stateofthefranchise
Franchise Ain’t Dead
Franchise and similar modes are not shown enough love by both the game companies and sports gaming fans. Career modes have become money grabs for microtransactions and online integration. I want to defibrillate those who create for these modes & play them on their own accord to show thatfranchise ain’t dead yet!
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Autor
stateofthefranchise
Categoría
Web del podcast
Último episodio
11 de mar. de 2026
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Episodios
What Does the Price of a Game Entitle Us To? 04.06.2023 35:30
Every decade or so with hardware that gets better, we typically see a hike in prices for our video game purchase. Sports video games are usually seen as nothing more than roster updates on a year to year basis unless there is a feature added to the game which changes how we experience our franchise & career modes. Are we asking for too much to see features improved upon or immersion increased rath...
Don’t Insult My Intelligence 04.06.2023 34:51
Our PCs & gaming consoles harbor the best that tech has to offer in terms of speed and power yet our sports video games play like they can't do 10 pushups for the life of them. We have down right silly trade logic, CPU teams make questionable free agent signings and despite playing in-game on the hardest of difficulties the CPU manages their team softer than Charmin tissue in a rain storm. Video...
Franchise Ain’t Dead 04.06.2023 4:55
In the 1990s through the late 2000s sports games relied on Franchise & Career modes to draw customers to their games in a time when competitive gaming consisted of local couch head to head matchups or online games versus two preset teams. Now with companies using the tactics that have been successful for mobile games, microtransactions & F.O.M.O. (fear of missing out), they have made revenue to th...
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