Unskippable Dialogue

Unskippable Dialogue

Welcome to Unskippable Dialogue, your ultimate Irish gaming podcast. Join Pearse McCann and Conor King every Wednesday for insightful reviews on new and retro games. Whether you’re a casual or hardcore gamer, tune in for your weekly dose of gaming goodness. We offer engaging discussions, industry insights, and exclusive content for our gaming community. Connect with us on social media and join the conversation. Hosted on Acast. See acast.com/privacy for more information.

Author

Unskippable Dialogue

Category

Technology

Podcast website

shows.acast.com

Latest episode

Jun 24, 2026

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Episodes

062 - The New E3 — Summer Game Fest, State of Play & the Worst Nintendo Direct of All Time? 24.06.2026

Pearse and Conor are back in the room (and back to format) to break down the biggest week in gaming: Summer Game Fest, the new "E3." Across one packed episode, they run down State of Play, the June 9th Nintendo Direct, and the Summer Game Fest showcase itself, covering everything Sony, Xbox, Nintendo, and the major publishers brought to the table. On the docket: Marvel's Wolverine and its divisive...

061 - Rún Stiúideo on The Corner Café: An Irish Folklore Cyberpunk Café Sim 17.06.2026

On Episode 61 of Unskippable Dialogue, we welcome our first-ever guests: Eoghan Moylan and Caoimhe Gunn of Rún Stiúideo, the Galway-and Cork-based indie studio behind The Corner Café, a cosy-ish café simulator set in a cyberpunk Galway City of 2160, steeped in Irish folklore and mythology. We dig into where the idea came from, why an independent café is the perfect cyberpunk underdog, and how the...

060 - Resident Evil Requiem Review – Leon’s Back, Grace Goes First‑Person, and We’re Finally Weekly (Maybe) 13.05.2026

Buckle up, dear listeners, the lunar eclipse of podcast uploads returns! In this episode of  Unskippable Dialogue , your favourite not‑quite‑weekly Irish gaming hosts finally play and finish the same game at the same time:  Resident Evil 9: Requiem . We chat about Capcom’s RE Engine magic, how Leon and Grace’s adventures blend first‑person chills and third‑person thrills, and w...

059 - Rise of the Tomb Raider Review – Worth Playing or One to Skip? | Irish Gaming Podcast 01.04.2026

Is Rise of the Tomb Raider actually worth your time, or is it one of those games you play for a few hours and quietly abandon? This week on Unskippable Dialogue, we dig into Lara Croft’s second outing in the reboot trilogy and figure out why it never quite clicks. On paper, it has everything—big set pieces, slick traversal, stealth combat, but something about it feels… off. We get into: Why the ga...

058 - Slay the Princess – The Indie Horror Masterpiece You Can’t Trust 11.03.2026

In this episode of Unskippable Dialogue – the Irish gaming podcast, Pearse and Conor dive into Slay the Princess, the critically acclaimed indie horror visual novel from Black Tabby Games. Originally released on PC and recently expanded with The Pristine Cut for consoles,  Slay the Princess  challenges players with a deceptively simple mission: go into the basement an...

057 - Sorry We're Closed - Love, Demons & Corner Shops 11.02.2026

In this week’s episode of  Unskippable Dialogue  – your favourite Irish gaming podcast – Pearse and co‑host dive deep into  Sorry We’re Closed , the indie survival‑horror game that mixes PS1 nostalgia with queer romance, satanic curses and supermarket shelves. Expect witty banter about love as horror, capitalism as the real monster, and whether clunky combat can actually make a game...

056 - Cyberpunk 2077: The Most Cyber Disaster of All Time (Until It Wasn’t) 21.01.2026

In this episode of  Unskippable Dialogue , your favourite Irish gaming podcast with more dry humour than a Bethesda bug log, Conor takes on  Cyberpunk 2077, from Keanu-powered hype to broken promises and the mother of all patch notes. We relive the pre-order chaos, the pantsless NPCs, the legendary yellow apology screens, and that time Sony booted the game from its own shop. But it’s not...

055 - Metroid Prime 4: Beyond, The Game the Internet Invented vs the One We Got 14.01.2026

This week on  Unskippable Dialogue , Pearse finally sits down with  Metroid Prime 4: Beyond, a game that spent seven years in development, one very public reset, and somehow still arrived carrying the weight of everyone’s expectations like a cursed Chozo artefact. We talk about the logo-only reveal back in 2017, the 2019 development restart, and how  Beyond  opens feeling more...

