Chris Sneeze
Tabletop Treehouse
Your RPG Hideaway
Podcast'in sitesini ziyaret etmeyi ve yapımcısını desteklemeyi unutma: tabletoptreehouse.com
Nereden dinlenir?
Uygulamada podcast'ler Replaio Radio Çok yakındaPodcast'ler çok yakında uygulamaya geliyor. Şimdi yükle ve podcast'lere yepyeni bir bakışı ilk gören sen ol
Bölümler
Rapscallion TTRPG Moves Explained: Luck, Consequences & Chaos 24.09.2026 27:09
TTRPG Moves Explained: Luck, Consequence & Chaos In this episode of Tabletop Treehouse, Chris and Dennis dive back into Rapscallion to break down the game’s basic and special moves and show how they shape play at the table. We talk about how Powered by the Apocalypse-style moves work, how Twist Fate lets players add new elements to a scene, why Unleash Your Power makes magic dangerous, how St...
How to Start Your Own TTRPG Campaign 10.09.2026 35:44
How to Start Your Own TTRPG Campaign Starting your own tabletop RPG campaign can feel overwhelming. In this episode of Tabletop Treehouse, Chris and Dennis talk about how to start a TTRPG campaign by focusing on the pieces that actually help you get to the table. We cover three starting points for a campaign: history and lore, a town or starting location, and an antagonist…diving into how ea...
Ask Better Questions: Using Prompts to Improve Your TTRPG 27.08.2026 24:21
Rapscallion Playbooks: How Character Creation Builds Story Good prompts can turn a simple scene into a memorable roleplaying moment. In this episode of Tabletop Treehouse, Chris and Dennis dig into how Game Masters can use prompts to give players more ownership over their characters, the world, and the story. We break down six useful types of prompts, including situation, stakes, relationships, to...
Rapscallion Playbooks: How Character Creation Builds Story 14.08.2026 23:35
Rapscallion Playbooks: How Character Creation Builds Story Chris and Dennis continue their overview of Rapscallion, the pirate fantasy TTRPG from Magpie Games, by digging into how playbooks work & how they shape character creation. Using the Chirurgeon and Chronicler as examples, we talk about luck, harm, last words, advances, belongings, oddities, bonds, and the questions that help turn a cha...
How to Make TTRPG Combat More Engaging 27.07.2026 51:34
How to Make TTRPG Combat More Engaging Combat in tabletop RPGs can be exciting, dramatic, and full of great character moments, but it can also slow down fast when players are waiting for their turn. In this episode of Tabletop Treehouse, Chris and Dennis share practical TTRPG combat tips for keeping fights engaging in games like Dungeons & Dragons, Pathfinder, Savage Worlds, Daggerheart, Draw...
Pirate PbtA. Rapscallion, an Overview 13.07.2026 39:56
Pirate PbtA. Rapscallion, an Overview In this Tabletop Treehouse video, we take a first look at Rapscallion , the pirate fantasy tabletop RPG from Magpie Games. We cover the basics of how Rapscallion works, what makes it different from other TTRPGs, and why its mix of pirates, magic, trouble, and messy character drama makes it such a fun game to bring to the table. This is an overview episode, so...
GM Tips for Unexpected Player Choices 30.06.2026 29:14
GM Tips for Unexpected Player Choices Sometimes players make choices that send your tabletop RPG campaign in a direction you never expected. In this episode of Tabletop Treehouse, we talk about what Game Masters can do when players surprise them, change the plan, or take the game off course. We share practical GM tips for improvising, keeping the game moving, making player choices matter, and turn...
Pacing 08.06.2026 33:02
Pacing Pacing can make or break a tabletop RPG session. Too fast, and big moments don’t land. Too slow, and players start checking out. In this episode of Tabletop Treehouse, we talk about how tools and tricks to keep your game moving without rushing the fun. Redbubble Patreon
When the Game Drifts 25.05.2026 41:46
When the Game Drifts Setting expectations matters in TTRPGs, but even the best laid plans can drift. Players get confused, tones shift, and sometimes people get upset. Today in the Treehouse, we’re talking about how to set expectations, how to check in when they change, and what to do when the game starts becoming something different. Redbubble Patreon
What Failure Can Do For Your Games 08.05.2026 29:26
Today we're going to talk about failure in tabletop roleplaying games and how it can help you have more fun. I know it sounds like it can't be true, who likes to fail after all, but pull up a stump to the checked table and let's talk about it.
Benzer podcast'ler
Replaio bir podcast yayıncısı değildir; program adları, kapak görselleri ve ses içerikleri yazarlarına aittir ve herkese açık RSS beslemeleri aracılığıyla dağıtılır