Single Malt Strategy

Single Malt Strategy

Hosted by The Historical Gamer (Matt), and TortugaPower (Eric). Single Malt Strategy is a bi-weekly podcast focusing on the world of digital wargaming and strategy games.

No dejes de visitar la web del podcast y apoyar a su creador: www.singlemaltstrategy.com

Autor

Single Malt Strategy

Categoría

Leisure

Web del podcast

www.singlemaltstrategy.com

Último episodio

3 de oct. de 2026

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Episodios

Single Malt Strategy Episode 27: Graphics Cards to Strategic Command 2: World At War 23.10.2018

We discuss a whole range of topics from graphics cards, Apple vs Microsoft, Civilization VI on iPhone, Afghanistan ‘11Royal Marines, Indie Games, & Strategic Command World at War.

Single Malt Strategy Episode 26: Burden Of Command Interview 15.10.2018

In today's Episode, The Historical Gamer (Matt) and The Strategy Wargamer (Jean) interview, Luke Hughes, lead designer of the upcoming war and role playing wargame, Burden of Command. Burden of Command looks to be a different type of wargame, one focusing on the human side of war, people and leadership.

Single Malt Strategy Episode 25: Interview with Every Single Soldier's Johan Nagel 09.08.2018

In today's Episode, The Historical Gamer (Matt) talks about rediscovering a 20 year old classic (Sid Meier's Gettysburg) and Jean interviews, Every Single Soldier CEO, Johan Nagel about his upcoming naval management game, Her Majesty's Ship.

A Dive into The Civil War 1861-1865 - Single Malt Strategy Episode 24 29.06.2018

In this special episode Matt and Jean sit down with a indie developer about their upcoming Civil War game that will feature a unique strategic & tactical combination.

Imperator Rome & PDXCON 2018 Recap - Single Malt Strategy: Episode 23 23.05.2018

In the 23rd installment of the Single Malt Strategy Podcast, The Strategy Wargamer (Jean) and The Historical Gamer (Matt) discuss Paradox Interactive's recently concluded annual convention (PDXCON 2018) and their big announcement, Imperator: Rome.

Single Malt Strategy Episode 22: March to Glory and Panzer Corps 2 19.04.2018

The Historical Gamer (Matt) and the Strategy Wargamer (Jean) return to talk about Slitherine's newest title, March to Glory and an upcoming game (Panzer Corps 2) as well as Jeans usual tangent on mobile gaming and the future of Wargaming on Mobile.

Single Malt Strategy Episode 21: Upcoming Strategy Games of 2018 20.02.2018

Join Matt (the Historical Gamer) & Jean (The Strategy Wargamer) as they discuss each of their Top 5 upcoming strategy games of 2018.

Single Malt Strategy Episode 20: Top Wargames of 2017 27.12.2017

Join Matt (the Historical Gamer) & Jean (The Strategy Wargamer) as they discuss each of their Top 5 Wargames of 2017. Things get a little weird as Matt wades into a 25 year old Scotch and Jean joins the Single Malt Parade with some Macallen.

Single Malt Strategy Episode 19: Field of Glory II & Bomber Crew 20.11.2017

Join Matt (the Historical Gamer) & Jean (The Strategy Wargamer) as they wade into a pair of new Strategy & Wargames in Episode 19. In this episode our fearless leaders will give their first impressions of the new Matrix/Slitherine Wargame, Field of Glory II as well as the new crew management strategy game, Bomber Crew.

Single Malt Strategy Episode 18: Best Civil War Games of All Time 26.09.2017

Join Matt (the Historical Gamer) & Jean (The Strategy Wargamer) as they discuss their favorite American Civil War, wargamers of all time.

Single Malt Strategy Episode 17: Battlestar Galactica: Deadlock 30.08.2017

Join Matt & Jean as they discuss the new Strategy Game out by Matrix and Slitherine Games and developed by Black Lab Games, the Sci-Fi dream come to life, Battlestar Galactica: Deadlock.

Single Malt Strategy Episode 16: Realpolitiks, Slow Internet Speeds, & the end of many iOS gaming apps. 25.08.2017

Matt & Jean return to discuss Realpolitiks, a desktop strategy game that was recently ported to the iPhone & iPad. They share their thoughts on the game and its experience on mobile. They also discuss Jean's insanely slow internet speeds as well as the 32bit App apocalypse coming with Apple's iOS 11.