054 - The Skippies 2025: Our Extremely Serious Take on The Game Awards 17.12.2025

The Game Awards 2025 are done, dusted, and already being argued about online, so naturally, Unskippable Dialogue decided to do our  own version . Welcome to  The Skippies . In this episode, Pearse and Conor break down  The Game Awards 2025  from the Peacock Theatre in Los Angeles, covering the big winners, the obvious winners, and the ones that caused a bit of side-eye. We talk...

053 - Marvel’s Cosmic Invasion: Beta Ray Bill, Baldness & Beat-’Em-Ups! 10.12.2025

Get ready for another instalment of your favourite Irish gaming podcast! In this episode, Conor and the Tokken lads trade in pizza for Power Cosmic as they tackle  Marvel’s Cosmic Invasion  – the brand‑new beat‑’em‑up from Tribute Games and Dotemu. If you’ve ever wondered what happens when Spider‑Man teams up with Nova or why  Beta Ray Bill ’s Stormbreaker hovers mid‑screen, we’ve g...

052 - Dispatch – The Superhero Telltale Successor We Didn’t See Coming 03.12.2025

In this week’s episode of  Unskippable Dialogue, the Irish gaming podcast for gamers who prefer their heroics with a dash of chaos and a hint of Buldak hot sauce. Conor takes the lead and reviews  Dispatch , the new superhero narrative adventure from  AdHoc Games , built by former  Telltale  devs and rescued from oblivion by  Critical Role . Across 7 hours of sharp wr...

051 - Donkey Kong Bananza: Bananas, Boss Fights & Big Monkey Energy 26.11.2025

This week on Unskippable Dialogue, Pearse and Conor go full banana-mad as we review Donkey Kong Bananza, the brand-new Switch 2 adventure from Nintendo EPD Tokyo, the powerhouse team behind Mario Odyssey and the Galaxy series. From Void Co.’s corporate villainy to Pauline’s musical awakening, molten-banana endgame chaos, and Donkey Kong’s most expressive makeover yet, we break down everything this...

050: Legends Z-A, Mega Starmie, and the Return of Kalos 12.11.2025

This week on Unskippable Dialogue, Pearse dives Pokéball-first into the neon-lit alleyways of Lumiose City as we unpack the chaos and glory of Pokémon Legends: Z-A. From its bold urban redesign to real-time battles that have us ducking for cover, we break down what makes this Kalos comeback both brilliant and slightly bonkers. Yes, we’re looking at you, Mega Starmie. We talk rogue Megas, battling...

049 - SIFU (2022) - A Lesson in Vengeance and Mastery 29.10.2025

In this week’s episode of Unskippable Dialogue, Conor takes Pearse through Sifu. Slow Clap’s brutal, stylish martial arts brawler that turns every punch, parry, and defeat into a lesson in patience, precision, and self-improvement. Set in a gorgeously stylised, cel-shaded world inspired by Hong Kong action cinema, Sifu puts players in the shoes of a young martial artist avenging their murdered mas...

048 – Marvel’s Spider-Man 2 Review (PS5) 22.10.2025

This week, we dive web-first into  Marvel’s Spider-Man 2  on the PS5 – from symbiote suit smackdowns to soaring with the new Web Wings. We break down Insomniac’s ambitious sequel, dig into the major story twists (spoiler warnings in place), and chat about what makes this the most cinematic Spider-Man game yet. We’re also talking community shoutouts (big thanks to Ray from Mayo!), plus th...

047 - Metro 2033 Redux Review — Life’s Better Underground (Apparently) 08.10.2025

In this week’s episode of  Unskippable Dialogue , Conor takes us deep below the ruins of Moscow to review  Metro 2033 Redux  on PS5 — the grim, claustrophobic shooter based on Dmitry Glukhovsky’s cult novel. Expect talk of  radiation, railcars, and rage-quitting mutants , as Pearse probes Conor on everything from the game’s lore and atmosphere to why every faction underground i...

