Sam Dunnewold

Dice Exploder

Arts EN ↓ 118 episodios

A show about tabletop RPG design. Each episode we bring you a single mechanic and break it down as deep as we possibly can. Co-hosted by Sam Dunnewold and a rotating roster of designers. diceexploder.com

No dejes de visitar la web del podcast y apoyar a su creador: redcircle.com

Autor

Sam Dunnewold

Categoría

Arts

Web del podcast

redcircle.com

Último episodio

27 de oct. de 2026

¿Dónde escuchar?

Podcasts en la app Replaio Radio Muy pronto

Los podcasts llegarán muy pronto a la app. Instálala ahora y sé el primero en descubrir una forma totalmente nueva de vivir los podcasts

Descárgala en Google Play Instálala gratis Android casi 10 M de descargas · valoración de 4,8 iOS muy pronto

Episodios

Blaseball with Chris Greenbriar 28.09.2023

Transcript In the year of our lord two thousand and twenty, many things occurred. But one of those things was the cultural event known as Blaseball. Blaseball was, more or less, a simulated baseball league that ran one game an hour, one season a week, that players could bet on and then use their winnings to vote for global rules changes. It got... weirder from there. And bigger. And memeier. It be...

Transparency with Jason Morningstar 21.09.2023

Transcript This week Sam is joined by Jason Morningstar of Bully Pulpit Games, known for Fiasco, Night Witches, and many other excellent games. Jason brought on transparency, a concept originating in the Nordic larp community, which describes the separation of player knowledge from character knowledge (similar to dramatic irony. We go through a whole library of example games in this one as we talk...

Graphic Design // The Calendar of Nechrubel (Mork Borg) with Gem Room Games 14.09.2023

Transcript Double the cohosts, double the mechanics, double the Kickstarters to back! This week, Sam talks with Kali Lawrie and Dan Phipps of Gem Room Games about Mork Borg by Pelle Nilsson and Johan Nohr: its graphic design and the Calendar of Nechrubel. Mork Borg is famous for the absolute assault on the eyes [complimentary] committed by its graphic design. In this season of the podcast about ho...

Stress (Brinkwood) with Tan Shao Han 07.09.2023

Transcript This week, Sam talks with Tan Shao Han about stress from Brinkwood by Erik Bernhardt, a character resource originally from Blades in the Dark by John Harper. This is one of those episodes where to talk about the mechanic in question, we kind of have to talk about the whole-ass game around it because so much of Brinkwood is tied up in stress. And in this case, we really had to talk about...

[redacted word] (We Are But Worms: A One Word RPG) with David Block 31.08.2023

Transcript This week, Sam talks with his middle school buddy David Block about We Are But Worms: A One Word RPG, other lyric games, and experimental art at large. Some topics discussed include: * Art * Games * Poetry * Lists The best place to find David is on the Dice Exploder Discord . But No More: A One Letter Supplement for We Are But Worms: A One Word RPG You can find Sam on Bluesky, Twitter,...

Fate Points and Aspects (Fate) with wendi yu 24.08.2023

Transcript This week, Sam talks with wendi yu about the Fate Point economy, a meta currency system from Fate by Fred Hicks and Rob Donoghue and published by Evil Hat. Some topics discussed include: * Getting into storygames * “Generic” RPGs * When crunch kills the vibe * The Hero’s Journey * The (lack of) difference between rules and flavor * Writing good aspects: it’s hard! * wendi’s game here, t...

Cramped Quarters (Uncharted Worlds) with Morgan Nuncio 18.08.2023

Transcript This week, Sam talks with Morgan Nuncio about cramped quarters, a move from Uncharted Worlds. Some topics discussed include: * Travel in story games * Making this move at the beginning, middle, or end of a scene * Moves as training wheels * Stonetop’s “keep company” * Wanderhome * For the Queen You can find Mo on Twitter @SirenaBesos. You can find Sam on Bluesky, Twitter, dice.camp, and...

The Hex with Clayton Notestine 17.08.2023

Transcript This week, Sam talks with Clayton Notestine about hexagons and hex maps. Some topics discussed include: * The birth of RPGs out of wargaming * Avalon Hill’s hex map * The vibes of different numbers * Why hexes and not squares? * The hex’s modularity * How RPGs create stories in the fiction and at the table * Leaving hexes empty * Travel in RPGs * Hex flowers Clayton can be found @ClayNo...

Dice Exploder: Season 2 Trailer 10.08.2023

Coming August 17th, 2023: DICE EXPLODER SEASON 2 . (Here’s a transcript of this trailer.) That’s right, we are back next week with an all new season. It's 12 new episodes, 13 new co-hosts diving face first with me into the world of tabletop RPG design one mechanic at a time. This is gonna be a season that's a lot about flavor and vibes and how those things themselves are fundamentally mech...