Single Malt Strategy Episode 15: Ultimate General Civil War Launches & Gettysburg The Tide Turns 24.07.2017

Matt & Jean return to discuss show favorite Ultimate General: Civil War and it's launch from Early Access into a full blown release. Additionally, the group discusses the newly released Matrix/Slitherine game Gettysburg: The Tide Turns.

Single Malt Strategy Episode 14: Battlestar Galactica: Deadlock, Cold Waters, Carrier Deck & Others 18.07.2017

Matt & Jean return to discuss a wide array of games which came out just before the fourth of July.

Single Malt Strategy Episode 13: Jean & Matt Return! 20.06.2017

In this Memorial day episode recorded over a month ago Jean & Matt discuss what they've been playing over the last month since the last episode of SMS.

Single Malt Strategy Episode 12: Bad Design, Good Game? 13.04.2017

In Episode 12 of the Single Malt Strategy Podcast the Historical Gamer (Matt) welcomes the first guest on the show, TortugaPower who fills in admirably for Jean in an ad hoc and spur of the moment episode. In this episode THG and Tortuga argue over the value of game design and if a good design is critical for a good game.

Single Malt Strategy Episode 11: Steel Division: Normandy 44 Announced! 15.03.2017

In this Episode The Historical Gamer (Matt) and the Strategy Wargamer (Jean) discuss all things Paradox, including the announcement of their newest game, Steel Division: Normandy 44, developed by Wargame and Ruse developer Eugen Systems.

Single Malt Strategy Episode 10: Most Anticipated Games of 2017 08.02.2017

In this episode The Historical Gamer (Matt) and the Strategy Wargamer (Jean) discuss the games they're most looking forward to in 2017.

Single Malt Strategy Episode 9: Tech Talk, Mobile Gaming, and Is Steam Bad for Gaming? 09.01.2017

Tune in as the Single Malt Strategy podcast closes in on it's first ten episodes. Listen as Jean (the Strategy Wargamer) and Matt (The Historical Gamer) go off topic, talking about everything from technology, and mobile gaming, to the game industry, and the long term ramifications of discount gaming.

Single Malt Strategy Episode 8: Best Strategy Games of 2016 19.12.2016

In this episode the Historical Gamer (Matt) and the Strategy Wargamer (Jean) discuss their favorite strategy games of 2016 as the year comes to an end.

Single Malt Strategy Episode 7: Gaming Pearl Harbor 75 Years Later 07.12.2016

In the seventh episode on the seventh day of the month of December, The Historical Gamer (Matt) and the Strategy Wargamer (Jean) discuss the Japanese attacks on Pearl Harbor 75 years ago. In this Episode Matt and Jean discuss their favorite Pacific theater World War II games and how they cover (or don't) the attacks on Pearl Harbor. Finally Jean argues for more wargaming in the classroom now that...

Single Malt Strategy Episode 6: Ultimate General Civil War 21.11.2016

In this episode Jean (the Strategy Wargamer) and Matt (the Historical Gamer) discuss the new game out from Game Labs, Ultimate General: Civil War. UG: Civil War is a sequel to the 2014 release, Ultimate General: Gettysburg, developed by the modder who made the Darth mod for Total War.

Single Malt Strategy Episode 5: Ignored Wars 07.11.2016

In this episode Jean (the Strategy Wargamer) and Matt (The Historical Gamer) discuss wars that games rarely cover, despite their importances. Studios like Paradox (makers of Hearts of Iron) and Matrix & Slitherine despite being prolific game developers have a tendency to ignore various conflicts and in this episode we discuss what wars are ripe for coverage.

Single Malt Strategy Episode 4: Jean's Hearts of Iron Review 25.10.2016

In this Episode the Historical Gamer (Matt) and the Strategy Wargamer (Jean) go off topic and end up accidentally revisiting Hearts of Iron IV. Jean provides some pretty critical thoughts while Matt is more forgiving of the fourth installment in the Hearts of Iron series.

Single Malt Strategy 3: Gaming Modern Wars in Real Time 26.09.2016

In this episode Matt (the Historical Gamer) and Jean (the Strategy Wargamer) discuss when strategy games and wargames attempt to simulate wars as or shortly after they are fought. Is it ethical to simulate a war as it's occurring? What about shortly after? What if a game is being used for educational purposes?

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