046 – Nintendo Direct & Sony State of Play: Could’ve Been an Email 01.10.2025

Our cold opens are colder than Pearse’s studio heater, but we’re back with a jam-packed episode about two streams that probably should’ve stayed in someone’s inbox. First up:  Nintendo Direct (12 Sept 2025)  – Mario’s 40th birthday, a second Mario movie,  Super Mario Galaxy remaster drama,  Metroid Prime 4: Beyond  on a motorbike, Fire Emblem’s new tactics spin-off, and Po...

045 - Pokémon ROM Hacks Reviewed: Rocket Red, Radical Red & Why Fans Do It Better 24.09.2025

This week on  Unskippable Dialogue , Conor takes Pokémon to task and then shows it some love by exploring the fascinating world of  Pokémon ROM hacks . Fed up with buggy releases like  Scarlet & Violet  and uninspired gimmicks, Conor dives into fan-made alternatives that keep the franchise alive. From the brutal difficulty of  Radical Red  to the jaw-dropping stor...

044 - RoboCop: Rogue City PS5 Review – Unskippable AA Gem 11.09.2025

This week on our Irish gaming podcast, we deliver a RoboCop: Rogue City review on PS5, blending nostalgic ’80s action with modern polish. On our video game podcast, the verdict is clear: RoboCop: Rogue City is an unskippable standout among AA games – the kind we need more of. We discuss how it stacks up against other PS5 games and why it stands out in the world of game reviews, all with a mix of p...

043 - House of the Dead: Overkill (Wii, 2009) 03.09.2025

Pearse dives into Sega’s grindhouse rail-shooter  House of the Dead: Overkill  (Wii, 2009): development by Headstrong Games, how it plays in 2025, that infamous Guinness World Record  for swearing, and whether its B-movie humour still land. Gameplay, graphics, soundtrack, Metacritic reception, sales, and plenty of tongue-in-cheek Irish banter. Could you sharpen your Wii Zapper and y...

042 - Baldur’s Gate 3 Review – Conor’s Chaotic Journey Through Larian’s Masterpiece 22.08.2025

In this episode of  Unskippable Dialogue , Conor reviews  Baldur’s Gate 3 , the award-winning RPG from  Larian Studios that has captivated players worldwide. From character creation disasters to jaw-dropping story twists, we explore what makes BG3 not just a critical success but a cultural phenomenon. Expect chaotic humour, wild party compositions, and plenty of hot takes on the com...

041 - The Witch, the Plush & the Forest: Bayonetta Origins Reviewed 13.08.2025

In this week’s episode of  Unskippable Dialogue , the Irish gaming podcast that can’t be hexed or skipped, Pearse trades stilettos for storybooks as he dives wand-first into Bayonetta Origins: Cereza and the Lost Demon  – the unexpectedly heartfelt prequel to the bombastic Bayonetta series. This cosy action-adventure takes our favourite Umbra Witch back to her roots – literally – with tw...

040 - Metaphor: ReFantazio Review – Atlus Goes Full Fantasy with This JRPG Masterpiece 06.08.2025

This week on  Unskippable Dialogue , Conor dives deep into  Metaphor: ReFantazio , the brand-new high-fantasy JRPG from the legendary team behind  Persona 5 . Developed by  Atlus’s Studio Zero ,  Metaphor  trades Tokyo for swords, sorcery, and political drama – but does it live up to the hype? We explore everything from gameplay and combat to story twists, sales stats...

039 - Zelda: Echoes of Wisdom – A Heroine Rises on Switch and Switch 2 30.07.2025

In this episode of  Unskippable Dialogue , Ireland’s top gaming podcast (and your favourite source of unfiltered gaming chat), Pearse gives a full review of  The Legend of Zelda: Echoes of Wisdom, Nintendo’s latest top-down adventure and the first mainline Zelda game to star  Princess Zelda  herself. Played on both the original Switch and completed on the shiny new  Switch...

038 - Clair Obscur: Final Frenchtasy Reviewing : Expedition 33 23.07.2025

In this episode of  Unskippable Dialogue , we dive headfirst into  Clair Obscur: Expedition 33 , the stylish, surreal, turn-based RPG that’s taken the gaming world, and the President of France, by storm. Set in a Belle Époque-inspired world where anyone over the age of 33 gets  poofed  into oblivion, this breakout hit from indie French studio Sandfall Interactive blends rich st...

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