Harry Dean Hudson

Probably Designed

Arts EN ↓ 9 avsnitt

A podcast about designing for randomness, and designers who use, abuse, or manage chance and variance in their work. The podcast explores systems and design that are built around chance. While the podcast isn't exclusively about games, game design spends a lot of time in this space. Beyond games, conversations with other kinds of designers: composers and instrument designers who use random elements, speed and no-hit runners (who design routes to minimize variance), various engineers, process designers (who have to manage the random behavior of humans), etc. I'm Harry Dean Hudson, a lifelong ma...

Glöm inte att besöka poddens webbplats och stötta skaparen: my.playful.work

Skapare

Harry Dean Hudson

Kategori

Arts

Poddens webbplats

my.playful.work

Senaste avsnittet

11 nov 2025

Var kan du lyssna?

Poddar i appen Replaio Radio Kommer snart

Poddar kommer snart till appen. Installera nu och bli först med att uppleva ett helt nytt sätt att lyssna på poddar

Ladda ned på Google Play Installera gratis Android nästan 10 mn nedladdningar · betyg 4,7+ iOS snart

Avsnitt

We Love Uncle GCB 11.11.2025

In this week's episode, I had a conversation with Gabe Carleton-Barnes. Gabe is actually an old friend of mine, and this conversation is a little bit different from what you've heard so far on the podcast because Gabe isn't a game designer. Gabe is a professional Magic the Gathering player. So we've talked a lot about collectible card games, drafting, and these sorts of things, and I thought it'd...

Conversation with a Ludokultist (Fabian Fischer) 29.10.2025

In this week's episode we have a conversation with Fabian Fisher. Fabian is a game designer and developer here in Germany, and he's worked on quite a few games. Some highlights are Crimson Company, Hyperdome, and his most recent game Rack and Slay, which is a roguelike billiards game. Fabian has also done a ton of writing. I recommend you check out his, his website, Ludokultur.de . I'm really exci...

Bonks in a Lucky Maze: Brian Long and Dan DiIorio (Ballionaire and Luck Be A Landlord) 14.10.2025

This week's episode is a continuation of our conversation with Dan DiIorio of Luck Be A Landlord and Maze Mice, and Brian Long, dev and designer of Ballionaire. Our conversation kicks off from my, at this point, repeated take about roguelike deck builders and board games, and leads us somewhere in the zone of the vibe-y-ness of PUBG. Luck Be A Landlord on Steam: https://store.steampowered.com/app/...

Luck Be A Ballionaire (Brian Long and Dan DiIorio) 07.10.2025

This week we have a really interesting conversation for you. It's a three-way conversation with myself, Brian Long, the developer and designer of Ballionaire, and Dan DiIorio, the designer and developer of Luck Be A Landlord and Maze Mice. There's an interesting backstory here. Brian is someone that I've known for a long time and someone that I've talked to quite a bit about games and game design....

Multiplayer with Calm Pewter 30.09.2025

For this week's episode we drifted a bit from the show's MacGuffin and had a slightly different conversation. I spoke with Julian Schumacher, the developer of The Quizard's Domain who goes by Calm Pewter Games. The topic of our conversation was multiplayer–designing and developing multiplayer experiences for player interaction and how player interactivity influences design. You can find more from...

More About Card Pools and Drafting with Kev Chang and Eddie Cai (As We Descend, StarVaders) 23.09.2025

This epside is the second of an epic two part conversation with Eddie Cai and Kev Chang. Eddie is the lead designer at Pengonauts who released Star⭐Vaders earlier this year. Kev is the director of Box Dragon Studios in Sweden. Their game, As We Descend, went into Early Access at the end of May. You can find both games on Steam. A transcript of the episode is here: https://my.playful.work/probably...

Designing Card Pools with Kev Chang and Eddie Cai (As We Descend, StarVaders) pt. 1 16.09.2025

This epside is the first of a two part conversation with Eddie Cai and Kev Chang. Eddie is the lead designer at Pengonauts who released Star⭐Vaders earlier this year. Kev is the director of Box Dragon Studios in Sweden. Their game, As We Descend, went into Early Access at the end of May. You can find both games on Steam. A transcript of the episode is here: https://my.playful.work/probably-design...

A Conversation with Ezra Szanton (Mr. Magpie's Harmless Card Game) 09.09.2025

Links from the episode: Ezra's Itch Page - https://ezra-szanton.itch.io/ Mr Magpie's Harmless Card Game - https://giantlight.itch.io/mr-magpies-harmless-card-game Fergus Ferguson's portfolio - https://fergusdraws.com/ Rebel Jester Studios - https://www.rebeljesterstudios.com/ Petricore - https://petricoregames.com/ Input / Output Randomness Article - https://ezraszanton.substack.com/p/output-rando...

Welcome and Intro 05.09.2025

Just a brief intro to the podcast. Welcome to the show!

Lyssna på podden Probably Designed i Replaio

Radio och poddar i en och samma app - gratis och utan konto. Installera redan idag och missa inte premiären

Ladda ned på Google Play

Replaio är ingen poddutgivare; programnamn, omslag och ljud tillhör sina upphovspersoner och distribueras via offentliga RSS-flöden