 03.04.2026

On this episode, Casey, Andre, and Dave discuss rising PS5 prices and what it signals for the future of consoles. They explore the growing pressure from PC and Steam, the slowdown in major game releases, and question whether traditional console cycles and even a PS6 still make sense in today’s gaming landscape. Weekly intelligence on the games industry — strategy, data, market dynamics. For publis...

Gaming Is Getting Really Weird… And It’s Working | Gies #84 27.03.2026

In this episode Casey, Manu and Dave discuss on the latest trends in the gaming industry, including game development, industry shifts, and upcoming titles. The hosts share insights on market dynamics, game mechanics, and strategic moves by major companies like Epic Games and Nintendo. Weekly intelligence on the games industry — strategy, data, market dynamics. For publishers, investors, and platfo...

Indie Dev Makes $250K in a Week… But Is It Enough? | Gies #83 20.03.2026

On this episode, Casey, Manu, and Dave discuss an indie developer’s $250K success, explore retro games, and break down major industry trends from gacha games and cozy gaming to loot box regulation, Fortnite’s struggles, and the future of the metaverse. Connect With Us! 📰 Join the Gies Newsletter on Substack: giesweekly.substack.com 🌐 Learn more about the Mighty Diamonds: www.mighty.diamonds keyw...

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