SpeakWithDude
Speak With Dude
Join Nate (an OSR GM) as he interviews developers and publishers from across the ttrpg space about their projects, philosophies, and favorite martial arts.
Não deixe de visitar o site do podcast e apoiar quem o produz: www.speakwithdude.com
Autor
SpeakWithDude
Categoria
Site do podcast
Último episódio
17 de fev de 2025
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Episódios
Episode 6 - Sam (Jeff?) Renaud - Moose Lodge Games 17.02.2025 56:24
I sit down with the creator of the Golden Age of Khares TTRPG to talk about psychedelics, lost history, anime, AI, and martial arts. Yeah. This one kind of goes everywhere.
Episode 5 - Emanuele Galletto - Rooster Games 04.02.2025 1:01:12
The very talkative Emanuele Galletto (Rooster Games), author and creative director of Fabula Ultima, imparts wisdom about the difficulties of planning interesting JRPG fights, the importance of honesty and objective truth, and determinism vs discovery in the character building process. If you stick around to the very end you'll hear about Ema's top 3 JRPGs and why they're all Final Fan...
Episode 4 - Steve Grod - Pick Pocket Press 27.01.2025 1:02:00
After a year and a half of running a Tales of Argosa campaign I catch up with the game's creator, Steve Grod, to trade ideas about RPG power tiers, permanent injuries, cyberpunk heists, and board game design.
Episode 3 - Ramsey McGregor - Fantasy Bound 22.01.2025 1:04:55
I join Ramsey McGregor, a professional voice actor and creator of the low-magic low-fantasy ttrpg, "Moss, Stone, and Steel" to talk about Game of Thrones, BBC Merlin, and leaving the comfort zone created by big ttrpg publishers.
Episode 2 - JDRPG 13.01.2025 1:05:14
In this episode I join my pal JD, a TTRPG author and two time copper best seller on DriveThruRPG, to discuss race-as-class, domain play, and his Ireland inspired campaign setting.
Episode 1 - Brad Ohlman, Goblin Scribe Gaming 05.01.2025 57:45
In my first episode I interview Brad Ohlman of Goblin Scribe Gaming, a Drive-Thru RPG Gold Publisher. We talk about his upcoming apocalyptic ttrpg and the joy of developing games outside of the medieval fantasy genre.
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