Mark Rosewater
Magic: The Gathering Drive to Work Podcast
Join Magic: The Gathering Head Designer Mark Rosewater as he shares stories, insights, and more while driving to work. Listen and learn more about how Magic is made!
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Епізоди
#1388: Predefined Artifact Tokens 09.10.2026 32:57
There are a number of frequently used artifact tokens that have their rules attached to their definition in the rules. I talk about them in this episode.
#1387: Reality Fracture Limited with Ben Weitz 09.10.2026 39:47
In this episode, I sit down with Ben Weitz, lead play designer for Reality Fracture Limited, to talk about how we approached the set for Limited.
#1386: Unenfranchised Players 02.10.2026 36:49
I talk a lot about our enfranchised players. This episode covers the other end of the spectrum.
#1385: Being Scary 02.10.2026 30:41
Magic has had three different evergreen keywords to express that a creature is scary (fear, intimidate, and menace). In this episode, I walk through the history of all three.
#1384: Concurrency 2026 25.09.2026 32:04
Four years ago, I recorded a podcast episode where I talked about all the things we were working on at the time. Everything I talked about has been released, so it's time for a new concurrency podcast where I talk about things we're working on right now.
#1383: Reality Fracture Creative with Meris Mullaley 25.09.2026 39:51
In this podcast, I sit down with Meris Mullaley, the creative lead for Reality Fracture , to talk all about its creative elements.
#1382: What Went Wrong – March of the Machine: The Aftermath 18.09.2026 32:42
This is the start of a new series I'll do from time to time called "What Went Wrong?" In it, I examine something we made that didn't work out. I'll explain why we made it and examine the problems it had. I begin by discussing March of the Machine: The Aftermath .
#1381: Reality Fracture Design with Yoni Skolnik 18.09.2026 31:17
In this podcast, I sit down with Yoni Skolnik, the lead set designer for Reality Fracture , to talk about the set's design.
#1380: Atogs 11.09.2026 30:07
This podcast is the history of one of Magic 's hungriest creature types, one I had a huge hand in designing.
#1379: Fresh Out of Design – Reality Fracture 11.09.2026 47:17
Back in December of 2023, I handed off the vision design for Reality Fracture . I recorded this for you to hear my thoughts at the time of handoff.
#1378: Getting the Banned Together, Part 7 04.09.2026 32:16
This is the final part of a seven-part series based on a talk I gave at MagicCon : Amsterdam where I talk about the design of all the cards I had a major hand in that would later get banned or restricted.
#1377: Innovation 04.09.2026 30:24
One of the important parts of doing Magic design is coming up with things players haven't seen before, but how much innovation is the right amount? In this podcast, I talk all about that issue.
#1376: Getting the Banned Together, Part 6 28.08.2026 33:26
This is the part six of a seven-part series, based on a talk I gave at MagicCon: Amsterdam where I discussed the design of all the cards I had a major hand in that would later get banned or restricted.
#1375: Supply Channels 28.08.2026 33:50
Once we print Magic cards, how do we get them to you, the players? This podcast talks about the various ways we do that.
#1374: Getting the Banned Together, Part 5 21.08.2026 30:14
This is part five of a new series, based on a talk I gave at MagicCon: Amsterdam, where I talk about the design of all the cards I had a major hand in that would later be banned or restricted.
#1373: Boston 21.08.2026 29:58
My family took a vacation to Boston, so I talk about my trip and Boston's history with Magic .
#1372: Getting the Banned Together, Part 4 14.08.2026 31:48
This is part four of a new series, based on a talk I gave at MagicCon: Amsterdam, where I talk about the design of all the cards I had a major hand in that would later be banned or restricted.
#1371: San Diego Comic-Con 2026 14.08.2026 29:33
In this episode, I talk about my trip to the latest San Diego Comic-Con.
#1370: Getting the Banned Together, Part 3 07.08.2026 32:04
This is part three of a new series, based on a talk I gave at MagicCon: Amsterdam, where I talk about the design of all the cards I had a major hand in that would later be banned or restricted.
#1369: MagicCon: Amsterdam 2026 07.08.2026 33:19
In this episode, I talk about my trip to Amsterdam for the latest MagicCon.
#1368: Getting the Banned Together, Part 2 31.07.2026 31:08
This is part two of a new series, based on a talk I gave at MagicCon: Amsterdam, where I talk about the design of all the cards I had a major hand in that would later be banned or restricted.
#1367: The Hobbit Design with Annie Sardelis 31.07.2026 30:54
In this episode, I sit down with Magic: The Gathering ® | The Hobbit ™ Set Design Lead Annie Sardelis to talk about the making of the set.
#1366: Getting the Banned Together, Part 1 24.07.2026 31:29
This is the start of a new series, based on a talk I gave at MagicCon: Amsterdam, where I talk about the design of all the cards I had a major hand in that would later be banned or restricted.
#1365: Dark Night of the Soul 24.07.2026 35:47
There comes a time for many players where the game changes in such a way that it moves away from what they loved most about it. I talk about this phenomenon and detail my own personal "dark night of the soul" experience.
#1364: Ravnica Allegiance 17.07.2026 27:40
This is another in my series where I attempt to give every Magic expansion an episode of my podcast. Today, I talk about Ravnica Allegiance , the second set of our third visit to Ravnica.
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