Pick Lists with Ash Kreider 13.07.2023

Transcript This week, Sam talks with Ash Kreider about character creation picklists, a common feature of most (all?) PBTA games, as well as many others. Some topics discussed include: * Character creation speed runs * Gender lists * Are pick lists mechanics? * How Wanderhome doubles the length of its pick lists with This One Cool Trick * Are pick lists poetry? Games mentioned * Apocalypse World *...

Whispers (The Wildsea) with Ryan Khan 06.07.2023

Transcript This week, Sam talks with Ryan Khan about Whispers, a player resource from The Wildsea by Felix Isaacs, but really about a whole bunch of mechanics from The Wildsea. Some topics discussed include: * Setting as game design, and open ended lore * Open ended prompts * Twists vs Devil’s Bargains * Player agency * Long skill lists: pros and cons Games mentioned: * The Wildsea * Apocalypse Wo...

Divine Favor (Agon 2e) with Greg Soper 29.06.2023

Transcript This week, Sam talks with Greg Soper AKA sporgory about Divine Favor, one part of the dice pool mechanic from Agon second edition by Sean Nittner and John Harper. Some topics discussed include: - Having a family drama stapled to your character sheet - Greek Gods: bad parents - What makes hacking Divine Favor hard - Endeavor - Odyssey Aquatica - All Quiet No Peace - Starbones - The setti...

Change The World (The Watch) with Ema Acosta 22.06.2023

Transcript This week on the Dice Exploder podcast, Sam talks with Ema Acosta about Change The World, a move from The Watch by Ash Kreider. Some topics discussed include: * The Watch: it’s depressing! * The Watch and its gender dynamics * A lot of people will never see this bit of design and that’s okay * Balancing misery with hope and beauty * “Just tell the players to do the thing” * Inducing emo...

Theorize (Brindlewood Bay via Oli Jeffrey) with Victor Lane 15.06.2023

Transcript This week, Sam talks with Victor Lane about the Theorize move, originally from an idea by Oli Jeffrey and popularized in Brindlewood Bay by Jason Cordova. Some topics discussed include: * The history of solving mysteries in RPGs * The Three Clue Rule * Jason Cordova’s blogpost discussing Oli Jeffrey’s original Theorize move * Writing mystery stories VS reading or watching mystery storie...

Devil's Bargains (Blades in the Dark) with Pam Punzalan 08.06.2023

Transcript This week, Sam talks with Pam Punzalan about Devil’s Bargains, one part of the dice pool mechanic from John Harper's game Blades in the Dark . Some topics discussed include: * Rulebooks as guidelines and play philosophy more than proper rules * DBs as a safety tool * Generic DBs * Do DBs slow down the game? Is that good or bad? * Retconning in RPGs (it's good) * Putting DBs into...

Composure (Antiquarian Adventures) with Michael Elliott 01.06.2023

Transcript This week, Sam talks with Michael Elliott about Composure, a player resource mechanic from Ash McAllen’s game Antiquarian Adventures. Michael is currently Kickstarting his game Nasty Brutish and Long , a simple RPG about lives complicated by revolution. Some topics discussed today: * Failure and conflict, why they're great, and mechanics that encourage players to embrace them * Genr...

Rolling The Dice (Lasers & Feelings) with Ray Chou 25.05.2023

Transcript This week’s cohost is Ray Chou, who brings Rolling The Dice from John Harper’s iconic one page RPG Lasers & Feelings. Topics discussed include: * Minimalism * Underlining genre through mechanics * Episodic vs serialized stories * When you should roll dice * Randomness and fate in real life * Beer & pretzels gaming Games mentioned: * Lasers and Feelings * Cows and Boys * Honey He...

Dice Exploder: Season 1 Trailer 27.04.2023

Coming June 2023: DICE EXPLODER , a new podcast where each week we break down a tabletop RPG mechanic as deep as we possibly can, with Sam Dunnewold and a rotating co-host. Produced by the Fiction First Network. This is a public episode. If you would like to discuss this with other subscribers or get access to bonus episodes, visit diceexploder.substack.com

Escucha el podcast Dice Exploder en Replaio

Radio y podcasts en una sola app - gratis y sin registro. Instálala hoy y no te pierdas el estreno

Descárgala en Google Play

Replaio no es editor de podcasts; los nombres de los programas, las portadas y el audio pertenecen a sus autores y se distribuyen a través de canales RSS públicos