Mark Rosewater
Magic: The Gathering Drive to Work Podcast
Join Magic: The Gathering Head Designer Mark Rosewater as he shares stories, insights, and more while driving to work. Listen and learn more about how Magic is made!
Husk å besøke podkastens nettsted og støtte skaperen: magic.wizards.com
Forfatter
Mark Rosewater
Kategori
Podkastens nettsted
Siste episode
9. okt 2026
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Episoder
#1213: Aetherdrift Set Design with Yoni Skolnik 07.02.2025 30:44
In this podcast, I sit down with Yoni Skolnik, the lead set designer for Aetherdrift , to talk about the design after it was handed off for set design.
#1212: Drawbacks 31.01.2025 32:13
I talk about the history of drawback mechanics, what they are, how we design them, and how they've changed over the years.
#1211: Fresh Out of Design – Aetherdrift 31.01.2025 32:54
I recorded this podcast two years ago when I handed off the Aetherdrift vision design to the Set Design team. Hear my thoughts on Magic 's latest set as it came fresh out of design.
#1210: Rarity Changes 24.01.2025 31:57
In this podcast, I walk through the various reasons why we reprint cards at a different rarity.
#1209: Protection 24.01.2025 31:02
In this podcast, I talk about the history of the protection mechanic, starting from Limited Edition (Alpha) to present day.
#1208: History of Creature Types 17.01.2025 33:04
In this podcast, I walk through Magic 's history to talk about how the use of creature types has changed over time.
#1207: Lessons Learned – The Lost Caverns of Ixalan 17.01.2025 32:31
This is another in my "Lessons Learned" podcasts where I talk about sets I led or co-led the design for. I walk through the various lessons I learned in leading the design of the set. This episode is about The Lost Caverns of Ixalan .
#1206: Draft Archetypes 10.01.2025 33:44
Almost every randomized booster product is designed to be drafted. To do that we have to build around what we call draft archetypes. In this podcast, I talk all about them.
#1205: Innistrad Remastered with JC Tao 10.01.2025 31:06
In this podcast, I sit down with JC Tao, the lead designer of Innistrad Remastered , to talk about the making of the set.
#1204: Apocalypse 03.01.2025 31:17
In this podcast, I talk all about the design of Apocalypse , another set from the Invasion block.
#1203: Planeshift 03.01.2025 32:45
In this podcast, I talk all about the design of Planeshift , a set from the Invasion block.
#1202: Psychology 27.12.2024 30:39
I gained a love of games from my father and a love of psychology from my mother. This podcast talks about how my interest in psychology has impacted me as a Magic designer.
#1201: Card Preview Articles 27.12.2024 30:19
Part of writing a weekly Magic column involves writing card preview articles for new sets. In this podcast, I talk all about what goes into writing them.
#1200: Two-in-Ones, Part 2 20.12.2024 32:17
This is part two of my two-part series where I talk about the history of two-in-one cards.
#1199: Two-in-Ones, Part 1 20.12.2024 30:12
This last fall, I wrote a two-part article about what I call "two-in-one cards," or "two-in-ones" for short. These are designs where more than one spell is represented on a single card. My dividing line is that each spell has its own name. There are a bunch of different ways we've made two-in-ones. This podcast talks all about their history. This is part one of two.
#1198: Variance 13.12.2024 33:58
Variance is an important aspect of Magic design (and game design in general). In this podcast, I explain what it is and how we use it.
#1197: Top-Down and Bottom-Up Design Evolution 13.12.2024 36:20
There are two ways to begin a design: from the top down, where you start with flavor, and from the bottom up, where you start with mechanics. In this podcast, I talk about how these two design processes have evolved over time.
#1196: The Buffet Metaphor 06.12.2024 42:49
My favorite metaphor for Magic design is that it's like running a buffet. I talk about where this metaphor came from and why I feel it's so accurate.
#1195: The History of Drafting 06.12.2024 31:01
This is another history podcast where I explore how an element of Magic came to be and evolved over time. This time, I look into the history of drafting.
#1194: Brainstorming 29.11.2024 32:58
In this podcast, I talk about how to use brainstorming to come up with ideas.
#1193: Designing for Mythic Rare 29.11.2024 34:37
On this podcast, I talk about how we design cards for the mythic rare rarity.
#1192: Stickiness 22.11.2024 31:46
In this podcast, I talk about an important quality of Magic mechanics: stickiness. What is it and how do we use it? This podcast dives into the topic.
#1191: MagicCon: Las Vegas 2024 22.11.2024 31:27
I went to MagicCon: Las Vegas and have many stories to tell. This podcast tells those stories.
#1190: The History of Magic Design, Part 8 15.11.2024 36:02
This episode is the eighth and final part of my eight-part series where I go through the entire history of Magic design to talk about design evolution over the years.
#1189: Game Knights Live with Josh Lee Kwai, Jimmy Wong, and Becca Scott 15.11.2024 42:26
At MagicCon: Las Vegas, I was honored to participate in Game Knights Live . I have my three fellow players, Josh Lee Kwai, Jimmy Wong, and Becca Scott, on the podcast to talk through all that went into putting it on and share a bunch of the behind-the-scenes stories.
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