Greg, Chris, and Divyen

What the UX?

Business EN ↓ 27 episodes

The Podcast where UX Designers Chris, Divyen and Greg discuss some of the lesser talked about realities of working as a designer in UX. Each episode they'll pick a topic and ask the question; What the UX?

Author

Greg, Chris, and Divyen

Category

Business

Podcast website

podcasters.spotify.com

Latest episode

Apr 19, 2026

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Episodes

23. Who killed the design process? 19.04.2026

Timestamps: 00:21 - The origins of the clickbait claim and the podcast’s real message02:06 - Why the episode felt like a sales pitch and the critique of AI hype03:15 - How design is an evolving process not a fixed formula05:04 - The misconception of the design process as a rigid manual06:11 - The significance of the double diamond framework in modern design07:07 - How tools like Figma continue to...

22. Why is Systems Thinking so important? 07.02.2026

In this episode, we delve into the concept of systems thinking, particularly in the context of UX design. The episode concludes with reflections on the increasing relevance of systems thinking in addressing design challenges.

21. How do we intentionally grow as Designers in 2026? 17.01.2026

in this episode, Chris, Greg, and Divyen kick off the new year with a light-hearted discussion about personal development plans for 2026. Takeaways Focus on enhancing your strengths, not just fixing weaknesses. AI can be a tool for strategic growth, not an end in itself. Creativity is essential in a tech-driven world. Intentionality is key in personal and professional development. Consider the imp...

20. (Part 4) Twenty realities of working in UX (16-20) 28.12.2025

We’re marking 20 episodes by cramming 20 'realities of working in UX' into the next 4 shows. In this final Part 4 we discuss the responsibilities of designers, the importance of storytelling, navigating company loyalty, the necessity of continuous learning, and the impact of AI on design careers. Chapters Designer responsibilities extend beyond the interface Storytelling is a skill that’s...

20. (Part 3) Twenty realities of working in UX (11-15) 09.12.2025

We’re marking 20 episodes by cramming 20 'realities of working in UX' into the next 4 shows. In Part 3 we discuss more themes related to UX design, including the challenges of agile methodology, Figma, and the balance between UX and UI design. Chapters True Agile is a myth You can be a great designer and not know how to use Figma Design thinking isn’t the only way of achieving great result...

20. (Part 2) Twenty realities of working in UX (6-10) 29.11.2025

We’re marking 20 episodes by cramming 20 'realities of working in UX' into the next 4 shows. In Part 2 we discuss various aspects of UX design, including the challenges of working with internal tools versus customer-facing products, the importance of analytics, and the relevance of the double diamond framework. We also touch on personal experiences, meal deal mishaps, and the significance...

20. (Part 1) Twenty realities of working in UX (1-5) 30.09.2025

We’re marking 20 episodes by cramming 20 'realities of working in UX' into the next 4 shows. This time, we dive into the myths and quirks of UX design—while proving we can still talk some sense (well, mostly). Chapters 00:00 Intro 02:38 1. People don't know what we do 09:07 2. Everyone is a Designer 13:40 3. You’ll rarely have enough time 17:38 4. MVP, more like M-P! 29:15 5. Dribbble is lies

19. How do you manage your own workload? 27.08.2025

This episode we share how we each manage our own workload. Everything from calendars, tools, note taking to ensure no balls are dropped?

18. OKRs, love them or hate them? 09.07.2025

This episode we talk about the good, the bad and a few things in between when it comes to everyone's favourite topic, OKRs.

17. Can you run a workshop?! 25.05.2025

UX’ers frequently find themselves in the position of needing input from multiple people. But do workshops live up to their hype? We discuss the good and the bad of facilitating and participating in workshops.

16. Are you using storytelling to elevate your UX? 01.04.2025

In this episode, we explore how we create compelling narratives that make our UX work more engaging and persuasive.

15. What's the point of Design documentation? 06.01.2025

From annotating designs to documenting and sharing research, we discuss the benefits and pitfalls of documenting the design process.

14. How do you deal with failure? 11.12.2024

Is failing to prepare, preparing to fail? Is the idea of failure even helpful?

13. Innovation teams or innovation culture? 19.11.2024

We explore what innovation really means and where it misses the mark when organisations create ‘separate’ innovation teams.

12. What's in the making of a great design community? 16.10.2024

We explore the different ways in which we gather as design teams, why they’re important and how they boost design culture.

11. Do you even need a portfolio? 28.08.2024

How important is a portfolio? What purpose does it serve? How do you create one? All this along with our regular banter and UX of the Week stories.

10. What defining characteristics distinguish junior, mid and senior designers in UX? 12.06.2024

In a world of titles and design levels, we discuss some of the more practical differences between Junior, Mid and Senior Designers.

09. Should we strive for pixel perfection? 14.05.2024

We explore the the organisation of our design files. Do you name your layers? Do you strive for pixel perfection? We talk about whether it’s truly possible to sync our designs with production - and whether it's something we should even be aiming for.

08. To A/B test or not to A/B test? 16.04.2024

We explore AB testing: What is it? Where does it fit? And, are we putting too many eggs in the basket of optimisation?

07. How should Product Managers and UX work together? 28.03.2024

We discuss the natural overlap between Product Management and UX when it comes to User research and Product strategy

06. WT**? Have you ever seen a UX design decision so bad it was funny? 12.03.2024

We take on a listener question and although there’s plenty of lols, we struggle to see the funny side of some of the bad UX out there

05. Design feedback, how hard can it be? 28.02.2024

In our first attempt at recording remotely we delve into an essential component of a designer's life: asking for, receiving and giving Design feedback.

04. Design process, are you doing it right? 06.02.2024

We discuss navigating ALL the frameworks for design process and the challenges of the day to day process itself… “TRUST” the process ;)

03. How should Design work with Engineers? 22.01.2024

Engineers are essential to getting ideas into the world. We share our experiences and tips on how to hone a successful approach when working with Engineers.

02. Should Designers code? 16.01.2024

We take on that age old question, ‘Should Designers code?’. What do we even mean by code? Simple question, or is there more to it?

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