Mark Rosewater

Magic: The Gathering Drive to Work Podcast

Join Magic: The Gathering Head Designer Mark Rosewater as he shares stories, insights, and more while driving to work. Listen and learn more about how Magic is made!

Não deixe de visitar o site do podcast e apoiar quem o produz: magic.wizards.com

Autor

Mark Rosewater

Categoria

Leisure

Site do podcast

magic.wizards.com

Último episódio

10 de jul de 2026

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Episódios

Drive to Work #212 - Technology 27.03.2015

Mark talks about the technological tools that design uses to do its job.

Drive to Work #211 - Mistakes 20.03.2015

Mark explores the value of making mistakes.

Drive to Work #210 - Back in the Day 20.03.2015

Mark looks back at a number of things Magic used to do that it stopped doing.

Drive to Work #209 - Iteration 13.03.2015

Mark talks about how iteration changes design and the importance of it.

Drive to Work #208 - Red-Green 13.03.2015

Mark continues his series on the two-color pairs with a discussion on red and green.

Drive to Work #207 - Design 102 06.03.2015

Mark gives a follow up to the basics of design introduced in Drive to Work 154.

Drive to Work #206 - Arabian Nights, Part 3 06.03.2015

Mark finishes with part 3 of his 3-part series on the design of Arabian Nights.

Drive to Work #205 - Arabian Nights, Part 2 27.02.2015

Mark continues his 3-part series on the design of Arabian Nights.

Drive to Work #204 - Arabian Nights, Part 1 27.02.2015

Mark begins a 3-part series on the design of Arabian Nights.

Drive to Work #203 - 2007 20.02.2015

Mark continues his 20 years in 20 podcasts with the year 2007.

Drive to Work #202 - If Magic Started Over 20.02.2015

Mark explores a little more in depth the changes he would make if he could start over.

Drive to Work #201 - 10 Things Every Game Needs: Interactions 13.02.2015

Mark Rosewater talks about interactions as he continues his 10-part podcasts series about 10 things every game needs.

Drive to Work #200 - Black-Red 13.02.2015

Mark shares his third podcast in his series on two color-pairs, talking about the interactions between black and red.

Drive to Work #199 - Feedback 06.02.2015

Mark talks about the importance of feedback.

Drive to Work #198 - Holiday Cards 06.02.2015

Mark explores the design of the special holiday cards.

Drive to Work #197 - Playtesting 30.01.2015

Mark talks about the process of playtesting in design and walks through the various stages.

Drive to Work #196 - 2006 30.01.2015

Mark continues his 20 years in 20 podcasts with the year 2006.

Drive to Work #195 - Scourge, Part 4 23.01.2015

Mark concludes with the last of his 4-part series on the design of Scourge.

Drive to Work #194 - Scourge, Part 3 23.01.2015

Mark continues with part 3 of his 4-part series on the design of Scourge.

Drive to Work #193 - Scourge, Part 2 16.01.2015

Mark continues with part 2 on the design of Scourge.

Drive to Work #192 - Scourge, Part 1 16.01.2015

Mark starts his series on the design of Scourge.

Drive to Work #191 - World Building 09.01.2015

Matt Cavotta joins Mark to talk about what the creative team must do to create a new world every year.

Drive to Work #190 - Card Being Made 09.01.2015

Mark talks about the process of how a card is made, from the blank page to holding it in your hand.

Drive to Work #189 - 10 Things Every Game Needs: Rules 12.12.2014

Mark Rosewater talks about rules as he continues his 10-part podcasts series about 10 things every game needs.

Drive to Work #188 - Matts Job 12.12.2014

Mark talks about what Matt does at Wizards.

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